Player Matchup

Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Kickzz
Loki
Level 114
God Stats
49W - 58L
1,589 SR
Queue Stats
431W - 502L
1,531 Elo+
Solo
Mercury
Mercury
braulio1232001
Mercury
Level 78
God Stats
3W - 1L
1,411 SR
Queue Stats
8W - 7L
1,749 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,594 Elo+

VS

Team Averages
Level 69
1,679 SR
1,524 Elo+
Achilles
Achilles
DavidCol7
Achilles
Level 64
God Stats
2W - 1L
1,715 SR
Queue Stats
32W - 21L
1,847 Elo+
Solo
Thanatos
Thanatos
OrangeTusk
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 185L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
mondotheburg
Kukulkan
Level 56
God Stats
2W - 1L
1,821 SR
Queue Stats
18W - 25L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
5 / 2 / 7
8,320
756
11,149
8,572
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
Kickzz
Loki
12
2 / 1 / 9
7,963
724
5,771
7,518
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 2 / 6
8,694
790
5,652
7,944
2,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DavidCol7
Achilles
13
5 / 5 / 0
8,400
764
11,835
13,462
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
OrangeTusk
Thanatos
10
0 / 6 / 1
6,481
589
2,582
7,881
3,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
mondotheburg
Kukulkan
10
0 / 4 / 2
6,826
621
6,111
5,939
1,928
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
5
5
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
7
4.25
L
Achilles
DavidCol7
Achilles
5
5
0
1
W
Loki
Kickzz
Loki
2
1
9
6.5
L
Thanatos
OrangeTusk
Thanatos
0
6
1
0.08
W
8
2
6
5.5
L
Kukulkan
mondotheburg
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,572
Damage
20,528
24,034
Taken
27,282
9,308
Mitigated
13,487
5,797
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,149
5,561
1,012
2,841
8,572
3,564
0
1,382
6,981
24,965
2,258
L
Achilles
DavidCol7
Achilles
11,835
3,996
0
3,558
13,462
8,011
0
6,510
6,538
92
28,362
W
Loki
Kickzz
Loki
5,771
1,257
0
834
7,518
2,991
0
2,431
4,863
0
20,883
L
Thanatos
OrangeTusk
Thanatos
2,582
664
0
1,881
7,881
3,548
0
2,625
5,103
0
10,709
W
5,652
3,747
0
1,110
7,944
2,753
0
2,807
4,876
0
14,402
L
Kukulkan
mondotheburg
Kukulkan
6,111
528
0
346
5,939
1,928
74
1,294
4,459
24,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
21,707
101
Minions Killed
97
4
Camps Cleared
5
630,551
Distance Traveled
568,623
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,320
756
40
4
1
181,715
1
L
Achilles
8,400
764
31
3
1
204,732
3
W
Loki
7,963
724
29
3
3
219,419
1
L
Thanatos
6,481
589
22
2
2
189,157
7
W
Mercury
8,694
790
32
3
0
229,417
6
L
Kukulkan
6,826
621
44
4
2
174,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role