Player Matchup

Chang'e
Chang'e
PAOparadise
Chang'e
Level 157
God Stats
7W - 4L
1,500 SR
Queue Stats
991W - 908L
1,502 Elo+
Party 1
Izanami
Izanami
QQiQQ
Izanami
Level 116
God Stats
10W - 10L
1,514 SR
Queue Stats
617W - 623L
1,505 Elo+
Solo
Bastet
Bastet
degenkaboom
Bastet
Level 160
God Stats
8W - 12L
1,527 SR
Queue Stats
775W - 833L
1,541 Elo+
Solo
Ares
Ares
dilwyn
Ares
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,312 Elo+
Solo
Bellona
Bellona
少侠姥爷
Bellona
Level 160
God Stats
10W - 3L
1,937 SR
Queue Stats
311W - 283L
1,496 Elo+
Party 1
Team Averages
Level 148
1,596 SR
1,471 Elo+

VS

Team Averages
Level 121
1,500 SR
1,483 Elo+
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Barbapapa
Janus
Level 65
God Stats
7W - 11L
1,500 SR
Queue Stats
556W - 555L
1,491 Elo+
Solo
Ra
Ra
CazTD
Ra
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
160W - 174L
1,453 Elo+
Solo
Cerberus
Cerberus
Gaammiinn
Cerberus
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 129L
1,479 Elo+
Solo
Amaterasu
Amaterasu
Velmukelmu
Amaterasu
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 116L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PAOparadise
Chang'e
17
3 / 4 / 17
10,361
740
8,976
13,685
11,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
QQiQQ
Izanami
20
12 / 4 / 17
12,754
911
29,938
16,848
8,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
17
7 / 5 / 16
11,113
794
20,303
15,854
6,463
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
dilwyn
Ares
20
8 / 3 / 20
12,670
905
15,948
21,864
25,488
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
少侠姥爷
Bellona
19
5 / 3 / 24
11,470
819
17,277
19,097
22,245
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 7 / 6
10,814
772
12,584
17,266
8,190
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Barbapapa
Janus
17
3 / 7 / 9
10,170
726
14,402
15,431
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ra
19
5 / 6 / 7
11,421
816
14,647
15,711
14,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Gaammiinn
Cerberus
17
3 / 6 / 8
10,869
776
10,414
26,586
33,800
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Velmukelmu
Amaterasu
15
2 / 9 / 6
9,932
709
12,508
25,024
21,051
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
54
35
Kills
18
19
Deaths
35
94
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
7
6
1.14
L
Janus
Barbapapa
Janus
3
7
9
1.07
L
Ra
5
6
7
1.42
L
Cerberus
Gaammiinn
Cerberus
3
6
8
1.17
W
Chang'e
PAOparadise
Chang'e
3
4
17
2.88
W
Izanami
QQiQQ
Izanami
12
4
17
5.13
L
Amaterasu
Velmukelmu
Amaterasu
2
9
6
0.56
W
Bastet
7
5
16
3
W
Ares
dilwyn
Ares
8
3
20
6
W
Bellona
少侠姥爷
Bellona
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,442
Damage
64,555
87,348
Taken
100,018
73,989
Mitigated
84,283
30,987
Healing
23,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,584
5,372
0
973
17,266
8,190
1,256
3,676
13,590
0
19,826
L
Janus
Barbapapa
Janus
14,402
498
883
1,167
15,431
6,747
0
2,280
13,151
32,957
0
L
Ra
14,647
1,164
5,202
3,842
15,711
14,495
342
4,370
11,341
48,093
0
L
Cerberus
Gaammiinn
Cerberus
10,414
400
239
5,966
26,586
33,800
0
7,585
19,001
21,577
0
W
Chang'e
PAOparadise
Chang'e
8,976
573
9,434
4,276
13,685
11,061
906
8,049
5,636
20,682
0
W
Izanami
QQiQQ
Izanami
29,938
15,992
404
2,280
16,848
8,732
2,618
7,585
9,263
0
64,525
L
Amaterasu
Velmukelmu
Amaterasu
12,508
5,426
2,194
2,718
25,024
21,051
341
7,013
18,011
0
17,948
W
Bastet
20,303
2,189
1,801
3,444
15,854
6,463
1,408
6,920
8,934
0
34,928
W
Ares
dilwyn
Ares
15,948
570
2,033
2,833
21,864
25,488
419
9,607
12,257
23,059
0
W
Bellona
少侠姥爷
Bellona
17,277
2,619
1,311
3,171
19,097
22,245
1,204
7,302
11,795
0
30,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
53,206
155
Minions Killed
165
0
Camps Cleared
0
1,230,775
Distance Traveled
1,056,651
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,814
772
34
2
0
201,127
0
L
Janus
10,170
726
52
4
0
208,836
4
L
Ra
11,421
816
47
3
0
231,990
1
L
Cerberus
10,869
776
22
2
0
207,640
0
W
Chang'e
10,361
740
22
2
0
255,363
4
W
Izanami
12,754
911
66
5
0
175,261
4
L
Amaterasu
9,932
709
10
1
0
207,058
0
W
Bastet
11,113
794
38
3
0
273,805
0
W
Ares
12,670
905
7
1
0
262,324
1
W
Bellona
11,470
819
22
2
0
264,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role