Player Matchup

Ah Puch
Ah Puch
Silver I
Aguila787
Ah Puch
Silver I
Level 125
God Stats
5W - 0L
1,717 SR
Queue Stats
11W - 13L
1,454 MMR
Solo
Sylvanus
Sylvanus
Gold III
EJsCashSports
Sylvanus
Gold III
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
481W - 494L
1,430 MMR
Solo
Skadi
Skadi
Gold V
LoneWolf1122
Skadi
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 143L
1,444 MMR
Solo
King Arthur
King Arthur
Silver I
banana_power_74
King Arthur
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,430 MMR
Solo
Bastet
Bastet
Bronze III
korean__princess
Bastet
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,416 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,543 SR
1,435 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,572 SR
1,435 MMR
Sol
Sol
Bronze III
Jiraafita
Sol
Bronze III
Level 145
God Stats
11W - 9L
1,500 SR
Queue Stats
208W - 194L
1,410 MMR
Solo
Vulcan
Vulcan
Gold III
Joeburger
Vulcan
Gold III
Level 83
God Stats
5W - 8L
1,578 SR
Queue Stats
29W - 30L
1,575 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Rykerp
Cu Chulainn
Gold IV
Level 122
God Stats
15W - 13L
1,500 SR
Queue Stats
329W - 329L
1,451 MMR
Solo
Chaac
Chaac
Gold V
daddybetes97
Chaac
Gold V
Level 155
God Stats
33W - 23L
1,689 SR
Queue Stats
329W - 335L
1,418 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
joemais
Gilgamesh
Gold III
Level 77
God Stats
16W - 14L
1,595 SR
Queue Stats
42W - 48L
1,320 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aguila787
Ah Puch
17
7 / 1 / 5
10,473
582
12,884
13,606
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
EJsCashSports
Sylvanus
13
1 / 2 / 9
8,856
492
5,615
16,039
14,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 3
9,192
511
5,348
10,152
2,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
banana_power_74
King Arthur
15
0 / 1 / 4
9,876
549
11,699
18,239
12,141
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 1 / 7
10,865
604
11,112
12,700
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeraGaneshaNu WaPoseidonThoth

VS

Bans
MulanArtemisThanatosCliodhnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,094
505
11,242
10,555
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vulcan
Joeburger
Vulcan
12
1 / 6 / 1
7,604
422
5,808
7,853
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Rykerp
Cu Chulainn
14
3 / 5 / 1
8,375
465
6,812
16,916
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
8,675
482
8,465
14,970
15,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
joemais
Gilgamesh
14
0 / 2 / 0
8,375
465
11,467
15,258
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
7
7
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aguila787
Ah Puch
7
1
5
9.5
W
Sylvanus
EJsCashSports
Sylvanus
1
2
9
2.75
L
2
2
2
1.5
L
Vulcan
Joeburger
Vulcan
1
6
1
0.25
W
2
2
3
1.75
L
Cu Chulainn
Rykerp
Cu Chulainn
3
5
1
0.7
W
King Arthur
banana_power_74
King Arthur
0
1
4
2
L
1
3
3
0.83
L
Gilgamesh
joemais
Gilgamesh
0
2
0
0
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
43,794
70,736
Taken
65,552
38,605
Mitigated
37,915
31,692
Healing
24,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aguila787
Ah Puch
12,884
249
0
6,008
13,606
4,833
0
4,022
9,496
69,803
0
W
Sylvanus
EJsCashSports
Sylvanus
5,615
1,283
3,887
6,122
16,039
14,398
122
6,316
9,681
22,692
2,522
L
11,242
3,306
0
5,376
10,555
2,612
64
1,677
8,878
71,704
0
L
Vulcan
Joeburger
Vulcan
5,808
2,020
0
530
7,853
2,216
0
2,875
4,978
40,096
0
W
5,348
1,754
0
2,649
10,152
2,681
1,373
5,767
4,385
0
63,484
L
Cu Chulainn
Rykerp
Cu Chulainn
6,812
1,410
0
6,934
16,916
6,063
21
4,583
12,333
0
55,291
W
King Arthur
banana_power_74
King Arthur
11,699
1,062
603
6,114
18,239
12,141
32
2,434
15,157
183
72,564
L
8,465
1,203
507
5,801
14,970
15,967
0
5,865
9,105
4,248
42,467
L
Gilgamesh
joemais
Gilgamesh
11,467
3,053
291
5,397
15,258
11,057
0
3,107
12,151
0
58,235
W
11,112
2,261
0
6,309
12,700
4,552
327
2,613
9,801
0
75,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,262
Gold Earned
42,123
522
Minions Killed
520
0
Camps Cleared
0
1,690,917
Distance Traveled
1,669,492
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,473
582
116
6
0
333,552
5
W
Sylvanus
8,856
492
27
2
0
319,243
3
L
Sol
9,094
505
133
7
0
318,698
8
L
Vulcan
7,604
422
98
5
0
326,111
7
W
Skadi
9,192
511
116
6
0
303,895
3
L
Cu Chulainn
8,375
465
98
5
0
353,914
3
W
King Arthur
9,876
549
145
8
0
349,419
3
L
Chaac
8,675
482
69
4
0
308,998
10
L
Gilgamesh
8,375
465
122
7
0
361,771
7
W
Bastet
10,865
604
118
7
0
384,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role