Player Matchup

Nemesis
Nemesis
HydroMarine
Nemesis
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
517W - 128L
2,130 Elo+
Party 2
Neith
Neith
Locations
Neith
Level 120
God Stats
4W - 1L
1,500 SR
Queue Stats
388W - 74L
2,163 Elo+
Party 2
Chronos
Chronos
MrMMak115
Chronos
Level 25
God Stats
2W - 0L
1,746 SR
Queue Stats
159W - 15L
2,067 Elo+
Party 2
Team Averages
Level 97
1,582 SR
2,120 Elo+

VS

Team Averages
Level 102
1,585 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ttv orbgamer
Neith
Level 21
God Stats
14W - 11L
1,754 SR
Queue Stats
31W - 20L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HydroMarine
Nemesis
9
4 / 1 / 2
5,664
944
5,797
5,996
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Locations
Neith
10
4 / 0 / 3
6,114
1,019
4,662
2,551
1,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
MrMMak115
Chronos
8
0 / 0 / 5
4,939
823
1,099
1,737
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 1 / 0
4,956
826
2,956
6,597
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
 
Kukulkan
6
0 / 2 / 1
4,199
700
719
1,968
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 5 / 1
4,165
694
1,755
4,683
1,094
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
1
1
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Nemesis
HydroMarine
Nemesis
4
1
2
5
W
Neith
Locations
Neith
4
0
3
5.5
W
Chronos
MrMMak115
Chronos
0
0
5
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
5,430
10,284
Taken
13,248
4,206
Mitigated
6,054
5,116
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,956
1,000
226
2,671
6,597
4,391
0
1,425
4,938
1,600
10,606
L
Kukulkan
 
Kukulkan
719
0
0
81
1,968
569
0
122
1,846
6,973
0
W
Nemesis
HydroMarine
Nemesis
5,797
2,854
12
2,661
5,996
2,528
41
809
5,187
0
10,117
W
Neith
Locations
Neith
4,662
2,191
0
1,856
2,551
1,138
440
66
2,485
0
21,008
W
Chronos
MrMMak115
Chronos
1,099
452
0
587
1,737
540
315
575
1,162
7,517
0
L
1,755
1,066
0
151
4,683
1,094
0
0
4,520
0
5,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,717
Gold Earned
13,320
67
Minions Killed
42
3
Camps Cleared
1
381,306
Distance Traveled
287,480
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,956
826
19
3
1
125,750
1
L
Kukulkan
4,199
700
12
2
0
75,004
1
W
Nemesis
5,664
944
11
2
2
123,326
2
W
Neith
6,114
1,019
46
8
1
120,371
2
W
Chronos
4,939
823
10
2
0
137,609
2
L
Neith
4,165
694
11
2
0
86,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role