Player Matchup

Kukulkan
Kukulkan
As5ethtic
Kukulkan
Level 21
God Stats
7W - 6L
1,525 SR
Queue Stats
235W - 253L
1,551 Elo+
Solo
Bacchus
Bacchus
JohnnyTheMan348
Bacchus
Level 106
God Stats
27W - 30L
1,649 SR
Queue Stats
341W - 370L
1,339 Elo+
Party 2
Xing Tian
Xing Tian
Lacoy2579
Xing Tian
Level 14
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 5L
1,280 Elo+
Solo
Rama
Rama
Laparca187
Rama
Level 104
God Stats
1W - 1L
1,524 SR
Queue Stats
82W - 113L
1,320 Elo+
Party 2
Gilgamesh
Gilgamesh
TruProdigy69
Gilgamesh
Level 27
God Stats
17W - 14L
1,675 SR
Queue Stats
123W - 148L
1,474 Elo+
Party 2
Team Averages
Level 54
1,536 SR
1,393 Elo+

VS

Team Averages
Level 48
1,449 SR
1,306 Elo+
Atlas
Atlas
KI11M3PL3ASE69
Atlas
Level 88
God Stats
2W - 4L
1,357 SR
Queue Stats
46W - 41L
1,555 Elo+
Party 1
Loki
Loki
Limited-cado01
Loki
Level 12
God Stats
0W - 4L
1,123 SR
Queue Stats
0W - 4L
1,054 Elo+
Solo
Ra
Ra
Ryen420
Ra
Level 27
God Stats
7W - 6L
1,610 SR
Queue Stats
12W - 10L
1,414 Elo+
Party 1
Olorun
Olorun
THExDEAD
Olorun
Level 4
God Stats
1W - 1L
1,722 SR
Queue Stats
9W - 20L
1,251 Elo+
Solo
Cliodhna
Cliodhna
reverse_crow69
Cliodhna
Level 108
God Stats
3W - 9L
1,433 SR
Queue Stats
18W - 26L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
As5ethtic
Kukulkan
18
6 / 3 / 5
10,978
844
17,229
8,313
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 3 / 10
9,810
755
11,705
15,143
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Lacoy2579
Xing Tian
16
3 / 2 / 6
9,801
754
10,988
13,912
6,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 1 / 10
10,917
840
8,617
6,391
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TruProdigy69
Gilgamesh
16
3 / 2 / 9
9,812
755
12,660
15,897
16,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
10,017
771
14,300
19,674
7,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 5
8,144
626
6,485
13,309
7,334
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 5
9,670
744
9,266
10,344
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
THExDEAD
Olorun
14
0 / 6 / 2
8,272
636
2,083
11,790
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
17
2 / 4 / 3
9,544
734
6,700
13,517
6,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
22
Kills
11
11
Deaths
22
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
As5ethtic
Kukulkan
6
3
5
2.83
W
4
3
10
3
L
5
5
3
1.3
W
Xing Tian
Lacoy2579
Xing Tian
3
2
6
3
W
6
1
10
11
L
0
4
5
0.63
L
4
3
5
2.17
L
Olorun
THExDEAD
Olorun
0
6
2
0.17
W
Gilgamesh
TruProdigy69
Gilgamesh
3
2
9
3.75
L
Cliodhna
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,199
Damage
38,834
59,656
Taken
68,634
48,897
Mitigated
29,957
12,912
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
As5ethtic
Kukulkan
17,229
1,322
388
432
8,313
3,434
2,166
4,415
3,784
48,784
0
W
11,705
704
297
4,220
15,143
19,268
0
5,331
9,576
25,477
0
L
14,300
5,095
287
3,186
19,674
7,760
267
11,363
7,824
36,001
0
W
Xing Tian
Lacoy2579
Xing Tian
10,988
469
57
2,122
13,912
6,668
1,198
5,433
8,345
24,102
0
W
8,617
7,354
0
1,156
6,391
2,662
4,590
3,495
2,852
0
41,100
L
6,485
747
0
0
13,309
7,334
0
6,419
6,392
0
20,841
L
9,266
1,585
2,609
2,845
10,344
3,868
0
7,175
2,854
21,638
0
L
Olorun
THExDEAD
Olorun
2,083
655
288
959
11,790
4,442
568
7,842
3,713
16,725
0
W
Gilgamesh
TruProdigy69
Gilgamesh
12,660
2,003
48
4,192
15,897
16,865
800
6,254
9,435
0
30,234
L
Cliodhna
6,700
770
0
0
13,517
6,553
0
6,161
6,886
15
32,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
45,647
236
Minions Killed
194
0
Camps Cleared
0
1,336,221
Distance Traveled
1,169,174
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,978
844
83
6
0
247,045
3
W
Bacchus
9,810
755
23
2
0
274,399
1
L
Atlas
10,017
771
54
4
0
220,624
3
W
Xing Tian
9,801
754
25
2
0
287,761
5
W
Rama
10,917
840
78
6
0
242,379
2
L
Loki
8,144
626
15
1
0
266,359
0
L
Ra
9,670
744
32
2
0
240,631
1
L
Olorun
8,272
636
32
2
0
171,598
0
W
Gilgamesh
9,812
755
27
2
0
284,637
0
L
Cliodhna
9,544
734
61
5
0
269,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role