Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HFields80
Ares
Level 117
God Stats
23W - 21L
1,482 SR
Queue Stats
828W - 903L
1,415 Elo+
Solo
Raijin
Raijin
atros96
Raijin
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 79L
1,497 Elo+
Solo
Fenrir
Fenrir
rizzek
Fenrir
Level 77
God Stats
3W - 2L
1,306 SR
Queue Stats
132W - 129L
1,506 Elo+
Solo
Team Averages
Level 100
1,458 SR
1,484 Elo+

VS

Team Averages
Level 65
1,377 SR
1,387 Elo+
Artemis
Artemis
ChummyAlarm8055
Artemis
Level 41
God Stats
3W - 4L
1,469 SR
Queue Stats
24W - 46L
1,274 Elo+
Party 1
Nike
Nike
Kono Dio8260
Nike
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
462W - 399L
1,548 Elo+
Solo
Mercury
Mercury
LeanerSkate8888
Mercury
Level 66
God Stats
9W - 10L
1,146 SR
Queue Stats
80W - 94L
1,323 Elo+
Party 1
Discordia
Discordia
Santy01Prado
Discordia
Level 69
God Stats
0W - 1L
1,270 SR
Queue Stats
68W - 58L
1,500 Elo+
Solo
Cerberus
Cerberus
xatinwentmad
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
11 / 1 / 4
8,862
682
11,037
7,413
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
 
Chaac
13
2 / 0 / 1
7,696
592
7,336
11,550
5,643
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
11
2 / 2 / 11
7,640
588
5,015
9,318
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
atros96
Raijin
14
1 / 1 / 3
8,059
620
3,743
6,123
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
rizzek
Fenrir
13
4 / 2 / 5
7,767
597
3,405
7,686
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,171
398
3,357
8,955
1,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,886
530
8,297
11,410
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 2 / 0
6,705
516
2,562
7,053
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Santy01Prado
Discordia
12
1 / 2 / 1
7,108
547
3,041
5,973
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
xatinwentmad
Cerberus
9
0 / 6 / 2
5,185
399
2,019
9,088
3,891
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
20
Kills
5
6
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
1
4
13
W
Chaac
 
Chaac
2
0
1
2.5
L
0
7
1
0.07
W
Ares
2
2
11
3.75
L
0
3
1
0.17
L
4
2
0
2
L
Discordia
Santy01Prado
Discordia
1
2
1
0.75
W
Raijin
atros96
Raijin
1
1
3
2.5
W
Fenrir
rizzek
Fenrir
4
2
5
3.25
L
Cerberus
xatinwentmad
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
19,276
42,090
Taken
42,479
21,696
Mitigated
18,666
16,532
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,037
5,200
0
3,042
7,413
2,291
657
992
6,421
0
57,653
W
Chaac
 
Chaac
7,336
2,047
0
5,701
11,550
5,643
62
1,730
9,137
0
49,896
L
3,357
1,879
0
1,443
8,955
1,625
156
1,219
7,736
0
22,567
W
Ares
5,015
566
272
2,933
9,318
9,090
168
1,069
8,211
16,815
5,979
L
8,297
1,678
22
4,006
11,410
9,571
0
1,049
10,319
6,720
40,712
L
2,562
1,163
0
207
7,053
1,871
0
1,994
4,975
0
31,214
L
Discordia
Santy01Prado
Discordia
3,041
258
0
1,409
5,973
1,708
114
2,117
3,544
44,230
0
W
Raijin
atros96
Raijin
3,743
220
0
1,001
6,123
2,050
0
2,158
3,699
50,670
0
W
Fenrir
rizzek
Fenrir
3,405
1,109
0
3,583
7,686
2,622
0
821
6,734
0
37,555
L
Cerberus
xatinwentmad
Cerberus
2,019
135
166
837
9,088
3,891
0
1,674
7,414
14,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
31,055
410
Minions Killed
365
0
Camps Cleared
0
1,278,834
Distance Traveled
1,221,275
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,862
682
96
7
0
252,926
0
W
Chaac
7,696
592
93
7
0
272,191
10
L
Artemis
5,171
398
49
4
0
211,583
2
W
Ares
7,640
588
36
3
0
251,340
4
L
Nike
6,886
530
113
9
0
224,916
2
L
Mercury
6,705
516
59
5
0
302,448
3
L
Discordia
7,108
547
107
8
0
238,292
5
W
Raijin
8,059
620
107
8
0
245,386
4
W
Fenrir
7,767
597
78
6
0
256,991
0
L
Cerberus
5,185
399
37
3
0
244,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role