Player Matchup

Janus
Janus
Mr Hijacks
Janus
Level 125
God Stats
11W - 3L
1,653 SR
Queue Stats
139W - 134L
1,540 Elo+
Solo
Tiamat
Tiamat
Prasxis
Tiamat
Level 62
God Stats
8W - 9L
1,516 SR
Queue Stats
22W - 22L
1,513 Elo+
Solo
Izanami
Izanami
Snipen Rey
Izanami
Level 154
God Stats
82W - 77L
1,580 SR
Queue Stats
213W - 229L
1,569 Elo+
Solo
Ymir
Ymir
UnSuby
Ymir
Level 44
God Stats
10W - 12L
1,523 SR
Queue Stats
252W - 212L
1,599 Elo+
Solo
Horus
Horus
bootyqueen8
Horus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 235L
1,567 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,558 Elo+

VS

Team Averages
Level 123
1,500 SR
1,512 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Greyoll
Hera
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
315W - 315L
1,482 Elo+
Solo
Vamana
Vamana
RADIANT8804
Vamana
Level 121
God Stats
5W - 2L
1,738 SR
Queue Stats
90W - 63L
1,633 Elo+
Solo
Chang'e
Chang'e
Repents
Chang'e
Level 67
God Stats
3W - 3L
1,317 SR
Queue Stats
10W - 17L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mcghee82
Ah Muzen Cab
Level 148
God Stats
10W - 11L
1,444 SR
Queue Stats
58W - 74L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 2 / 0
6,777
753
6,641
3,766
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Prasxis
Tiamat
12
0 / 3 / 0
6,092
677
5,523
6,777
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Snipen Rey
Izanami
12
0 / 1 / 0
6,216
691
5,054
7,613
2,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
UnSuby
Ymir
11
0 / 2 / 1
5,977
664
2,890
4,642
3,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 6 / 0
6,134
682
3,112
11,062
5,635
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 0 / 8
7,680
853
5,229
7,540
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Greyoll
Hera
15
5 / 0 / 5
7,687
854
5,809
4,509
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
5 / 0 / 8
8,156
906
9,069
9,982
6,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Repents
Chang'e
13
0 / 0 / 5
6,567
730
1,954
3,767
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
mcghee82
Ah Muzen Cab
13
2 / 1 / 7
7,022
780
6,555
5,776
1,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
14
14
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
8
6
W
Hera
Greyoll
Hera
5
0
5
7.5
L
Janus
0
2
0
0
L
Tiamat
Prasxis
Tiamat
0
3
0
0
W
Vamana
5
0
8
9
W
Chang'e
Repents
Chang'e
0
0
5
2.5
L
Izanami
Snipen Rey
Izanami
0
1
0
0
L
Ymir
UnSuby
Ymir
0
2
1
0.25
L
1
6
0
0.17
W
Ah Muzen Cab
mcghee82
Ah Muzen Cab
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,220
Damage
28,616
33,860
Taken
31,574
17,229
Mitigated
16,397
7,198
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,229
994
229
3,105
7,540
5,314
0
3,700
3,653
18,431
0
W
Hera
Greyoll
Hera
5,809
448
0
953
4,509
1,703
1,327
1,589
2,854
27,191
0
L
Janus
6,641
277
116
590
3,766
1,403
0
1,788
1,820
33,757
0
L
Tiamat
Prasxis
Tiamat
5,523
272
0
1,969
6,777
3,773
0
3,302
3,443
16,410
0
W
Vamana
9,069
3,315
1,185
3,421
9,982
6,128
525
4,593
5,118
0
24,469
W
Chang'e
Repents
Chang'e
1,954
113
1,672
1,426
3,767
1,272
768
1,934
1,715
16,248
0
L
Izanami
Snipen Rey
Izanami
5,054
2,625
0
613
7,613
2,769
11
2,713
4,812
0
23,674
L
Ymir
UnSuby
Ymir
2,890
230
0
85
4,642
3,649
0
1,430
3,123
8,472
0
L
3,112
1,898
929
2,896
11,062
5,635
0
3,366
7,670
0
8,874
W
Ah Muzen Cab
mcghee82
Ah Muzen Cab
6,555
1,789
356
1,568
5,776
1,980
1,885
2,472
3,180
0
21,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,196
Gold Earned
37,112
175
Minions Killed
205
0
Camps Cleared
0
823,304
Distance Traveled
963,670
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,680
853
30
3
0
173,600
3
W
Hera
7,687
854
72
8
0
199,481
2
L
Janus
6,777
753
77
9
0
194,743
3
L
Tiamat
6,092
677
19
2
0
178,314
3
W
Vamana
8,156
906
33
4
0
209,907
1
W
Chang'e
6,567
730
31
3
0
200,238
2
L
Izanami
6,216
691
61
7
0
177,444
1
L
Ymir
5,977
664
8
1
0
111,490
2
L
Horus
6,134
682
10
1
0
161,313
2
W
Ah Muzen Cab
7,022
780
39
4
0
180,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role