Player Matchup

Nu Wa
Nu Wa
Fuffyciuffy
Nu Wa
Level 89
God Stats
2W - 1L
1,361 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Chiron
Chiron
KoMaTo3
Chiron
Level 53
God Stats
28W - 37L
1,192 SR
Queue Stats
32W - 40L
1,214 Elo+
Solo
Sun Wukong
Sun Wukong
MasterSyntexx
Sun Wukong
Level 68
God Stats
13W - 3L
1,500 SR
Queue Stats
180W - 164L
1,153 Elo+
Solo
Kukulkan
Kukulkan
WilfLover
Kukulkan
Level 96
God Stats
9W - 8L
1,445 SR
Queue Stats
292W - 314L
1,441 Elo+
Solo
Mercury
Mercury
monkeyman16
Mercury
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
92W - 99L
1,600 Elo+
Solo
Team Averages
Level 74
1,400 SR
1,361 Elo+

VS

Team Averages
Level 56
1,532 SR
1,499 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Glich_Skelebone
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Saayut
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Superspike27
Ao Kuang
Level 108
God Stats
15W - 9L
1,661 SR
Queue Stats
87W - 82L
1,494 Elo+
Solo
Kukulkan
Kukulkan
willawesome199
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,680
668
4,536
1,994
641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
KoMaTo3
Chiron
18
5 / 1 / 15
10,729
825
11,835
7,405
2,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MasterSyntexx
Sun Wukong
18
8 / 1 / 10
10,935
841
15,487
12,176
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
WilfLover
Kukulkan
18
9 / 2 / 7
11,082
852
11,861
8,512
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
monkeyman16
Mercury
19
7 / 2 / 5
11,224
863
7,737
8,430
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 4 / 1
9,815
755
10,599
20,087
19,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 7 / 0
7,246
557
2,279
12,036
5,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Saayut
Poseidon
14
0 / 6 / 1
8,094
623
3,999
9,310
2,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Superspike27
Ao Kuang
15
3 / 6 / 2
9,115
701
6,458
13,745
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
14
0 / 8 / 0
8,180
629
2,542
13,740
5,014
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
30
Kills
6
6
Deaths
31
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
1
0.88
W
1
0
5
3.5
L
0
7
0
0
W
Chiron
KoMaTo3
Chiron
5
1
15
12.5
W
Sun Wukong
MasterSyntexx
Sun Wukong
8
1
10
13
L
Poseidon
Saayut
Poseidon
0
6
1
0.08
L
Ao Kuang
Superspike27
Ao Kuang
3
6
2
0.67
W
Kukulkan
WilfLover
Kukulkan
9
2
7
6.25
W
Mercury
monkeyman16
Mercury
7
2
5
4.75
L
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,456
Damage
25,877
38,517
Taken
68,918
20,680
Mitigated
38,501
12,257
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,599
905
108
5,172
20,087
19,404
0
5,070
14,225
0
48,857
W
4,536
635
0
577
1,994
641
983
0
1,994
8,200
0
L
2,279
353
0
499
12,036
5,264
39
1,250
10,522
0
8,386
W
Chiron
KoMaTo3
Chiron
11,835
4,304
1,232
3,741
7,405
2,909
3,008
1,487
5,918
0
34,886
W
Sun Wukong
MasterSyntexx
Sun Wukong
15,487
6,028
0
2,716
12,176
9,309
2,208
4,756
7,420
188
36,378
L
Poseidon
Saayut
Poseidon
3,999
564
0
1,110
9,310
2,823
433
4,221
4,780
17,599
0
L
Ao Kuang
Superspike27
Ao Kuang
6,458
1,969
0
2,773
13,745
5,996
0
2,433
10,923
17,519
2,111
W
Kukulkan
WilfLover
Kukulkan
11,861
1,194
307
1,977
8,512
3,446
436
3,190
5,322
35,355
0
W
Mercury
monkeyman16
Mercury
7,737
4,638
0
1,707
8,430
4,375
1,538
2,867
5,563
0
45,816
L
Kukulkan
2,542
507
0
876
13,740
5,014
487
2,698
10,776
21,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,650
Gold Earned
42,450
240
Minions Killed
197
0
Camps Cleared
0
1,190,000
Distance Traveled
1,101,174
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,815
755
79
6
0
251,992
2
W
Nu Wa
8,680
668
5
0
0
91,547
2
L
Fenrir
7,246
557
6
0
0
150,507
1
W
Chiron
10,729
825
53
4
0
252,219
0
W
Sun Wukong
10,935
841
41
3
0
285,490
1
L
Poseidon
8,094
623
42
3
0
235,022
3
L
Ao Kuang
9,115
701
29
2
0
238,171
1
W
Kukulkan
11,082
852
57
4
0
252,442
1
W
Mercury
11,224
863
84
6
0
308,302
1
L
Kukulkan
8,180
629
41
3
0
225,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role