Player Matchup

Kumbhakarna
Kumbhakarna
DoctorArtos
Kumbhakarna
Level 38
God Stats
1W - 2L
1,298 SR
Queue Stats
51W - 86L
1,317 Elo+
Party 3
Vamana
Vamana
Miing12
Vamana
Level 35
God Stats
0W - 3L
1,298 SR
Queue Stats
72W - 100L
1,317 Elo+
Party 3
Nu Wa
Nu Wa
Robin190589
Nu Wa
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 203L
1,281 Elo+
Solo
Discordia
Discordia
lothaurian
Discordia
Level 46
God Stats
1W - 1L
1,887 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Loki
Loki
mayneedabreak
Loki
Level 83
God Stats
24W - 15L
1,750 SR
Queue Stats
120W - 119L
1,528 Elo+
Solo
Team Averages
Level 58
1,546 SR
1,389 Elo+

VS

Team Averages
Level 42
1,428 SR
1,371 Elo+
Gilgamesh
Gilgamesh
JamsterV1
Gilgamesh
Level 38
God Stats
4W - 13L
1,519 SR
Queue Stats
157W - 185L
1,460 Elo+
Party 1
Geb
Geb
Jonnymhor
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,196 Elo+
Party 1
Xbalanque
Xbalanque
MGCKS
Xbalanque
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 193L
1,504 Elo+
Party 1
Arachne
Arachne
Masterzi
Arachne
Level 42
God Stats
16W - 16L
1,236 SR
Queue Stats
112W - 174L
1,348 Elo+
Party 2
Neith
Neith
elaNerdy
Neith
Level 28
God Stats
71W - 86L
1,384 SR
Queue Stats
177W - 238L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoctorArtos
Kumbhakarna
17
0 / 3 / 3
10,824
984
4,025
11,758
13,537
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Miing12
Vamana
17
0 / 4 / 4
11,527
1,048
3,175
15,828
5,525
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 5 / 1
11,027
1,002
8,161
11,127
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
lothaurian
Discordia
17
4 / 4 / 1
12,596
1,145
13,829
10,541
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 4 / 2
10,680
971
6,528
7,509
2,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

128

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JamsterV1
Gilgamesh
18
6 / 1 / 8
12,681
1,153
15,819
11,037
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 2 / 12
12,970
1,179
10,761
8,590
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
MGCKS
Xbalanque
18
7 / 0 / 7
13,583
1,235
12,002
8,126
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Masterzi
Arachne
18
3 / 1 / 5
11,523
1,048
8,101
7,695
2,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
elaNerdy
Neith
18
2 / 1 / 8
12,026
1,093
5,862
6,433
2,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
5
Kills
20
20
Deaths
5
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DoctorArtos
Kumbhakarna
0
3
3
0.5
W
Gilgamesh
JamsterV1
Gilgamesh
6
1
8
10
W
2
2
12
4
W
Xbalanque
MGCKS
Xbalanque
7
0
7
10.5
W
Arachne
Masterzi
Arachne
3
1
5
5.5
L
Vamana
Miing12
Vamana
0
4
4
0.5
L
1
5
1
0.3
W
Neith
elaNerdy
Neith
2
1
8
6
L
Discordia
lothaurian
Discordia
4
4
1
1.13
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
52,545
56,763
Taken
41,881
26,276
Mitigated
16,110
2,573
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DoctorArtos
Kumbhakarna
4,025
246
0
117
11,758
13,537
0
3,580
8,178
14,389
0
W
Gilgamesh
JamsterV1
Gilgamesh
15,819
3,217
0
410
11,037
4,574
0
6,581
4,456
0
38,074
W
10,761
189
0
391
8,590
3,681
0
5,995
2,595
37,171
0
W
Xbalanque
MGCKS
Xbalanque
12,002
6,162
0
1,963
8,126
2,893
0
4,500
3,626
0
46,905
W
Arachne
Masterzi
Arachne
8,101
7,129
134
1,559
7,695
2,806
0
5,685
2,010
0
16,689
L
Vamana
Miing12
Vamana
3,175
788
208
1,003
15,828
5,525
0
2,745
13,083
0
23,857
L
8,161
1,898
0
336
11,127
2,081
0
1,340
9,787
26,939
0
W
Neith
elaNerdy
Neith
5,862
2,610
0
1,576
6,433
2,156
0
3,254
3,179
0
25,322
L
Discordia
lothaurian
Discordia
13,829
390
106
668
10,541
2,546
0
2,755
7,786
47,873
0
L
6,528
1,937
0
135
7,509
2,587
0
341
7,016
0
16,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,654
Gold Earned
62,783
201
Minions Killed
260
2
Camps Cleared
15
883,856
Distance Traveled
1,090,629
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,824
984
19
2
0
150,239
0
W
Gilgamesh
12,681
1,153
37
3
3
247,693
2
W
Geb
12,970
1,179
68
6
4
210,922
2
W
Xbalanque
13,583
1,235
85
8
5
200,912
1
W
Arachne
11,523
1,048
21
2
2
218,830
3
L
Vamana
11,527
1,048
50
5
1
203,535
1
L
Nu Wa
11,027
1,002
26
2
0
177,776
0
W
Neith
12,026
1,093
49
4
1
212,272
0
L
Discordia
12,596
1,145
86
8
1
205,355
0
L
Loki
10,680
971
20
2
0
146,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role