Player Matchup

Izanami
Izanami
DaeDaeFOA
Izanami
Level 107
God Stats
8W - 6L
1,429 SR
Queue Stats
114W - 78L
1,471 Elo+
Party 2
Atlas
Atlas
fatnoodle78
Atlas
Level 142
God Stats
47W - 36L
1,595 SR
Queue Stats
203W - 213L
1,598 Elo+
Solo
Thoth
Thoth
xx419GDNerdxx
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 302L
1,465 Elo+
Party 2
Team Averages
Level 136
1,508 SR
1,511 Elo+

VS

Team Averages
Level 142
1,500 SR
1,481 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AquaNep
Mulan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,631 Elo+
Party 1
Nox
Nox
ChuckMcaulkner
Nox
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaeDaeFOA
Izanami
13
3 / 6 / 2
8,240
687
6,974
9,692
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 5
9,243
770
8,695
12,006
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 3
7,770
648
8,206
9,013
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
6 / 3 / 5
9,140
762
8,376
10,847
4,493
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
AquaNep
Mulan
12
4 / 5 / 8
8,376
698
11,227
14,812
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 10
9,082
757
7,109
5,588
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
14
14
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
3
5
2.83
W
Mulan
AquaNep
Mulan
4
5
8
1.6
W
4
0
10
9
L
Izanami
DaeDaeFOA
Izanami
3
6
2
0.67
L
3
2
5
2.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,875
Damage
26,712
30,711
Taken
31,247
19,103
Mitigated
15,719
3,039
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,376
853
0
2,471
10,847
4,493
1,033
6,556
3,895
0
13,995
W
Mulan
AquaNep
Mulan
11,227
1,759
21
2,287
14,812
9,262
0
7,415
7,175
3,384
20,388
W
7,109
750
0
400
5,588
1,964
172
2,724
2,770
34,198
0
L
Izanami
DaeDaeFOA
Izanami
6,974
4,269
0
423
9,692
4,180
527
1,968
6,997
0
32,239
L
8,695
2,771
356
1,655
12,006
11,489
34
3,887
7,201
19,756
0
L
8,206
648
0
605
9,013
3,434
0
2,499
6,061
24,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
26,598
123
Minions Killed
110
6
Camps Cleared
4
575,739
Distance Traveled
618,757
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,140
762
23
2
1
231,160
0
W
Mulan
8,376
698
25
2
2
159,217
0
W
Nox
9,082
757
62
5
1
228,380
1
L
Izanami
8,240
687
62
5
3
172,636
4
L
Atlas
9,243
770
24
2
1
221,379
4
L
Thoth
7,770
648
37
3
2
181,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role