Player Matchup

Ra
Ra
Krovyu
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,243 Elo+
Party 1
Pele
Pele
TheWorldTurtle
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,858 Elo+
Solo
Vamana
Vamana
Xman0123
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 57L
1,650 Elo+
Solo
Geb
Geb
ZoidburglarCrab
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
jokerbernaldo
Nu Wa
Level 159
God Stats
14W - 19L
1,263 SR
Queue Stats
663W - 680L
1,413 Elo+
Solo
Team Averages
Level 95
1,453 SR
1,515 Elo+

VS

Team Averages
Level 75
1,487 SR
1,569 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
hawketian
Chang'e
Level 113
God Stats
2W - 0L
1,327 SR
Queue Stats
61W - 62L
1,701 Elo+
Solo
Raijin
Raijin
llns2
Raijin
Level 26
God Stats
2W - 2L
1,530 SR
Queue Stats
54W - 69L
1,408 Elo+
Solo
Khepri
Khepri
wxxwy
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,733 Elo+
Solo
Anhur
Anhur
xXAmPeDXx
Anhur
Level 107
God Stats
3W - 1L
1,580 SR
Queue Stats
56W - 39L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 8 / 8
8,216
587
5,153
12,327
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 9
10,117
723
16,028
15,836
6,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Xman0123
Vamana
18
5 / 5 / 11
10,243
732
13,666
30,524
16,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 17
9,259
661
7,418
18,038
17,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 4 / 13
11,284
806
25,968
15,818
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
8 / 6 / 12
11,294
807
13,949
19,225
9,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
hawketian
Chang'e
19
5 / 2 / 17
11,430
816
22,131
14,684
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
llns2
Raijin
19
6 / 3 / 18
11,759
840
20,760
11,663
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
wxxwy
Khepri
18
2 / 3 / 21
11,106
793
11,189
19,932
26,343
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
xXAmPeDXx
Anhur
18
5 / 6 / 15
11,550
825
16,182
19,719
9,412
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
109
19
Kills
26
26
Deaths
20
58
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
6
12
2.33
L
Ra
0
8
8
0.5
L
7
5
9
2.3
L
Vamana
Xman0123
Vamana
5
5
11
2.1
L
1
4
17
2.38
W
Chang'e
hawketian
Chang'e
5
2
17
6.75
L
6
4
13
3.13
W
Raijin
llns2
Raijin
6
3
18
5
W
Khepri
wxxwy
Khepri
2
3
21
4.17
W
Anhur
xXAmPeDXx
Anhur
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,233
Damage
84,211
92,543
Taken
85,223
53,273
Mitigated
57,368
41,278
Healing
39,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,949
1,382
1,210
5,700
19,225
9,108
1,234
8,343
10,882
351
33,323
L
Ra
5,153
881
13,474
2,717
12,327
5,915
0
7,627
4,466
12,479
0
L
16,028
3,597
1,916
3,408
15,836
6,655
497
10,057
5,499
0
30,521
L
Vamana
Xman0123
Vamana
13,666
7,421
1,125
12,152
30,524
16,760
342
15,668
14,304
0
24,110
L
7,418
959
874
494
18,038
17,029
348
8,422
9,358
9,173
0
W
Chang'e
hawketian
Chang'e
22,131
871
10,468
8,247
14,684
6,779
622
6,702
7,982
53,014
0
L
25,968
8,030
2,392
2,726
15,818
6,914
757
10,899
4,745
56,425
0
W
Raijin
llns2
Raijin
20,760
2,723
1,943
2,671
11,663
5,726
768
5,198
6,465
51,875
0
W
Khepri
wxxwy
Khepri
11,189
684
952
3,972
19,932
26,343
267
8,676
11,256
22,500
0
W
Anhur
xXAmPeDXx
Anhur
16,182
6,756
1,150
3,368
19,719
9,412
1,690
9,620
10,099
0
40,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,119
Gold Earned
57,139
142
Minions Killed
234
0
Camps Cleared
0
1,237,235
Distance Traveled
1,303,077
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,294
807
42
3
0
257,178
0
L
Ra
8,216
587
19
1
0
174,765
0
L
Pele
10,117
723
30
2
0
277,965
2
L
Vamana
10,243
732
18
1
0
285,417
0
L
Geb
9,259
661
5
0
0
261,622
0
W
Chang'e
11,430
816
63
5
0
298,631
3
L
Nu Wa
11,284
806
70
5
0
237,466
1
W
Raijin
11,759
840
69
5
0
267,663
7
W
Khepri
11,106
793
12
1
0
258,885
2
W
Anhur
11,550
825
48
3
0
220,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role