Player Matchup

Da Ji
Da Ji
Gold III
AaronSniper177
Da Ji
Gold III
Level 156
God Stats
6W - 3L
1,500 SR
Queue Stats
126W - 131L
1,545 MMR
Solo
Merlin
Merlin
Bronze III
CHIMICHANGA64
Merlin
Bronze III
Level 81
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sol
Sol
Gold III
FacuGulaa
Sol
Gold III
Level 128
God Stats
4W - 1L
1,705 SR
Queue Stats
187W - 200L
1,526 MMR
Solo
Mulan
Mulan
Gold III
OutwardSun62
Mulan
Gold III
Level 154
God Stats
10W - 3L
1,914 SR
Queue Stats
106W - 110L
1,633 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
Sarada_F
Baba Yaga
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,542 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,626 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,528 SR
1,550 MMR
Kumbhakarna
Kumbhakarna
Silver I
KingerKhan
Kumbhakarna
Silver I
Level 159
God Stats
4W - 2L
1,664 SR
Queue Stats
8W - 5L
1,560 MMR
Solo
Vulcan
Vulcan
Gold IV
MamaxSteel
Vulcan
Gold IV
Level 141
God Stats
8W - 8L
1,389 SR
Queue Stats
372W - 368L
1,523 MMR
Solo
Achilles
Achilles
Gold II
YagiKira
Achilles
Gold II
Level 113
God Stats
3W - 4L
1,280 SR
Queue Stats
66W - 62L
1,555 MMR
Solo
Skadi
Skadi
Gold V
Zepher_Urum
Skadi
Gold V
Level 146
God Stats
7W - 2L
1,722 SR
Queue Stats
263W - 283L
1,569 MMR
Solo
Bastet
Bastet
Gold II
iWolFyFMS
Bastet
Gold II
Level 159
God Stats
2W - 3L
1,587 SR
Queue Stats
73W - 70L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 3
12,455
479
14,051
23,013
9,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 8 / 4
11,738
451
16,278
14,879
6,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 12 / 3
11,832
455
9,848
24,211
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 2
12,984
499
20,144
33,585
37,870
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Sarada_F
Baba Yaga
16
2 / 8 / 5
9,992
384
10,947
20,825
17,087
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaTsukuyomiAmaterasuAtlas

VS

Bans
ChronosArtioThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KingerKhan
Kumbhakarna
19
1 / 0 / 31
13,655
525
9,519
27,906
36,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
MamaxSteel
Vulcan
20
9 / 5 / 18
15,116
581
18,413
17,554
7,571
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
YagiKira
Achilles
20
5 / 3 / 15
15,178
584
20,391
27,137
36,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 11
15,689
603
20,432
17,755
6,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
iWolFyFMS
Bastet
20
16 / 4 / 12
16,175
622
22,985
21,449
7,981
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
14
Kills
41
41
Deaths
15
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
4
8
4
0.75
L
0
12
3
0.13
W
Kumbhakarna
KingerKhan
Kumbhakarna
1
0
31
16.5
W
Vulcan
MamaxSteel
Vulcan
9
5
18
3.6
L
2
5
2
0.6
L
Baba Yaga
Sarada_F
Baba Yaga
2
8
5
0.56
W
Achilles
YagiKira
Achilles
5
3
15
4.17
W
10
3
11
5.17
W
Bastet
iWolFyFMS
Bastet
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,268
Damage
91,740
116,513
Taken
111,801
76,127
Mitigated
94,729
21,012
Healing
37,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,051
2,908
0
507
23,013
9,427
0
3,943
18,998
0
97,935
L
16,278
196
0
590
14,879
6,491
365
6,265
8,482
71,112
0
L
9,848
3,383
0
5,847
24,211
5,252
684
3,142
20,949
100,752
145
W
Kumbhakarna
KingerKhan
Kumbhakarna
9,519
1,598
1,586
6,625
27,906
36,179
261
12,837
14,605
28,130
0
W
Vulcan
MamaxSteel
Vulcan
18,413
4,007
524
3,025
17,554
7,571
1,294
9,277
8,031
105,771
0
L
20,144
1,986
0
8,613
33,585
37,870
0
5,402
28,085
0
112,173
L
Baba Yaga
Sarada_F
Baba Yaga
10,947
409
275
5,180
20,825
17,087
0
8,634
12,067
56,694
0
W
Achilles
YagiKira
Achilles
20,391
5,393
733
11,792
27,137
36,605
343
4,631
22,410
0
97,583
W
20,432
9,724
0
4,217
17,755
6,393
5,504
7,228
10,474
0
129,137
W
Bastet
iWolFyFMS
Bastet
22,985
4,516
0
9,337
21,449
7,981
549
6,919
14,245
0
111,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,001
Gold Earned
75,813
703
Minions Killed
657
0
Camps Cleared
0
2,179,448
Distance Traveled
2,631,315
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,455
479
129
5
0
451,781
7
L
Merlin
11,738
451
147
6
0
435,357
0
L
Sol
11,832
455
158
6
0
379,888
8
W
Kumbhakarna
13,655
525
34
1
0
542,733
13
W
Vulcan
15,116
581
149
6
0
505,874
2
L
Mulan
12,984
499
207
8
0
465,253
3
L
Baba Yaga
9,992
384
62
2
0
447,169
3
W
Achilles
15,178
584
157
6
0
544,948
2
W
Skadi
15,689
603
179
7
0
480,791
6
W
Bastet
16,175
622
138
5
0
556,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role