Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MR_HARDY315
Atlas
Level 48
God Stats
8W - 18L
1,488 SR
Queue Stats
435W - 625L
1,394 Elo+
Solo
Nu Wa
Nu Wa
UnbrokenDaryon
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,131 Elo+
Solo
Team Averages
Level 73
1,496 SR
1,342 Elo+

VS

Team Averages
Level 121
1,529 SR
1,403 Elo+
Bastet
Bastet
ASAP Cyclone
Bastet
Level 67
God Stats
27W - 15L
1,444 SR
Queue Stats
105W - 86L
1,345 Elo+
Solo
Ymir
Ymir
Big B Dugg
Ymir
Level 140
God Stats
25W - 45L
1,687 SR
Queue Stats
515W - 674L
1,483 Elo+
Solo
Hel
Hel
xGOREJAWx
Hel
Level 155
God Stats
14W - 21L
1,455 SR
Queue Stats
58W - 88L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 3 / 4
7,954
723
5,997
13,828
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 4
6,992
636
6,144
14,252
6,679
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 4 / 3
7,592
690
8,135
7,859
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
2 / 3 / 8
8,140
740
15,115
8,806
2,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 7
7,690
699
6,584
11,357
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 2
9,079
825
9,638
8,185
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
10
10
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
4
1.33
W
Bastet
2
3
8
2
W
0
3
7
1.17
L
1
3
4
1
L
3
4
3
1.13
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,276
Damage
31,337
35,939
Taken
28,348
16,542
Mitigated
14,150
10,247
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,997
198
651
4,997
13,828
8,067
0
7,215
6,613
0
24,467
W
Bastet
15,115
2,552
157
1,899
8,806
2,924
338
4,604
3,933
0
31,491
W
6,584
990
0
1,161
11,357
8,563
120
5,484
5,562
13,829
0
L
6,144
1,960
0
3,509
14,252
6,679
140
7,125
7,127
15,644
0
L
8,135
1,698
0
1,090
7,859
1,796
300
1,930
5,929
18,776
0
W
9,638
1,254
2,259
5,758
8,185
2,663
611
3,954
3,907
38,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,538
Gold Earned
24,909
109
Minions Killed
117
4
Camps Cleared
5
566,491
Distance Traveled
617,609
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,954
723
45
4
2
208,143
4
W
Bastet
8,140
740
31
3
1
211,688
1
W
Ymir
7,690
699
6
1
1
197,688
0
L
Atlas
6,992
636
31
3
1
187,665
2
L
Nu Wa
7,592
690
33
3
1
170,683
3
W
Hel
9,079
825
80
7
3
208,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role