Player Matchup

Sobek
Sobek
AsNiTe
Sobek
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 161L
1,576 Elo+
Solo
Thanatos
Thanatos
ShrimpPoboy
Thanatos
Level 137
God Stats
15W - 4L
1,890 SR
Queue Stats
993W - 710L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
TheGildedWarrior
Baron Samedi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,674 Elo+
Solo
Agni
Agni
TorMentoz
Agni
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 295L
1,615 Elo+
Solo
Zeus
Zeus
Çleb
Zeus
Level 157
God Stats
1W - 2L
1,293 SR
Queue Stats
67W - 78L
1,481 Elo+
Solo
Team Averages
Level 114
1,537 SR
1,586 Elo+

VS

Team Averages
Level 151
1,601 SR
1,583 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Courier22
Ah Puch
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 86L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingBrachy
Ah Muzen Cab
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
282W - 288L
1,488 Elo+
Solo
Atlas
Atlas
Micky
Atlas
Level 159
God Stats
4W - 0L
2,007 SR
Queue Stats
400W - 109L
1,870 Elo+
Party 1
Artio
Artio
MistressJuvia
Artio
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 248L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AsNiTe
Sobek
16
0 / 8 / 15
10,230
602
7,275
23,405
28,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ShrimpPoboy
Thanatos
20
15 / 4 / 4
13,083
770
18,702
15,218
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheGildedWarrior
Baron Samedi
19
1 / 5 / 16
11,295
664
9,225
15,461
14,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 7
11,936
702
11,742
11,399
4,191
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Çleb
Zeus
17
2 / 5 / 11
10,637
626
17,787
10,593
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
5 / 3 / 14
12,242
720
16,129
12,777
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Courier22
Ah Puch
20
12 / 4 / 8
13,851
815
16,906
12,397
4,311
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
KingBrachy
Ah Muzen Cab
17
2 / 5 / 12
10,708
630
11,947
11,463
3,612
Atlas
Micky
Atlas
20
4 / 4 / 18
12,941
761
17,293
22,700
27,791
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 6 / 16
11,189
658
3,528
19,823
21,945
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
21
Kills
25
27
Deaths
22
53
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
14
4
L
Sobek
AsNiTe
Sobek
0
8
15
0.94
W
Ah Puch
Courier22
Ah Puch
12
4
8
4
W
Ah Muzen Cab
KingBrachy
Ah Muzen Cab
2
5
12
1.6
W
Atlas
Micky
Atlas
4
4
18
3.25
W
2
6
16
1.67
L
Thanatos
ShrimpPoboy
Thanatos
15
4
4
4.25
L
Baron Samedi
TheGildedWarrior
Baron Samedi
1
5
16
1.8
L
3
5
7
1.3
L
Zeus
Çleb
Zeus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,731
Damage
65,803
76,076
Taken
79,160
58,846
Mitigated
63,066
31,394
Healing
32,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,129
581
3,787
5,185
12,777
5,407
1,685
9,723
2,998
41,433
0
L
Sobek
AsNiTe
Sobek
7,275
471
2,311
3,652
23,405
28,359
300
14,827
8,578
12,198
0
W
Ah Puch
Courier22
Ah Puch
16,906
1,390
1,468
4,439
12,397
4,311
1,864
7,284
5,075
37,943
0
W
Ah Muzen Cab
KingBrachy
Ah Muzen Cab
11,947
2,241
1,120
2,139
11,463
3,612
1,135
8,401
2,894
0
27,876
W
Atlas
Micky
Atlas
17,293
5,868
1,412
6,610
22,700
27,791
414
10,632
11,759
33,181
0
W
3,528
390
2,803
3,270
19,823
21,945
309
9,989
9,460
12,830
0
L
Thanatos
ShrimpPoboy
Thanatos
18,702
6,038
1,295
11,541
15,218
7,475
0
10,346
4,872
0
24,218
L
Baron Samedi
TheGildedWarrior
Baron Samedi
9,225
789
3,467
5,594
15,461
14,796
710
10,640
4,821
23,013
0
L
11,742
1,051
908
724
11,399
4,191
1,247
9,527
1,872
39,562
0
L
Zeus
Çleb
Zeus
17,787
1,534
1,070
832
10,593
4,025
1,279
8,516
2,077
46,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
60,931
225
Minions Killed
178
0
Camps Cleared
0
1,439,527
Distance Traveled
1,503,810
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,242
720
54
3
0
276,344
1
L
Sobek
10,230
602
17
1
0
267,580
4
W
Ah Puch
13,851
815
48
3
0
319,556
0
W
Ah Muzen Cab
10,708
630
37
2
0
309,714
1
W
Atlas
12,941
761
22
1
0
303,059
0
W
Artio
11,189
658
17
1
0
295,137
6
L
Thanatos
13,083
770
18
1
0
331,383
4
L
Baron Samedi
11,295
664
43
3
0
276,528
0
L
Agni
11,936
702
65
4
0
279,796
0
L
Zeus
10,637
626
82
5
0
284,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role