Player Matchup

Hachiman
Hachiman
Gold I
BrambIe
Hachiman
Gold I
Level 159
God Stats
9W - 8L
1,297 SR
Queue Stats
89W - 72L
1,730 MMR
Party 1
Thor
Thor
Gold II
Gwoz
Thor
Gold II
Level 137
God Stats
8W - 2L
1,860 SR
Queue Stats
82W - 77L
1,674 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
ViolentGirlscout
Zhong Kui
Platinum IV
Level 156
God Stats
14W - 8L
1,503 SR
Queue Stats
617W - 622L
1,689 MMR
Solo
Ravana
Ravana
Gold I
ZetsusWrath
Ravana
Gold I
Level 144
God Stats
8W - 13L
1,907 SR
Queue Stats
395W - 386L
1,714 MMR
Solo
Khepri
Khepri
Gold IV
dylwa
Khepri
Gold IV
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 27L
1,592 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,613 SR
1,680 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,581 SR
1,680 MMR
Merlin
Merlin
Silver I
BolinsBuns
Merlin
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,676 MMR
Solo
Rama
Rama
Silver I
GTAWelder
Rama
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,659 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Lemuriaa
Kuzenbo
Platinum III
Level 160
God Stats
5W - 5L
1,496 SR
Queue Stats
184W - 172L
1,721 MMR
Solo
Awilix
Awilix
Gold IV
materialguurl
Awilix
Gold IV
Level 145
God Stats
11W - 12L
1,742 SR
Queue Stats
87W - 85L
1,682 MMR
Solo
Achilles
Achilles
Silver I
yamabruh
Achilles
Silver I
Level 89
God Stats
2W - 4L
1,666 SR
Queue Stats
158W - 112L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrambIe
Hachiman
20
5 / 3 / 7
15,868
588
22,464
26,341
11,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Gwoz
Thor
20
9 / 4 / 8
16,377
607
16,148
20,461
8,584
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
20
11 / 0 / 11
16,903
626
33,050
23,821
24,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
20
5 / 3 / 10
14,578
540
18,539
27,881
22,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
dylwa
Khepri
20
3 / 4 / 18
13,983
518
8,769
23,814
29,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetGaneshaKali

VS

Bans
ArtioThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BolinsBuns
Merlin
19
3 / 8 / 1
13,362
495
12,922
18,202
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
3 / 7 / 3
14,702
545
12,865
23,362
6,247
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Lemuriaa
Kuzenbo
19
3 / 3 / 4
12,755
472
16,840
26,591
35,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 6 / 5
14,532
538
17,369
23,984
15,758
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
yamabruh
Achilles
19
1 / 9 / 3
12,520
464
23,078
28,578
27,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
33
Kills
14
14
Deaths
33
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
BolinsBuns
Merlin
3
8
1
0.44
W
Hachiman
BrambIe
Hachiman
5
3
7
2.83
L
Rama
3
7
3
0.64
W
Thor
Gwoz
Thor
9
4
8
3.25
L
Kuzenbo
Lemuriaa
Kuzenbo
3
3
4
1.67
W
Zhong Kui
11
0
11
16.5
W
Ravana
5
3
10
3.33
W
Khepri
dylwa
Khepri
3
4
18
3
L
4
6
5
1.08
L
Achilles
yamabruh
Achilles
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,970
Damage
83,074
122,318
Taken
120,717
95,163
Mitigated
89,790
52,661
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BolinsBuns
Merlin
12,922
652
0
558
18,202
4,123
0
8,363
9,839
84,290
0
W
Hachiman
BrambIe
Hachiman
22,464
16,014
0
17,244
26,341
11,155
7,875
6,435
19,149
0
164,138
L
Rama
12,865
10,131
0
9,265
23,362
6,247
3,058
6,554
16,808
0
117,837
W
Thor
Gwoz
Thor
16,148
1,569
0
5,994
20,461
8,584
777
2,887
17,224
0
137,248
L
Kuzenbo
Lemuriaa
Kuzenbo
16,840
4,421
0
2,696
26,591
35,990
0
11,899
14,692
57,798
0
W
Zhong Kui
33,050
3,580
0
17,231
23,821
24,207
2,277
8,867
14,406
149,855
0
W
Ravana
18,539
5,742
0
5,495
27,881
22,036
234
5,258
21,917
0
96,696
W
Khepri
dylwa
Khepri
8,769
1,409
1,076
5,621
23,814
29,181
344
7,554
15,932
30,666
8,699
L
17,369
7,741
166
1,095
23,984
15,758
0
6,363
17,621
0
131,655
L
Achilles
yamabruh
Achilles
23,078
7,341
0
5,991
28,578
27,672
0
7,812
20,766
0
91,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,709
Gold Earned
67,871
813
Minions Killed
791
0
Camps Cleared
0
2,615,347
Distance Traveled
2,430,532
45
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,362
495
174
6
0
440,041
3
W
Hachiman
15,868
588
209
8
0
482,213
7
L
Rama
14,702
545
223
8
0
440,402
10
W
Thor
16,377
607
175
6
0
508,727
5
L
Kuzenbo
12,755
472
69
3
0
516,351
10
W
Zhong Kui
16,903
626
236
9
0
551,489
9
W
Ravana
14,578
540
150
6
0
529,089
14
W
Khepri
13,983
518
43
2
0
543,829
10
L
Awilix
14,532
538
196
7
0
567,560
1
L
Achilles
12,520
464
129
5
0
466,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role