Player Matchup

Gilgamesh
Gilgamesh
DontHitMeDaddy-
Gilgamesh
Level 64
God Stats
3W - 1L
1,603 SR
Queue Stats
5W - 2L
1,605 Elo+
Party 1
Chang'e
Chang'e
Mr_Luvaa_Luvaa_
Chang'e
Level 67
God Stats
5W - 13L
1,500 SR
Queue Stats
189W - 256L
1,407 Elo+
Solo
Neith
Neith
PontazMonalisa
Neith
Level 68
God Stats
1W - 1L
1,692 SR
Queue Stats
3W - 2L
1,453 Elo+
Party 1
Team Averages
Level 66
1,598 SR
1,489 Elo+

VS

Team Averages
Level 111
1,451 SR
1,462 Elo+
Sobek
Sobek
 
Sobek
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
THEBEAST1738249
Raijin
Level 93
God Stats
12W - 12L
1,379 SR
Queue Stats
45W - 39L
1,464 Elo+
Party 2
Horus
Horus
pe_im8
Horus
Level 129
God Stats
2W - 0L
1,474 SR
Queue Stats
52W - 53L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DontHitMeDaddy-
Gilgamesh
11
0 / 3 / 1
7,410
618
4,846
10,178
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 0
7,470
623
4,454
7,093
2,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
6,772
564
2,303
8,493
2,228
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 0 / 7
8,317
693
4,978
8,590
7,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 5
8,714
726
10,295
6,774
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
pe_im8
Horus
14
2 / 0 / 8
8,455
705
5,747
10,851
7,003
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
7
6.5
L
Gilgamesh
DontHitMeDaddy-
Gilgamesh
0
3
1
0.17
L
2
4
0
0.5
L
0
4
1
0.13
W
6
2
5
4.25
W
Horus
pe_im8
Horus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,603
Damage
21,020
25,764
Taken
26,215
8,584
Mitigated
17,340
4,425
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,978
255
414
2,617
8,590
7,764
566
1,097
7,299
26,004
0
L
Gilgamesh
DontHitMeDaddy-
Gilgamesh
4,846
456
0
1,180
10,178
4,085
0
4,888
4,904
0
9,968
L
4,454
618
458
2,194
7,093
2,271
0
4,115
2,708
12,978
0
L
2,303
837
0
593
8,493
2,228
0
5,586
2,567
0
26,243
W
10,295
216
0
1,441
6,774
2,573
135
1,272
5,470
32,701
0
W
Horus
pe_im8
Horus
5,747
1,766
855
2,420
10,851
7,003
404
2,188
8,333
0
21,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,652
Gold Earned
25,486
97
Minions Killed
138
2
Camps Cleared
9
614,952
Distance Traveled
624,026
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,317
693
47
4
2
211,509
3
L
Gilgamesh
7,410
618
9
1
0
209,387
4
L
Chang'e
7,470
623
25
2
1
193,305
3
L
Neith
6,772
564
63
5
1
212,260
0
W
Raijin
8,714
726
52
4
5
194,564
1
W
Horus
8,455
705
39
3
2
217,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role