Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GRESHNIK1305
Merlin
Level 117
God Stats
5W - 0L
1,715 SR
Queue Stats
88W - 93L
1,449 Elo+
Party 2
Zeus
Zeus
WhiteScarrow
Zeus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 119L
1,355 Elo+
Party 2
Atlas
Atlas
fionnkhx675
Atlas
Level 80
God Stats
1W - 0L
1,296 SR
Queue Stats
21W - 30L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Шанго
Sylvanus
Level 88
God Stats
18W - 12L
1,801 SR
Queue Stats
996W - 945L
1,400 Elo+
Party 2
Team Averages
Level 102
1,563 SR
1,425 Elo+

VS

Team Averages
Level 71
1,492 SR
1,415 Elo+
Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TheFlamber14
Ullr
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 278L
1,503 Elo+
Solo
Anhur
Anhur
nofter
Anhur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,431 Elo+
Solo
Hercules
Hercules
oJam-rag
Hercules
Level 65
God Stats
3W - 4L
1,461 SR
Queue Stats
75W - 76L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
raidenbwoii
Gilgamesh
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
2 / 5 / 14
8,828
803
9,713
11,242
5,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
18
11 / 1 / 18
10,866
988
17,604
10,566
6,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
15 / 1 / 15
11,262
1,024
29,956
9,865
5,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 2 / 21
10,462
951
9,391
18,839
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
Шанго
Sylvanus
18
6 / 0 / 24
11,202
1,018
9,073
18,032
21,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 9 / 5
7,759
705
7,215
11,500
4,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 10 / 4
8,211
746
5,989
15,253
5,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
nofter
Anhur
15
2 / 7 / 5
8,282
753
13,173
13,887
4,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
oJam-rag
Hercules
14
2 / 6 / 4
8,042
731
8,963
16,962
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
raidenbwoii
Gilgamesh
14
2 / 6 / 5
7,518
683
15,287
24,749
20,967
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
32
38
Kills
9
9
Deaths
38
92
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
5
14
1.8
L
Ra
 
Ra
1
9
5
0.39
W
Merlin
11
1
18
20
L
2
10
4
0.4
W
15
1
15
22.5
W
4
2
21
7.25
L
Anhur
nofter
Anhur
2
7
5
0.64
L
Hercules
oJam-rag
Hercules
2
6
4
0.67
L
Gilgamesh
raidenbwoii
Gilgamesh
2
6
5
0.75
W
Sylvanus
Шанго
Sylvanus
6
0
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,737
Damage
50,627
68,544
Taken
82,351
59,128
Mitigated
49,080
28,390
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
9,713
4,097
1,974
716
11,242
5,813
1,041
1,182
10,051
13,982
2,114
L
Ra
 
Ra
7,215
303
3,532
1,591
11,500
4,626
0
11,340
160
16,637
0
W
Merlin
17,604
1,668
1,977
2,438
10,566
6,727
1,439
1,357
9,209
38,590
0
L
5,989
1,792
240
839
15,253
5,016
0
14,044
1,209
0
13,653
W
29,956
2,158
772
360
9,865
5,626
1,864
1,139
8,726
49,518
0
W
9,391
3,749
1,515
2,046
18,839
19,661
581
1,517
17,322
19,643
0
L
Anhur
nofter
Anhur
13,173
5,978
920
1,680
13,887
4,953
0
13,089
798
0
19,296
L
Hercules
oJam-rag
Hercules
8,963
1,248
686
5,344
16,962
13,518
0
15,777
1,185
1,804
18,107
L
Gilgamesh
raidenbwoii
Gilgamesh
15,287
2,192
546
6,717
24,749
20,967
0
20,918
3,831
530
26,972
W
Sylvanus
Шанго
Sylvanus
9,073
1,907
8,708
7,884
18,032
21,301
87
2,951
15,081
12,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
39,812
125
Minions Killed
98
0
Camps Cleared
0
1,024,298
Distance Traveled
928,146
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,828
803
13
1
0
204,787
0
L
Ra
7,759
705
20
2
0
193,044
0
W
Merlin
10,866
988
45
4
0
199,681
4
L
Ullr
8,211
746
18
2
0
168,537
0
W
Zeus
11,262
1,024
48
4
0
183,438
0
W
Atlas
10,462
951
15
1
0
226,871
0
L
Anhur
8,282
753
18
2
0
160,279
0
L
Hercules
8,042
731
20
2
0
212,964
0
L
Gilgamesh
7,518
683
22
2
0
193,322
0
W
Sylvanus
11,202
1,018
4
0
0
209,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role