Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigBallsQ
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,428 Elo+
Party 2
Chaac
Chaac
RufasTG
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,493 Elo+
Party 2
Chang'e
Chang'e
UwUplay
Chang'e
Level 27
God Stats
5W - 1L
1,730 SR
Queue Stats
52W - 33L
1,542 Elo+
Solo
Nox
Nox
ZungIe
Nox
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,693 Elo+
Party 2
Team Averages
Level 96
1,546 SR
1,531 Elo+

VS

Team Averages
Level 60
1,451 SR
1,501 Elo+
Pele
Pele
ELVERDADERODURO
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,639 Elo+
Party 1
Atlas
Atlas
MaliciousWare
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Rome1234
Nu Wa
Level 46
God Stats
1W - 1L
1,233 SR
Queue Stats
13W - 10L
1,708 Elo+
Party 1
Discordia
Discordia
StarkCraft
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
XsLukexS
Apollo
Level 125
God Stats
0W - 1L
1,525 SR
Queue Stats
52W - 59L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 0 / 9
9,388
853
10,993
7,062
2,547
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
BigBallsQ
Jormungandr
16
6 / 4 / 16
9,409
855
13,076
15,294
6,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
RufasTG
Chaac
15
6 / 3 / 8
8,743
795
9,765
12,768
6,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
UwUplay
Chang'e
16
6 / 2 / 17
9,442
858
12,087
10,617
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
ZungIe
Nox
16
8 / 5 / 13
9,500
864
12,813
9,984
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
8,382
762
8,976
14,735
9,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 7 / 6
7,513
683
4,565
16,115
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Rome1234
Nu Wa
16
4 / 7 / 2
8,644
786
12,475
9,843
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
StarkCraft
Discordia
13
0 / 8 / 8
7,437
676
8,023
9,266
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
XsLukexS
Apollo
16
8 / 3 / 3
9,255
841
9,414
13,418
6,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
41
33
Kills
14
14
Deaths
33
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
9
11.5
W
Jormungandr
BigBallsQ
Jormungandr
6
4
16
3.5
L
2
8
8
0.75
L
0
7
6
0.43
L
Nu Wa
Rome1234
Nu Wa
4
7
2
0.71
W
Chaac
RufasTG
Chaac
6
3
8
3.33
L
Discordia
StarkCraft
Discordia
0
8
8
0.5
W
Chang'e
UwUplay
Chang'e
6
2
17
7.25
L
Apollo
XsLukexS
Apollo
8
3
3
3.17
W
Nox
ZungIe
Nox
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
43,453
55,725
Taken
63,377
22,170
Mitigated
35,872
19,765
Healing
3,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,993
3,467
0
1,094
7,062
2,547
2,811
2,858
4,204
0
37,107
W
Jormungandr
BigBallsQ
Jormungandr
13,076
4,920
487
3,847
15,294
6,104
73
8,258
7,036
31,867
0
L
8,976
2,658
0
1,234
14,735
9,087
0
9,283
5,330
0
17,143
L
4,565
2,164
11
352
16,115
13,349
0
9,587
6,268
9,921
0
L
Nu Wa
Rome1234
Nu Wa
12,475
2,715
0
480
9,843
3,844
0
4,734
4,995
39,015
0
W
Chaac
RufasTG
Chaac
9,765
3,595
0
4,361
12,768
6,252
226
5,482
7,286
0
27,521
L
Discordia
StarkCraft
Discordia
8,023
130
32
331
9,266
3,395
0
6,326
2,877
15,515
0
W
Chang'e
UwUplay
Chang'e
12,087
1,084
4,676
5,086
10,617
3,581
258
5,225
5,392
28,645
0
L
Apollo
XsLukexS
Apollo
9,414
4,134
0
1,286
13,418
6,197
0
7,309
5,931
0
17,756
W
Nox
ZungIe
Nox
12,813
1,497
0
214
9,984
3,686
80
3,240
6,744
32,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
41,231
227
Minions Killed
125
0
Camps Cleared
0
1,133,093
Distance Traveled
1,050,893
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,388
853
60
5
0
241,221
3
W
Jormungandr
9,409
855
45
4
0
219,098
0
L
Pele
8,382
762
18
2
0
221,753
1
L
Atlas
7,513
683
15
1
0
202,907
0
L
Nu Wa
8,644
786
58
5
0
200,244
0
W
Chaac
8,743
795
38
3
0
218,254
2
L
Discordia
7,437
676
14
1
0
196,793
0
W
Chang'e
9,442
858
48
4
0
252,069
2
L
Apollo
9,255
841
20
2
0
229,196
0
W
Nox
9,500
864
36
3
0
202,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role