Player Matchup

Chiron
Chiron
 
Chiron
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
SaltLordX
Vulcan
Level 141
God Stats
3W - 1L
1,774 SR
Queue Stats
61W - 61L
1,882 Elo+
Solo
Atlas
Atlas
WeCxQ
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,439 Elo+
Party 2
Team Averages
Level 83
1,591 SR
1,607 Elo+

VS

Team Averages
Level 66
1,477 SR
1,269 Elo+
Olorun
Olorun
BaggedMilk97
Olorun
Level 6
God Stats
1W - 5L
1,319 SR
Queue Stats
6W - 21L
1,127 Elo+
Party 1
Fenrir
Fenrir
DUHASTALOT
Fenrir
Level 94
God Stats
21W - 17L
1,788 SR
Queue Stats
108W - 127L
1,499 Elo+
Solo
Neith
Neith
Stankydank6001
Neith
Level 98
God Stats
2W - 7L
1,323 SR
Queue Stats
7W - 22L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 2 / 4
7,264
726
9,339
5,919
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SaltLordX
Vulcan
12
4 / 0 / 3
7,681
768
8,787
4,027
1,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
WeCxQ
Atlas
10
1 / 3 / 4
7,202
720
3,520
7,061
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 4 / 4
6,049
605
2,212
9,441
3,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
DUHASTALOT
Fenrir
12
3 / 1 / 2
7,157
716
5,347
9,084
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 3
6,452
645
5,504
8,095
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
4
2
L
Olorun
0
4
4
0.5
L
Fenrir
DUHASTALOT
Fenrir
3
1
2
4
W
Vulcan
SaltLordX
Vulcan
4
0
3
5.5
L
2
2
3
1.75
W
Atlas
WeCxQ
Atlas
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
13,063
17,007
Taken
26,620
9,764
Mitigated
9,169
5,619
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,339
2,641
905
2,225
5,919
2,481
580
844
5,075
0
25,172
L
Olorun
2,212
1,166
145
1,563
9,441
3,051
0
5,948
3,493
11,369
0
L
Fenrir
DUHASTALOT
Fenrir
5,347
1,162
0
1,618
9,084
4,018
0
4,241
4,843
0
15,092
W
Vulcan
SaltLordX
Vulcan
8,787
3,590
62
1,629
4,027
1,377
84
302
3,725
26,020
0
L
5,504
1,700
0
1,639
8,095
2,100
0
2,458
5,637
0
22,238
W
Atlas
WeCxQ
Atlas
3,520
824
0
798
7,061
5,906
56
1,176
5,885
10,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,147
Gold Earned
19,658
101
Minions Killed
80
3
Camps Cleared
5
563,530
Distance Traveled
508,955
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,264
726
54
5
3
170,057
1
L
Olorun
6,049
605
21
2
0
152,393
0
L
Fenrir
7,157
716
18
2
3
194,459
1
W
Vulcan
7,681
768
37
4
0
205,504
3
L
Neith
6,452
645
41
4
2
162,103
1
W
Atlas
7,202
720
10
1
0
187,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role