Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Monsterboy4762
Atlas
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
12W - 38L
1,290 Elo+
Party 2
Cliodhna
Cliodhna
Varmidead
Cliodhna
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,735 Elo+
Party 1
Neith
Neith
larasen
Neith
Level 8
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 3L
1,735 Elo+
Party 1
Ra
Ra
marool
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 19L
1,182 Elo+
Party 2
Team Averages
Level 35
1,508 SR
1,488 Elo+

VS

Team Averages
Level 120
1,510 SR
1,531 Elo+
Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bellcross1991
Merlin
Level 107
God Stats
10W - 10L
1,327 SR
Queue Stats
73W - 77L
1,560 Elo+
Party 3
Nike
Nike
Miamitoibiza
Nike
Level 145
God Stats
8W - 2L
1,917 SR
Queue Stats
46W - 44L
1,744 Elo+
Party 3
Chiron
Chiron
devilslayer011
Chiron
Level 35
God Stats
1W - 1L
1,307 SR
Queue Stats
28W - 37L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 3 / 4
7,843
713
4,691
13,234
8,702
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 4 / 1
7,647
695
3,539
14,960
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Varmidead
Cliodhna
16
4 / 8 / 1
9,415
856
9,909
12,485
3,819
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
larasen
Neith
13
1 / 7 / 1
7,277
662
4,542
11,112
3,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
11
0 / 8 / 1
6,846
622
2,331
8,728
2,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 2 / 11
10,804
982
7,922
9,333
9,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
 
Nu Wa
18
10 / 0 / 8
10,397
945
12,276
3,559
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 3 / 12
9,666
879
11,003
10,499
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 18
9,438
858
12,673
11,934
9,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 0 / 16
9,343
849
8,780
8,442
2,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
6
Kills
30
30
Deaths
6
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
4
0.67
W
Mulan
 
Mulan
7
2
11
6.25
W
Nu Wa
 
Nu Wa
10
0
8
14
W
4
3
12
3.33
W
4
1
18
13
L
1
4
1
0.38
L
Cliodhna
Varmidead
Cliodhna
4
8
1
0.56
W
5
0
16
13
L
Neith
larasen
Neith
1
7
1
0.21
L
Ra
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
52,654
60,519
Taken
43,767
29,498
Mitigated
26,995
4,768
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,691
758
0
1,546
13,234
8,702
0
4,742
7,959
0
11,794
W
Mulan
 
Mulan
7,922
647
2,081
3,621
9,333
9,040
1,509
1,397
7,936
2,758
28,040
W
Nu Wa
 
Nu Wa
12,276
4,777
0
432
3,559
1,212
3,814
517
3,042
36,743
0
W
11,003
739
373
2,838
10,499
3,916
1,711
901
9,598
45,459
0
W
12,673
1,872
522
3,104
11,934
9,885
611
2,399
9,535
0
17,194
L
3,539
1,437
0
1,756
14,960
10,973
0
6,056
8,466
15,726
0
L
Cliodhna
Varmidead
Cliodhna
9,909
624
52
1,117
12,485
3,819
0
5,280
6,871
0
41,486
W
8,780
2,739
919
4,164
8,442
2,942
2,001
656
7,786
0
24,014
L
Neith
larasen
Neith
4,542
1,521
0
222
11,112
3,092
0
5,257
5,703
0
13,501
L
Ra
2,331
582
17
58
8,728
2,912
58
2,501
6,098
13,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
49,648
136
Minions Killed
226
0
Camps Cleared
0
922,555
Distance Traveled
1,269,234
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,843
713
18
2
0
191,364
0
W
Mulan
10,804
982
57
5
0
256,684
3
W
Nu Wa
10,397
945
54
5
0
237,807
3
W
Merlin
9,666
879
75
7
0
249,974
4
W
Nike
9,438
858
14
1
0
273,788
1
L
Atlas
7,647
695
10
1
0
184,106
2
L
Cliodhna
9,415
856
70
6
0
232,067
1
W
Chiron
9,343
849
26
2
0
250,981
1
L
Neith
7,277
662
19
2
0
193,977
0
L
Ra
6,846
622
19
2
0
121,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role