Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FireGodDog
Rama
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 70L
1,643 Elo+
Solo
Bakasura
Bakasura
Ragnhlidszum
Bakasura
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 166L
1,430 Elo+
Solo
Kukulkan
Kukulkan
jamato00
Kukulkan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,609 Elo+
Party 1
Ganesha
Ganesha
lDarkPain
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,495 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,535 Elo+

VS

Team Averages
Level 98
1,407 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
EUTEMPLARS
Cu Chulainn
Level 102
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
Fledermausgott
Izanami
Level 62
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Gøurma
Discordia
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,638 Elo+
Solo
Ares
Ares
II JACKL3 II
Ares
Level 126
God Stats
3W - 2L
1,574 SR
Queue Stats
11W - 13L
1,505 Elo+
Party 3
Scylla
Scylla
Klabautoffel
Scylla
Level 61
God Stats
0W - 1L
1,393 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 0 / 6
9,795
816
5,888
7,400
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
14 / 2 / 10
10,479
873
13,072
11,018
5,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ragnhlidszum
Bakasura
15
2 / 5 / 10
8,896
741
6,224
12,365
6,575
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
jamato00
Kukulkan
18
9 / 1 / 13
10,619
885
16,579
7,041
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
lDarkPain
Ganesha
16
0 / 1 / 21
9,627
802
5,254
11,145
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EUTEMPLARS
Cu Chulainn
14
2 / 6 / 1
7,822
652
8,838
15,335
13,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 8 / 4
8,053
671
5,836
9,955
3,444
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Gøurma
Discordia
14
1 / 5 / 2
7,634
636
7,762
9,745
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 6 / 6
8,386
699
2,952
13,867
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
15
5 / 4 / 3
9,237
770
7,607
9,486
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
29
Kills
9
9
Deaths
29
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
6
7
L
Cu Chulainn
EUTEMPLARS
Cu Chulainn
2
6
1
0.42
W
14
2
10
9.5
L
1
8
4
0.38
L
Discordia
Gøurma
Discordia
1
5
2
0.4
L
0
6
6
0.5
L
Scylla
5
4
3
1.63
W
Bakasura
Ragnhlidszum
Bakasura
2
5
10
1.4
W
Kukulkan
jamato00
Kukulkan
9
1
13
15.5
W
Ganesha
lDarkPain
Ganesha
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,017
Damage
32,995
48,969
Taken
58,388
34,249
Mitigated
37,306
15,024
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,888
2,474
0
5,093
7,400
2,880
3,629
1,222
6,120
56,261
0
L
Cu Chulainn
EUTEMPLARS
Cu Chulainn
8,838
931
0
1,704
15,335
13,087
0
6,020
9,095
5,016
18,131
W
13,072
10,673
0
4,216
11,018
5,258
2,896
4,428
6,506
0
31,781
L
5,836
2,360
0
0
9,955
3,444
162
4,340
5,474
0
15,652
L
Discordia
Gøurma
Discordia
7,762
526
0
1,459
9,745
3,609
147
5,454
4,181
27,391
0
L
2,952
234
0
1,410
13,867
14,109
0
7,149
6,610
10,712
0
L
Scylla
7,607
298
0
792
9,486
3,057
0
4,731
4,520
21,000
0
W
Bakasura
Ragnhlidszum
Bakasura
6,224
4,083
0
2,236
12,365
6,575
1,125
4,714
7,423
0
20,078
W
Kukulkan
jamato00
Kukulkan
16,579
1,936
0
1,050
7,041
3,872
906
3,904
3,057
47,910
0
W
Ganesha
lDarkPain
Ganesha
5,254
635
283
2,146
11,145
15,664
72
5,187
5,808
15,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
41,132
261
Minions Killed
141
0
Camps Cleared
0
1,202,525
Distance Traveled
1,090,920
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,795
816
88
7
0
219,145
3
L
Cu Chulainn
7,822
652
31
3
0
212,847
0
W
Rama
10,479
873
39
3
0
230,856
3
L
Izanami
8,053
671
23
2
0
212,597
0
L
Discordia
7,634
636
39
3
0
210,751
0
L
Ares
8,386
699
12
1
0
214,054
5
L
Scylla
9,237
770
36
3
0
240,671
0
W
Bakasura
8,896
741
32
3
0
246,418
2
W
Kukulkan
10,619
885
101
8
0
271,228
1
W
Ganesha
9,627
802
1
0
0
234,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role