Player Matchup

Ares
Ares
NewAyeAyeRon03
Ares
Level 136
God Stats
3W - 3L
1,780 SR
Queue Stats
117W - 105L
1,529 Elo+
Party 1
Mulan
Mulan
ShadowRheeper
Mulan
Level 107
God Stats
20W - 31L
1,425 SR
Queue Stats
410W - 439L
1,463 Elo+
Solo
Ne Zha
Ne Zha
SyxvieSolax
Ne Zha
Level 123
God Stats
39W - 29L
1,492 SR
Queue Stats
92W - 77L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
redsenma
Cernunnos
Level 149
God Stats
12W - 6L
1,467 SR
Queue Stats
195W - 187L
1,602 Elo+
Party 1
Hera
Hera
xXxDrPookxXx
Hera
Level 128
God Stats
27W - 28L
1,560 SR
Queue Stats
68W - 99L
1,580 Elo+
Party 1
Team Averages
Level 129
1,545 SR
1,542 Elo+

VS

Team Averages
Level 111
1,495 SR
1,475 Elo+
Danzaburou
Danzaburou
BigCake34
Danzaburou
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 86L
1,341 Elo+
Solo
Bakasura
Bakasura
Starrbuck11
Bakasura
Level 153
God Stats
10W - 3L
1,284 SR
Queue Stats
261W - 230L
1,505 Elo+
Solo
Ymir
Ymir
Swanyboy56
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Solo
Vamana
Vamana
TwistedDaedra
Vamana
Level 125
God Stats
16W - 10L
1,904 SR
Queue Stats
255W - 239L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
eduardo26000
Baron Samedi
Level 112
God Stats
5W - 7L
1,286 SR
Queue Stats
260W - 277L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
11,579
551
11,126
20,250
26,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 8 / 0
9,286
442
8,260
15,865
13,081
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
20
7 / 0 / 9
12,028
573
14,842
17,790
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
redsenma
Cernunnos
18
5 / 0 / 10
11,730
559
7,485
8,312
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 4 / 6
11,499
548
11,288
8,501
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCake34
Danzaburou
16
0 / 5 / 0
10,385
495
4,897
9,983
3,023
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
Starrbuck11
Bakasura
19
3 / 3 / 1
11,384
542
10,070
19,143
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 5 / 0
7,174
342
1,330
10,330
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 2 / 3
12,746
607
16,577
21,277
18,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
eduardo26000
Baron Samedi
17
4 / 6 / 0
10,748
512
13,684
13,919
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
13
13
Deaths
21
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigCake34
Danzaburou
0
5
0
0
W
5
1
10
10
W
0
8
0
0
L
Bakasura
Starrbuck11
Bakasura
3
3
1
1.17
L
0
5
0
0
W
Ne Zha
7
0
9
11.5
L
6
2
3
3.75
L
Baron Samedi
eduardo26000
Baron Samedi
4
6
0
0.67
W
Cernunnos
redsenma
Cernunnos
5
0
10
10
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,001
Damage
46,558
70,718
Taken
74,652
56,418
Mitigated
42,578
26,013
Healing
26,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigCake34
Danzaburou
4,897
1,194
248
2,879
9,983
3,023
2,324
2,762
7,181
0
65,285
W
11,126
965
629
3,216
20,250
26,213
406
5,583
13,872
37,411
4,861
W
8,260
2,380
35
2,789
15,865
13,081
0
1,123
14,382
253
57,119
L
Bakasura
Starrbuck11
Bakasura
10,070
5,532
0
8,164
19,143
10,192
0
3,891
15,160
0
83,568
L
1,330
385
0
260
10,330
5,358
0
2,299
7,993
17,006
0
W
Ne Zha
14,842
4,199
0
12,338
17,790
9,312
1,386
3,734
12,993
0
101,978
L
16,577
6,872
0
9,192
21,277
18,385
0
4,172
17,033
12,069
91,480
L
Baron Samedi
eduardo26000
Baron Samedi
13,684
389
1,889
3,937
13,919
5,620
0
7,881
5,785
73,298
0
W
Cernunnos
redsenma
Cernunnos
7,485
4,235
0
6,348
8,312
3,828
2,622
1,531
6,761
0
74,113
W
11,288
3,495
0
658
8,501
3,984
1,352
5,790
2,711
67,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,122
Gold Earned
52,437
609
Minions Killed
641
0
Camps Cleared
0
1,969,635
Distance Traveled
1,769,389
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,385
495
130
6
0
369,372
1
W
Ares
11,579
551
52
2
0
409,778
3
W
Mulan
9,286
442
107
5
0
319,555
2
L
Bakasura
11,384
542
170
8
0
452,585
5
L
Ymir
7,174
342
35
2
0
199,194
3
W
Ne Zha
12,028
573
152
7
0
471,569
2
L
Vamana
12,746
607
187
9
0
370,637
2
L
Baron Samedi
10,748
512
119
6
0
377,601
2
W
Cernunnos
11,730
559
145
7
0
365,464
2
W
Hera
11,499
548
153
7
0
403,269
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role