Player Matchup

Set
Set
Gold IV
SnY-37
Set
Gold IV
Level 142
God Stats
4W - 6L
1,609 SR
Queue Stats
62W - 61L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,609 SR
1,556 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 49
1,500 SR
1,500 MMR
Tiamat
Tiamat
Silver I
Get Tilted Bruh
Tiamat
Silver I
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
SnY-37
Set
20
3 / 0 / 0
18,314
832
12,162
27,192
25,929
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
PoseidonBakasuraHe BoKaliAh Muzen Cab

VS

Bans
BellonaIzanamiChronosOlorunSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 0
18,608
846
17,470
15,951
21,354
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Set
SnY-37
Set
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,162
Damage
17,470
27,192
Taken
15,951
25,929
Mitigated
21,354
7,126
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,470
2,217
0
5,941
15,951
21,354
2,408
442
15,509
138,581
0
L
Set
SnY-37
Set
12,162
4,257
0
7,126
27,192
25,929
987
17,897
9,295
0
138,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,314
Gold Earned
18,608
223
Minions Killed
245
5
Camps Cleared
14
442,306
Distance Traveled
406,694
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,608
846
245
11
14
406,694
3
L
Set
18,314
832
223
10
5
442,306
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role