Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Bizzaroman
Erlang Shen
Silver I
Level 128
God Stats
6W - 4L
1,807 SR
Queue Stats
12W - 9L
1,587 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
RightHandLuv
Ah Muzen Cab
Gold IV
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 79L
1,516 MMR
Solo
Arachne
Arachne
Gold III
SoloQZee
Arachne
Gold III
Level 160
God Stats
6W - 2L
1,679 SR
Queue Stats
95W - 84L
1,550 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,597 SR
1,531 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,409 SR
1,520 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Chambies
Hou Yi
Bronze III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,558 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Perseaus
Gilgamesh
Gold V
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
67W - 49L
1,524 MMR
Solo
Yemoja
Yemoja
Bronze III
Ritchie2910
Yemoja
Bronze III
Level 46
God Stats
0W - 1L
1,258 SR
Queue Stats
7W - 10L
1,492 MMR
Party 1
Cerberus
Cerberus
Gold III
Txgs
Cerberus
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
514W - 518L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 1
10,342
689
6,553
9,486
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
 
Ares
14
4 / 2 / 8
9,420
628
5,236
12,721
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Bizzaroman
Erlang Shen
15
3 / 2 / 3
9,351
623
12,977
13,294
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
RightHandLuv
Ah Muzen Cab
16
1 / 0 / 4
9,899
660
6,133
6,071
2,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SoloQZee
Arachne
14
6 / 3 / 5
9,308
621
6,563
11,005
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasBastetThoth

VS

Bans
HeimdallrCliodhnaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 4 / 2
8,553
570
5,250
7,308
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Chambies
Hou Yi
12
1 / 5 / 2
7,532
502
3,074
7,183
1,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Perseaus
Gilgamesh
13
2 / 4 / 2
7,501
500
3,957
8,874
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
9
0 / 3 / 3
6,074
405
2,147
6,683
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
Txgs
Cerberus
13
4 / 4 / 1
7,674
512
9,736
16,865
16,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
9
9
Deaths
20
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
1
3.25
W
Ares
 
Ares
4
2
8
4
L
Poseidon
 
Poseidon
2
4
2
0.75
W
Erlang Shen
Bizzaroman
Erlang Shen
3
2
3
2.25
L
Hou Yi
Chambies
Hou Yi
1
5
2
0.4
L
Gilgamesh
Perseaus
Gilgamesh
2
4
2
0.75
W
Ah Muzen Cab
RightHandLuv
Ah Muzen Cab
1
0
4
3
L
Yemoja
0
3
3
0.5
W
Arachne
SoloQZee
Arachne
6
3
5
2.83
L
Cerberus
Txgs
Cerberus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
24,164
52,577
Taken
46,913
31,377
Mitigated
29,047
20,430
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,553
2,873
0
4,693
9,486
3,554
112
2,579
6,907
70,657
13,814
W
Ares
 
Ares
5,236
147
0
1,660
12,721
11,736
0
3,075
9,646
30,781
0
L
Poseidon
 
Poseidon
5,250
429
0
465
7,308
2,177
0
1,461
5,847
64,487
0
W
Erlang Shen
Bizzaroman
Erlang Shen
12,977
7,967
0
5,580
13,294
9,200
0
6,962
5,696
0
49,212
L
Hou Yi
Chambies
Hou Yi
3,074
1,244
0
1,006
7,183
1,962
0
4,791
2,392
0
33,579
L
Gilgamesh
Perseaus
Gilgamesh
3,957
1,274
0
2,153
8,874
4,087
0
1,188
7,686
0
43,017
W
Ah Muzen Cab
RightHandLuv
Ah Muzen Cab
6,133
2,895
0
3,219
6,071
2,287
2,610
2,303
3,728
0
93,429
L
Yemoja
2,147
751
1,271
1,572
6,683
4,817
0
2,638
4,045
9,652
0
W
Arachne
SoloQZee
Arachne
6,563
4,122
0
5,278
11,005
4,600
858
3,162
7,660
0
53,539
L
Cerberus
Txgs
Cerberus
9,736
1,044
0
7,602
16,865
16,004
0
728
16,137
42,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,320
Gold Earned
37,334
538
Minions Killed
417
0
Camps Cleared
0
1,460,575
Distance Traveled
1,397,848
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,342
689
152
10
0
259,257
2
W
Ares
9,420
628
46
3
0
283,966
7
L
Poseidon
8,553
570
151
10
0
274,184
6
W
Erlang Shen
9,351
623
82
5
0
299,354
4
L
Hou Yi
7,532
502
70
5
0
264,615
4
L
Gilgamesh
7,501
500
76
5
0
318,361
1
W
Ah Muzen Cab
9,899
660
172
11
0
309,714
2
L
Yemoja
6,074
405
20
1
0
280,054
9
W
Arachne
9,308
621
86
6
0
308,284
3
L
Cerberus
7,674
512
100
7
0
260,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role