Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CJ THE TAURUS
Pele
Level 153
God Stats
129W - 119L
1,534 SR
Queue Stats
531W - 667L
1,471 Elo+
Solo
Team Averages
Level 141
1,511 SR
1,490 Elo+

VS

Team Averages
Level 91
1,500 SR
1,473 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Worthymacom
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,515 Elo+
Solo
Bastet
Bastet
kaspian_1
Bastet
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 39L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 1 / 3
10,071
629
16,502
21,985
24,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
 
Hel
15
1 / 1 / 4
9,699
606
3,671
9,178
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 2 / 1
10,306
644
13,556
13,983
13,434
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 3 / 3
9,454
591
16,017
12,410
5,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 3
10,470
654
6,529
17,078
23,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
kaspian_1
Bastet
13
3 / 2 / 1
9,827
614
13,776
12,686
5,047
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
4
4
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
3
1.5
W
Hel
 
Hel
1
1
4
3
L
Kukulkan
 
Kukulkan
0
3
3
0.5
W
4
2
1
2.25
L
1
0
3
2.5
L
Bastet
kaspian_1
Bastet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
36,322
45,146
Taken
42,174
44,552
Mitigated
33,991
15,043
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,502
7,171
565
2,865
21,985
24,834
0
11,232
10,753
39,331
0
W
Hel
 
Hel
3,671
1,180
7,197
4,222
9,178
6,284
0
6,550
2,628
14,753
0
L
Kukulkan
 
Kukulkan
16,017
1,105
223
2,733
12,410
5,225
0
5,537
6,873
51,504
0
W
13,556
1,982
0
194
13,983
13,434
0
4,992
8,991
0
47,599
L
6,529
2,533
1,874
7,298
17,078
23,719
0
9,099
7,979
19,598
0
L
Bastet
kaspian_1
Bastet
13,776
4,323
375
2,530
12,686
5,047
0
5,978
6,708
0
33,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
29,751
153
Minions Killed
166
3
Camps Cleared
5
889,059
Distance Traveled
880,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,071
629
59
4
0
298,430
4
W
Hel
9,699
606
33
2
1
297,693
1
L
Kukulkan
9,454
591
90
6
2
296,673
2
W
Pele
10,306
644
61
4
2
292,936
0
L
Terra
10,470
654
35
2
0
295,130
0
L
Bastet
9,827
614
41
3
3
288,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role