Player Matchup

Danzaburou
Danzaburou
ApexUltra
Danzaburou
Level 144
God Stats
20W - 16L
1,714 SR
Queue Stats
329W - 338L
1,551 Elo+
Solo
Chaac
Chaac
BeTheChimp
Chaac
Level 109
God Stats
7W - 5L
1,422 SR
Queue Stats
112W - 86L
1,394 Elo+
Party 2
Ra
Ra
FallingPoem851
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 92
1,545 SR
1,482 Elo+

VS

Team Averages
Level 56
1,520 SR
1,384 Elo+
Cliodhna
Cliodhna
AppleJackPark
Cliodhna
Level 58
God Stats
0W - 3L
1,281 SR
Queue Stats
7W - 13L
1,253 Elo+
Solo
Ymir
Ymir
GirthyCranker
Ymir
Level 26
God Stats
74W - 69L
1,538 SR
Queue Stats
84W - 91L
1,450 Elo+
Party 1
Vulcan
Vulcan
SnakyTrain44800
Vulcan
Level 85
God Stats
11W - 19L
1,741 SR
Queue Stats
129W - 140L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApexUltra
Danzaburou
20
11 / 1 / 3
14,455
761
24,662
16,101
7,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
18
2 / 0 / 11
13,602
716
15,959
29,736
33,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 4 / 10
11,592
610
7,332
6,758
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AppleJackPark
Cliodhna
15
4 / 7 / 1
11,711
616
13,656
13,481
9,932
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 5
11,622
612
8,253
27,284
41,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 4
11,414
601
17,463
13,285
7,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
5
5
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ApexUltra
Danzaburou
11
1
3
12.5
L
Cliodhna
AppleJackPark
Cliodhna
4
7
1
0.64
W
Chaac
2
0
11
7.5
W
1
4
10
1.5
L
0
3
5
0.83
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
39,372
52,595
Taken
54,050
43,228
Mitigated
58,934
29,968
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ApexUltra
Danzaburou
24,662
10,716
175
6,207
16,101
7,276
1,999
5,480
10,621
0
86,471
L
Cliodhna
AppleJackPark
Cliodhna
13,656
1,558
0
1,718
13,481
9,932
0
1,908
11,573
0
28,583
W
Chaac
15,959
4,035
560
19,659
29,736
33,629
533
17,611
12,125
0
36,824
W
7,332
562
2,265
1,102
6,758
2,323
273
3,139
3,619
27,242
0
L
8,253
2,786
932
5,289
27,284
41,576
65
4,112
23,172
23,650
0
L
17,463
9,128
100
1,745
13,285
7,426
313
1,620
11,665
69,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
34,747
198
Minions Killed
177
7
Camps Cleared
6
942,076
Distance Traveled
905,246
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,455
761
113
6
7
344,155
1
L
Cliodhna
11,711
616
33
2
1
289,530
11
W
Chaac
13,602
716
46
2
0
331,146
4
W
Ra
11,592
610
39
2
0
266,775
0
L
Ymir
11,622
612
33
2
1
323,578
0
L
Vulcan
11,414
601
111
6
4
292,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role