Player Matchup

Sol
Sol
D9-TetraHydro
Sol
Level 58
God Stats
25W - 28L
1,384 SR
Queue Stats
250W - 269L
1,347 Elo+
Solo
Chiron
Chiron
Sebita3467
Chiron
Level 102
God Stats
5W - 9L
1,300 SR
Queue Stats
73W - 78L
1,324 Elo+
Party 1
Arachne
Arachne
Sevrc
Arachne
Level 144
God Stats
6W - 5L
1,648 SR
Queue Stats
104W - 100L
1,445 Elo+
Solo
Kali
Kali
janmo886
Kali
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 32L
1,244 Elo+
Party 1
Zhong Kui
Zhong Kui
voyezvoslimites_
Zhong Kui
Level 127
God Stats
8W - 1L
1,500 SR
Queue Stats
67W - 78L
1,389 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,350 Elo+

VS

Team Averages
Level 65
1,344 SR
1,269 Elo+
Ao Kuang
Ao Kuang
Cheeftoke
Ao Kuang
Level 85
God Stats
0W - 3L
1,207 SR
Queue Stats
1W - 13L
954 Elo+
Solo
Danzaburou
Danzaburou
Raiden13798
Danzaburou
Level 87
God Stats
16W - 19L
1,373 SR
Queue Stats
384W - 387L
1,444 Elo+
Solo
Atlas
Atlas
SIowBrew
Atlas
Level 48
God Stats
3W - 2L
1,357 SR
Queue Stats
253W - 240L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Scotty_of_4500
Gilgamesh
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,274 Elo+
Solo
Olorun
Olorun
sevenvoices77
Olorun
Level 56
God Stats
2W - 8L
1,282 SR
Queue Stats
9W - 35L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,579
452
4,328
8,428
1,715
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
Sebita3467
Chiron
16
6 / 4 / 8
10,599
558
9,196
11,481
3,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Sevrc
Arachne
19
11 / 2 / 1
11,966
630
15,387
12,401
10,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
18
7 / 4 / 9
11,697
616
10,141
19,223
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
15
4 / 0 / 8
9,752
513
13,421
11,814
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cheeftoke
Ao Kuang
12
3 / 9 / 4
8,146
429
10,142
18,264
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Raiden13798
Danzaburou
16
9 / 5 / 2
10,510
553
15,617
14,305
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
SIowBrew
Atlas
13
2 / 6 / 7
8,590
452
6,792
20,641
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Scotty_of_4500
Gilgamesh
13
1 / 6 / 1
7,915
417
5,824
12,037
14,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 3
7,444
392
3,126
7,732
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
29
Kills
16
16
Deaths
29
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cheeftoke
Ao Kuang
3
9
4
0.56
W
1
6
4
0.5
L
Danzaburou
Raiden13798
Danzaburou
9
5
2
2
L
Atlas
SIowBrew
Atlas
2
6
7
0.92
L
Gilgamesh
Scotty_of_4500
Gilgamesh
1
6
1
0.25
W
Chiron
Sebita3467
Chiron
6
4
8
2.5
W
Arachne
Sevrc
Arachne
11
2
1
5.75
W
Kali
7
4
9
2.88
L
1
3
3
0.83
W
Zhong Kui
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,473
Damage
41,501
63,347
Taken
72,979
29,932
Mitigated
46,336
28,142
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cheeftoke
Ao Kuang
10,142
3,391
0
6,443
18,264
5,407
0
5,968
12,296
36,758
0
W
4,328
1,144
0
550
8,428
1,715
3,936
3,077
5,351
33,581
0
L
Danzaburou
Raiden13798
Danzaburou
15,617
7,655
618
4,227
14,305
4,359
798
3,971
10,334
0
70,516
L
Atlas
SIowBrew
Atlas
6,792
2,361
309
3,591
20,641
19,455
86
5,044
15,597
31,857
0
L
Gilgamesh
Scotty_of_4500
Gilgamesh
5,824
2,182
0
1,163
12,037
14,573
276
0
12,037
0
39,294
W
Chiron
Sebita3467
Chiron
9,196
2,961
1,029
3,795
11,481
3,052
380
3,293
8,164
0
57,524
W
Arachne
Sevrc
Arachne
15,387
10,260
0
6,656
12,401
10,169
14
2,837
9,564
0
70,458
W
Kali
10,141
6,210
0
10,132
19,223
7,644
0
4,907
14,316
0
70,630
L
3,126
1,444
746
2,139
7,732
2,542
0
1,823
5,909
31,837
0
W
Zhong Kui
13,421
487
84
5,896
11,814
7,352
0
5,946
5,868
51,377
2,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,593
Gold Earned
42,605
473
Minions Killed
357
0
Camps Cleared
0
1,798,533
Distance Traveled
1,496,315
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,146
429
62
3
0
294,806
4
W
Sol
8,579
452
71
4
0
292,488
4
L
Danzaburou
10,510
553
119
6
0
302,088
1
L
Atlas
8,590
452
38
2
0
329,735
3
L
Gilgamesh
7,915
417
85
4
0
319,041
2
W
Chiron
10,599
558
91
5
0
365,329
5
W
Arachne
11,966
630
120
6
0
370,874
1
W
Kali
11,697
616
118
6
0
400,033
0
L
Olorun
7,444
392
53
3
0
250,645
4
W
Zhong Kui
9,752
513
73
4
0
369,809
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role