Player Matchup

Baron Samedi
Baron Samedi
DaBlinkertown
Baron Samedi
Level 36
God Stats
12W - 9L
1,691 SR
Queue Stats
51W - 76L
1,317 Elo+
Solo
Athena
Athena
EITocho
Athena
Level 20
God Stats
7W - 1L
1,823 SR
Queue Stats
18W - 17L
1,511 Elo+
Solo
Mulan
Mulan
Mr distress
Mulan
Level 43
God Stats
5W - 4L
1,263 SR
Queue Stats
13W - 9L
1,570 Elo+
Solo
Ne Zha
Ne Zha
OriginalJabroni
Ne Zha
Level 29
God Stats
9W - 2L
1,751 SR
Queue Stats
134W - 74L
1,731 Elo+
Solo
Artemis
Artemis
QueenJuliana
Artemis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,264 Elo+
Solo
Team Averages
Level 51
1,605 SR
1,478 Elo+

VS

Team Averages
Level 59
1,521 SR
1,605 Elo+
Bellona
Bellona
Sector_681
Bellona
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 107L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
TurtleMan002
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,828 Elo+
Solo
Fafnir
Fafnir
XARTIBUMON777
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,562 Elo+
Party 1
Ra
Ra
gustavo13e15
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 67L
1,506 Elo+
Party 1
Da Ji
Da Ji
watagata
Da Ji
Level 106
God Stats
28W - 30L
1,607 SR
Queue Stats
209W - 200L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaBlinkertown
Baron Samedi
19
10 / 2 / 7
10,790
899
13,107
9,257
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
EITocho
Athena
15
0 / 3 / 19
9,381
782
5,611
17,732
18,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 15
9,662
805
7,106
10,886
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
10 / 3 / 11
10,682
890
13,312
9,361
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artemis
QueenJuliana
Artemis
18
11 / 2 / 13
10,725
894
16,966
8,280
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sector_681
Bellona
15
4 / 5 / 2
9,119
760
7,558
13,991
10,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
TurtleMan002
Kukulkan
13
0 / 7 / 2
7,817
651
2,910
10,442
3,182
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 9 / 5
9,112
759
7,883
17,428
11,476
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
1 / 9 / 5
8,853
738
7,780
13,527
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
watagata
Da Ji
17
5 / 5 / 5
9,872
823
15,257
11,956
4,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
35
Kills
11
11
Deaths
35
65
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaBlinkertown
Baron Samedi
10
2
7
6.75
W
Athena
EITocho
Athena
0
3
19
3.17
W
4
1
15
11.5
W
10
3
11
5.17
W
Artemis
QueenJuliana
Artemis
11
2
13
8.75
L
Bellona
Sector_681
Bellona
4
5
2
1
L
Kukulkan
TurtleMan002
Kukulkan
0
7
2
0.14
L
1
9
5
0.39
L
1
9
5
0.39
L
Da Ji
watagata
Da Ji
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,102
Damage
41,388
55,516
Taken
67,344
39,607
Mitigated
34,931
12,217
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaBlinkertown
Baron Samedi
13,107
1,106
2,940
3,340
9,257
4,679
177
3,641
5,616
45,322
0
W
Athena
EITocho
Athena
5,611
1,157
0
1,128
17,732
18,752
812
3,862
13,870
15,055
0
W
7,106
374
0
1,931
10,886
8,459
668
4,133
6,753
3,970
14,829
W
13,312
5,164
0
1,030
9,361
4,142
500
2,344
7,017
0
46,194
W
Artemis
QueenJuliana
Artemis
16,966
10,392
0
1,848
8,280
3,575
2,726
4,593
3,687
0
39,470
L
Bellona
Sector_681
Bellona
7,558
1,892
0
576
13,991
10,899
103
4,665
9,137
0
20,628
L
Kukulkan
TurtleMan002
Kukulkan
2,910
1,006
0
684
10,442
3,182
416
2,919
7,441
10,805
0
L
7,883
2,523
0
2,788
17,428
11,476
681
5,191
12,070
32,886
0
L
7,780
594
821
1,252
13,527
4,860
451
4,760
8,693
25,621
0
L
Da Ji
watagata
Da Ji
15,257
2,759
0
0
11,956
4,514
0
2,547
9,134
0
26,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
44,773
255
Minions Killed
142
0
Camps Cleared
0
1,271,535
Distance Traveled
1,085,714
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,790
899
79
7
0
238,133
4
W
Athena
9,381
782
22
2
0
258,030
0
W
Mulan
9,662
805
52
4
0
265,608
0
W
Ne Zha
10,682
890
62
5
0
270,462
0
W
Artemis
10,725
894
40
3
0
239,302
3
L
Bellona
9,119
760
14
1
0
235,857
0
L
Kukulkan
7,817
651
13
1
0
188,693
0
L
Fafnir
9,112
759
47
4
0
211,941
2
L
Ra
8,853
738
46
4
0
204,841
0
L
Da Ji
9,872
823
22
2
0
244,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role