Player Matchup

Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver V
GhostBoyStatus
Arachne
Silver V
Level 107
God Stats
6W - 1L
1,745 SR
Queue Stats
276W - 292L
942 MMR
Party 1
Nike
Nike
Silver III
Papaya_penetrate
Nike
Silver III
Level 105
God Stats
6W - 6L
1,457 SR
Queue Stats
59W - 68L
1,114 MMR
Solo
Ares
Ares
Silver IV
TheBeardedSnake1
Ares
Silver IV
Level 67
God Stats
9W - 5L
1,705 SR
Queue Stats
88W - 96L
771 MMR
Solo
Merlin
Merlin
Bronze III
YoungStaple
Merlin
Bronze III
Level 114
God Stats
12W - 12L
1,715 SR
Queue Stats
302W - 310L
1,292 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,625 SR
1,124 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,493 SR
1,213 MMR
Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
 
Kumbhakarna
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
Before__Man
Thanatos
Bronze III
Level 88
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 33L
780 MMR
Solo
Cernunnos
Cernunnos
Silver I
PS_DragonLord
Cernunnos
Silver I
Level 156
God Stats
2W - 2L
1,291 SR
Queue Stats
354W - 356L
1,145 MMR
Solo
Chang'e
Chang'e
Silver I
xXMR_IM_GAYXx
Chang'e
Silver I
Level 102
God Stats
29W - 27L
1,461 SR
Queue Stats
377W - 365L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 2 / 0
3,334
667
1,604
2,661
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 1 / 0
3,287
657
221
3,943
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
2 / 1 / 0
4,086
817
2,021
2,919
897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 0 / 0
3,490
698
1,249
3,084
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
7
0 / 0 / 0
3,901
780
199
616
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiTiamatOdinGilgamesh

VS

Bans
ChaacBastetAtlasApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 0
4,027
805
1,253
1,331
304
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 1
3,455
691
1,274
3,519
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Before__Man
Thanatos
5
1 / 1 / 1
3,608
722
1,298
3,501
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PS_DragonLord
Cernunnos
6
2 / 0 / 0
3,877
775
2,059
2,209
476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
3
0 / 1 / 0
3,046
609
457
1,123
260
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
4
4
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
0
0
L
Zeus
 
Zeus
1
0
0
1
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Thanatos
Before__Man
Thanatos
1
1
1
1.5
W
0
1
0
0
L
Cernunnos
PS_DragonLord
Cernunnos
2
0
0
2
W
2
1
0
2
W
0
0
0
0
W
Merlin
0
0
0
0
L
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,294
Damage
6,341
13,223
Taken
11,683
3,416
Mitigated
2,950
3,567
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,604
1,228
0
712
2,661
440
0
279
2,382
0
18,732
L
Zeus
 
Zeus
1,253
0
0
807
1,331
304
0
68
1,263
17,598
0
L
Kumbhakarna
 
Kumbhakarna
1,274
360
0
1,522
3,519
1,139
0
507
3,012
6,762
0
L
Thanatos
Before__Man
Thanatos
1,298
664
0
2,321
3,501
771
137
189
3,272
0
9,826
W
221
221
0
640
3,943
875
0
181
3,762
0
14,113
L
Cernunnos
PS_DragonLord
Cernunnos
2,059
1,007
0
1,123
2,209
476
0
644
1,565
0
16,244
W
2,021
623
0
730
2,919
897
0
1,579
1,340
0
14,337
W
1,249
99
2
1,198
3,084
1,001
0
500
2,584
5,898
0
W
Merlin
199
68
0
285
616
203
0
445
171
16,410
0
L
Chang'e
457
34
0
295
1,123
260
0
0
1,123
4,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,098
Gold Earned
18,013
142
Minions Killed
137
0
Camps Cleared
0
563,206
Distance Traveled
473,902
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,334
667
36
7
0
89,324
3
L
Zeus
4,027
805
49
10
0
108,180
2
L
Kumbhakarna
3,455
691
11
2
0
111,137
1
L
Thanatos
3,608
722
27
5
0
121,460
1
W
Arachne
3,287
657
34
7
0
132,376
2
L
Cernunnos
3,877
775
35
7
0
103,316
3
W
Nike
4,086
817
27
5
0
110,674
0
W
Ares
3,490
698
9
2
0
116,420
1
W
Merlin
3,901
780
36
7
0
114,412
2
L
Chang'e
3,046
609
15
3
0
29,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role