Player Matchup

Loki
Loki
Silver IV
 
Loki
Silver IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver III
GranMasta1
Thoth
Silver III
Level 65
God Stats
7W - 12L
1,272 SR
Queue Stats
159W - 193L
936 MMR
Solo
King Arthur
King Arthur
Bronze II
Occulet
King Arthur
Bronze II
Level 124
God Stats
9W - 10L
1,413 SR
Queue Stats
32W - 47L
862 MMR
Solo
Hel
Hel
Bronze I
SilverMaris
Hel
Bronze I
Level 158
God Stats
14W - 14L
1,274 SR
Queue Stats
301W - 352L
399 MMR
Solo
Chiron
Chiron
Silver III
kylerpunk
Chiron
Silver III
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
400W - 429L
845 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,392 SR
908 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,571 SR
796 MMR
Agni
Agni
Bronze I
MilkAndCookies
Agni
Bronze I
Level 123
God Stats
1W - 1L
1,213 SR
Queue Stats
39W - 72L
375 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
SeferBabba
Kumbhakarna
Silver III
Level 135
God Stats
13W - 10L
1,710 SR
Queue Stats
400W - 417L
879 MMR
Solo
Heimdallr
Heimdallr
Silver III
SuperAndrewJT
Heimdallr
Silver III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 145L
1,011 MMR
Solo
Susano
Susano
Silver III
WetSalad21
Susano
Silver III
Level 127
God Stats
3W - 2L
1,724 SR
Queue Stats
35W - 45L
1,013 MMR
Solo
Cerberus
Cerberus
Silver III
chechungo33
Cerberus
Silver III
Level 136
God Stats
10W - 6L
1,708 SR
Queue Stats
95W - 103L
704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 8 / 5
11,924
426
9,912
19,897
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
18
3 / 7 / 8
12,590
450
18,546
18,810
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Occulet
King Arthur
18
1 / 10 / 6
12,008
429
13,958
25,849
16,954
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 8 / 7
9,921
354
6,950
20,138
15,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
kylerpunk
Chiron
20
12 / 3 / 3
15,518
554
27,270
26,355
8,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneCliodhnaNu WaMulanAtlas

VS

Bans
FenrirAthenaPoseidonDa JiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
16,126
576
25,526
19,590
7,815
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SeferBabba
Kumbhakarna
19
3 / 4 / 15
14,224
508
9,343
31,119
37,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
SuperAndrewJT
Heimdallr
20
8 / 5 / 2
16,030
573
15,353
20,882
7,545
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
WetSalad21
Susano
20
7 / 5 / 14
15,241
544
16,619
27,772
10,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
chechungo33
Cerberus
20
11 / 3 / 12
15,260
545
19,797
28,411
40,485
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
20
Kills
35
36
Deaths
21
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
8
5
0.81
L
Thoth
3
7
8
1
W
6
4
12
3
L
King Arthur
Occulet
King Arthur
1
10
6
0.4
W
Kumbhakarna
SeferBabba
Kumbhakarna
3
4
15
2.63
L
0
8
7
0.44
W
Heimdallr
SuperAndrewJT
Heimdallr
8
5
2
1.8
W
Susano
WetSalad21
Susano
7
5
14
2.8
W
Cerberus
chechungo33
Cerberus
11
3
12
5.67
L
Chiron
kylerpunk
Chiron
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,636
Damage
86,638
111,049
Taken
127,774
52,687
Mitigated
104,004
30,027
Healing
45,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,912
1,516
0
3,388
19,897
5,842
766
7,742
11,962
0
65,503
L
Thoth
18,546
865
0
458
18,810
6,202
0
8,410
10,070
87,487
0
W
25,526
999
325
7,053
19,590
7,815
3,059
3,362
16,228
141,681
4,504
L
King Arthur
Occulet
King Arthur
13,958
1,237
0
2,890
25,849
16,954
0
12,199
12,867
3,326
71,573
W
Kumbhakarna
SeferBabba
Kumbhakarna
9,343
1,014
926
7,967
31,119
37,742
549
8,618
22,322
40,461
0
L
6,950
735
5,370
6,888
20,138
15,317
530
9,512
10,505
40,539
0
W
Heimdallr
SuperAndrewJT
Heimdallr
15,353
3,430
0
7,763
20,882
7,545
4,207
4,267
16,615
0
120,341
W
Susano
WetSalad21
Susano
16,619
5,471
0
12,353
27,772
10,417
481
6,215
21,557
0
110,643
W
Cerberus
chechungo33
Cerberus
19,797
1,362
0
9,331
28,411
40,485
1,131
7,784
20,627
77,527
0
L
Chiron
kylerpunk
Chiron
27,270
9,623
1,361
9,672
26,355
8,372
781
14,693
11,202
0
138,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,961
Gold Earned
76,881
656
Minions Killed
650
0
Camps Cleared
0
2,500,331
Distance Traveled
2,599,508
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,924
426
101
4
0
504,613
2
L
Thoth
12,590
450
136
5
0
497,832
11
W
Agni
16,126
576
203
7
0
518,615
5
L
King Arthur
12,008
429
130
5
0
488,814
5
W
Kumbhakarna
14,224
508
34
1
0
513,606
3
L
Hel
9,921
354
63
2
0
498,210
12
W
Heimdallr
16,030
573
154
6
0
471,838
2
W
Susano
15,241
544
119
4
0
595,881
9
W
Cerberus
15,260
545
140
5
0
499,568
10
L
Chiron
15,518
554
226
8
0
510,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role