Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Hovakalypse
Tiamat
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
11W - 12L
1,865 Elo+
Solo
Nike
Nike
Lyruil
Nike
Level 118
God Stats
6W - 9L
1,581 SR
Queue Stats
31W - 43L
1,523 Elo+
Solo
Izanami
Izanami
Sushi_Chef0
Izanami
Level 54
God Stats
10W - 7L
1,552 SR
Queue Stats
29W - 30L
1,555 Elo+
Solo
Susano
Susano
XxSmokeyJ5xX
Susano
Level 128
God Stats
2W - 3L
1,441 SR
Queue Stats
27W - 29L
1,535 Elo+
Solo
Team Averages
Level 101
1,515 SR
1,595 Elo+

VS

Team Averages
Level 114
1,524 SR
1,526 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Salty_Cosby
Horus
Level 56
God Stats
25W - 20L
1,926 SR
Queue Stats
224W - 203L
1,526 Elo+
Solo
Charybdis
Charybdis
brunorcrdo
Charybdis
Level 160
God Stats
8W - 9L
1,375 SR
Queue Stats
142W - 144L
1,542 Elo+
Solo
Thanatos
Thanatos
faze_thotbot
Thanatos
Level 118
God Stats
3W - 3L
1,543 SR
Queue Stats
107W - 95L
1,554 Elo+
Solo
Ymir
Ymir
lverson3-_-
Ymir
Level 77
God Stats
14W - 5L
1,278 SR
Queue Stats
245W - 208L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 5 / 5
8,693
511
6,116
11,238
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
2 / 4 / 4
8,122
478
10,924
10,357
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Lyruil
Nike
13
2 / 5 / 2
7,820
460
4,591
11,500
10,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Sushi_Chef0
Izanami
15
3 / 4 / 5
9,197
541
9,565
11,391
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
16
8 / 2 / 2
9,694
570
7,591
11,876
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 4
9,169
539
10,697
11,275
4,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 7
8,703
512
4,770
13,785
7,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
brunorcrdo
Charybdis
16
5 / 5 / 1
9,620
566
6,055
13,964
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
faze_thotbot
Thanatos
15
6 / 4 / 3
9,264
545
6,295
9,361
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 2 / 8
10,483
617
9,036
11,032
11,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
18
Kills
20
20
Deaths
18
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
5
1.1
W
Nu Wa
 
Nu Wa
3
4
4
1.25
L
Tiamat
2
4
4
1
L
Nike
Lyruil
Nike
2
5
2
0.6
W
3
3
7
2.17
L
Izanami
Sushi_Chef0
Izanami
3
4
5
1.38
L
Susano
8
2
2
4.5
W
Charybdis
brunorcrdo
Charybdis
5
5
1
1.1
W
Thanatos
faze_thotbot
Thanatos
6
4
3
1.88
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
36,853
56,362
Taken
59,417
25,188
Mitigated
29,533
10,100
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,116
2,826
159
2,495
11,238
2,845
902
2,783
8,455
0
45,626
W
Nu Wa
 
Nu Wa
10,697
2,319
0
2,755
11,275
4,141
1,270
6,324
4,951
70,111
0
L
Tiamat
10,924
882
0
2,148
10,357
5,373
114
5,794
4,563
57,907
0
L
Nike
Lyruil
Nike
4,591
923
0
1,872
11,500
10,882
0
5,471
6,029
0
39,532
W
4,770
2,500
806
3,574
13,785
7,174
586
1,871
11,914
0
25,881
L
Izanami
Sushi_Chef0
Izanami
9,565
6,454
0
1,950
11,391
2,258
866
1,334
10,057
0
68,135
L
Susano
7,591
1,106
0
1,476
11,876
3,830
0
4,351
7,525
0
62,707
W
Charybdis
brunorcrdo
Charybdis
6,055
3,055
0
5,062
13,964
3,001
2,037
0
13,964
0
62,173
W
Thanatos
faze_thotbot
Thanatos
6,295
1,205
0
7,964
9,361
4,008
1,194
910
8,451
0
53,902
W
9,036
2,687
0
1,676
11,032
11,209
97
1,819
9,213
58,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
47,239
495
Minions Killed
500
0
Camps Cleared
0
1,450,866
Distance Traveled
1,474,935
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,693
511
83
5
0
287,315
5
W
Nu Wa
9,169
539
120
7
0
259,910
2
L
Tiamat
8,122
478
96
6
0
291,521
3
L
Nike
7,820
460
75
4
0
226,197
2
W
Horus
8,703
512
37
2
0
316,730
1
L
Izanami
9,197
541
136
8
0
286,158
2
L
Susano
9,694
570
105
6
0
359,675
2
W
Charybdis
9,620
566
127
7
0
280,903
5
W
Thanatos
9,264
545
95
6
0
331,044
4
W
Ymir
10,483
617
121
7
0
286,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role