Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FrankiBoi204
Odin
Level 109
God Stats
11W - 21L
1,557 SR
Queue Stats
30W - 43L
1,598 Elo+
Solo
Thoth
Thoth
OGnightOwl
Thoth
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 14L
1,576 Elo+
Solo
Atlas
Atlas
TTVIcedUpGaming
Atlas
Level 120
God Stats
12W - 18L
1,304 SR
Queue Stats
526W - 485L
1,494 Elo+
Party 1
Arachne
Arachne
bright_toilet5
Arachne
Level 105
God Stats
4W - 7L
1,699 SR
Queue Stats
292W - 262L
1,544 Elo+
Party 1
Team Averages
Level 103
1,512 SR
1,542 Elo+

VS

Team Averages
Level 85
1,533 SR
1,497 Elo+
Nike
Nike
B2Saucey_510
Nike
Level 88
God Stats
25W - 23L
1,528 SR
Queue Stats
185W - 182L
1,511 Elo+
Solo
Charybdis
Charybdis
Creepy Paps
Charybdis
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 133L
1,584 Elo+
Solo
Sol
Sol
Necroknows
Sol
Level 92
God Stats
14W - 8L
1,570 SR
Queue Stats
80W - 83L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Nickeedah
Aphrodite
Level 83
God Stats
28W - 34L
1,570 SR
Queue Stats
256W - 281L
1,421 Elo+
Solo
Da Ji
Da Ji
midnight_pixel1
Da Ji
Level 67
God Stats
3W - 1L
1,495 SR
Queue Stats
36W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 1
6,597
507
3,103
5,859
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 3
6,415
493
5,477
11,462
8,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
11
2 / 4 / 1
6,430
495
3,334
5,520
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 4
6,489
499
4,886
12,675
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 1
6,705
516
2,951
11,151
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
8,781
675
12,701
12,133
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Creepy Paps
Charybdis
12
1 / 1 / 3
7,026
540
5,639
5,643
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 3
7,565
582
4,799
6,809
1,833
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Nickeedah
Aphrodite
11
1 / 1 / 1
6,276
483
2,004
5,431
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 4
6,916
532
4,714
5,225
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
14
14
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
1
2.5
W
5
3
1
1.83
W
Charybdis
Creepy Paps
Charybdis
1
1
3
2.5
L
1
3
3
0.83
W
3
3
3
1.5
W
Aphrodite
Nickeedah
Aphrodite
1
1
1
1.5
L
Thoth
2
4
1
0.63
L
1
3
4
1
L
3
3
1
1.17
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
29,857
46,667
Taken
35,241
21,989
Mitigated
13,964
13,671
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,103
1,834
121
2,510
5,859
1,242
0
974
4,885
0
36,900
W
12,701
4,658
0
6,312
12,133
7,237
865
2,347
9,786
4,352
55,917
W
Charybdis
Creepy Paps
Charybdis
5,639
3,203
0
3,131
5,643
1,582
0
1,420
4,223
0
45,431
L
5,477
2,058
0
3,481
11,462
8,135
700
1,041
10,421
6,398
22,781
W
4,799
1,871
206
2,639
6,809
1,833
1,018
2,593
4,216
49,885
0
W
Aphrodite
Nickeedah
Aphrodite
2,004
270
1,620
3,489
5,431
1,633
0
1,663
3,768
26,958
0
L
Thoth
3,334
368
0
1,142
5,520
1,292
0
1,179
4,341
29,008
0
L
4,886
1,737
184
2,754
12,675
7,557
0
2,546
10,129
19,197
0
L
2,951
1,730
0
3,479
11,151
3,763
976
2,565
8,586
0
36,159
W
4,714
776
0
736
5,225
1,679
570
1,959
3,266
0
18,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
36,564
314
Minions Killed
403
0
Camps Cleared
0
1,194,124
Distance Traveled
1,249,900
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,597
507
76
6
0
211,631
1
W
Nike
8,781
675
119
9
0
252,698
3
W
Charybdis
7,026
540
84
6
0
243,182
6
L
Odin
6,415
493
75
6
0
215,799
4
W
Sol
7,565
582
96
7
0
223,300
3
W
Aphrodite
6,276
483
68
5
0
260,192
4
L
Thoth
6,430
495
56
4
0
247,115
1
L
Atlas
6,489
499
36
3
0
241,450
3
L
Arachne
6,705
516
71
5
0
278,129
4
W
Da Ji
6,916
532
36
3
0
270,528
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role