Player Matchup

Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FHKKkk
Sylvanus
Level 15
God Stats
4W - 1L
1,885 SR
Queue Stats
14W - 13L
1,522 Elo+
Party 3
Bakasura
Bakasura
Laczse
Bakasura
Level 90
God Stats
1W - 1L
1,146 SR
Queue Stats
10W - 9L
1,684 Elo+
Party 3
Hou Yi
Hou Yi
SigmaMaleGrind
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,257 Elo+
Party 3
Cthulhu
Cthulhu
WhyWouldUDoDat
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,622 Elo+
Party 3
Team Averages
Level 59
1,506 SR
1,517 Elo+

VS

Team Averages
Level 70
1,378 SR
1,308 Elo+
Erlang Shen
Erlang Shen
Okukami
Erlang Shen
Level 64
God Stats
6W - 4L
1,567 SR
Queue Stats
69W - 70L
1,431 Elo+
Solo
Skadi
Skadi
Opper
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Geb
Geb
TheNOrse900
Geb
Level 88
God Stats
0W - 2L
1,208 SR
Queue Stats
3W - 12L
1,173 Elo+
Party 2
The Morrigan
The Morrigan
almansa000
The Morrigan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 460L
1,423 Elo+
Party 1
Thanatos
Thanatos
chukizieza
Thanatos
Level 88
God Stats
5W - 17L
1,116 SR
Queue Stats
377W - 493L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 6
8,055
575
6,462
6,479
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
FHKKkk
Sylvanus
11
3 / 1 / 4
7,141
510
3,061
7,719
5,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Laczse
Bakasura
15
6 / 0 / 3
9,057
647
5,583
8,010
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
12 / 0 / 6
9,903
707
13,629
8,410
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 2
7,829
559
2,933
6,517
6,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Okukami
Erlang Shen
13
0 / 3 / 2
7,148
511
4,107
9,716
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Opper
Skadi
10
2 / 5 / 0
6,331
452
6,764
7,133
2,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 2
6,366
455
3,520
10,526
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
almansa000
The Morrigan
11
0 / 5 / 2
6,530
466
1,626
8,695
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
chukizieza
Thanatos
12
2 / 5 / 0
7,075
505
3,443
10,884
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
4
4
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
6
5
W
Sylvanus
FHKKkk
Sylvanus
3
1
4
5
W
Bakasura
Laczse
Bakasura
6
0
3
7.5
L
Erlang Shen
Okukami
Erlang Shen
0
3
2
0.33
L
Skadi
Opper
Skadi
2
5
0
0.4
W
12
0
6
15
L
0
5
2
0.2
W
0
2
2
0.5
L
The Morrigan
almansa000
The Morrigan
0
5
2
0.2
L
Thanatos
chukizieza
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
19,460
37,135
Taken
46,954
21,878
Mitigated
20,593
14,552
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,462
2,488
0
3,558
6,479
2,190
2,556
1,011
5,468
0
51,556
W
Sylvanus
FHKKkk
Sylvanus
3,061
893
677
1,507
7,719
5,598
527
1,903
5,816
12,774
0
W
Bakasura
Laczse
Bakasura
5,583
3,507
0
4,353
8,010
3,929
2,011
353
7,657
0
51,064
L
Erlang Shen
Okukami
Erlang Shen
4,107
2,062
57
3,507
9,716
4,559
579
2,022
6,769
0
39,340
L
Skadi
Opper
Skadi
6,764
2,950
0
929
7,133
2,083
493
916
6,217
0
37,915
W
13,629
6,246
0
3,368
8,410
3,495
514
1,355
7,055
0
63,040
L
3,520
425
0
1,738
10,526
7,338
135
1,532
8,924
15,587
0
W
2,933
449
0
1,089
6,517
6,666
87
413
6,104
35,221
0
L
The Morrigan
almansa000
The Morrigan
1,626
357
0
160
8,695
2,676
645
1,448
6,993
34,090
111
L
Thanatos
chukizieza
Thanatos
3,443
647
0
7,580
10,884
3,937
0
76
10,798
0
34,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
33,450
381
Minions Killed
309
0
Camps Cleared
0
1,403,531
Distance Traveled
1,276,148
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,055
575
83
6
0
222,221
1
W
Sylvanus
7,141
510
20
1
0
256,044
2
W
Bakasura
9,057
647
104
7
0
313,949
0
L
Erlang Shen
7,148
511
69
5
0
265,320
0
L
Skadi
6,331
452
78
6
0
225,281
0
W
Hou Yi
9,903
707
95
7
0
308,016
1
L
Geb
6,366
455
19
1
0
256,412
4
W
Cthulhu
7,829
559
79
6
0
303,301
6
L
The Morrigan
6,530
466
68
5
0
262,258
1
L
Thanatos
7,075
505
75
5
0
266,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role