Player Matchup

Kukulkan
Kukulkan
FuTV88
Kukulkan
Level 19
God Stats
32W - 44L
1,450 SR
Queue Stats
37W - 50L
1,417 Elo+
Party 3
Poseidon
Poseidon
Kanehikili
Poseidon
Level 11
God Stats
5W - 10L
1,430 SR
Queue Stats
30W - 37L
1,391 Elo+
Party 2
Neith
Neith
PartePiernas96
Neith
Level 126
God Stats
0W - 1L
1,414 SR
Queue Stats
21W - 27L
1,562 Elo+
Solo
Hercules
Hercules
Raintroop
Hercules
Level 128
God Stats
8W - 15L
1,457 SR
Queue Stats
187W - 206L
1,362 Elo+
Party 2
Zeus
Zeus
paps3466
Zeus
Level 7
God Stats
8W - 16L
1,460 SR
Queue Stats
10W - 25L
1,410 Elo+
Party 3
Team Averages
Level 58
1,442 SR
1,428 Elo+

VS

Team Averages
Level 97
1,528 SR
1,609 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
GemDealer
Zeus
Level 48
God Stats
4W - 1L
1,840 SR
Queue Stats
168W - 21L
2,076 Elo+
Party 1
Chiron
Chiron
MagicOctopus
Chiron
Level 149
God Stats
3W - 1L
1,299 SR
Queue Stats
42W - 47L
1,224 Elo+
Solo
Yemoja
Yemoja
Pharophs
Yemoja
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuTV88
Kukulkan
15
1 / 8 / 4
8,322
757
4,991
12,101
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
Kanehikili
Poseidon
14
2 / 7 / 3
7,903
718
2,216
8,514
2,066
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 8 / 5
7,607
692
5,609
12,265
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Raintroop
Hercules
16
5 / 4 / 5
9,477
862
8,060
15,056
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
15
5 / 9 / 1
9,264
842
7,677
10,111
3,067
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
9 / 2 / 12
9,038
822
13,137
11,813
10,735
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
 
Awilix
16
7 / 4 / 14
8,930
812
8,069
8,316
3,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
18
13 / 3 / 10
9,981
907
15,362
9,526
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
6 / 2 / 10
8,804
800
9,384
8,804
3,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Pharophs
Yemoja
15
1 / 3 / 25
9,074
825
6,626
12,214
12,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
13
Kills
36
36
Deaths
14
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
2
12
7.5
W
Awilix
 
Awilix
7
4
14
3.5
L
Kukulkan
FuTV88
Kukulkan
1
8
4
0.38
W
Zeus
13
3
10
6
L
Poseidon
Kanehikili
Poseidon
2
7
3
0.5
W
Chiron
6
2
10
5.5
L
0
8
5
0.31
W
Yemoja
Pharophs
Yemoja
1
3
25
4.5
L
Hercules
Raintroop
Hercules
5
4
5
1.88
L
Zeus
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,553
Damage
52,578
58,047
Taken
50,673
28,263
Mitigated
33,650
8,904
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,137
695
0
1,775
11,813
10,735
174
3,330
8,483
0
23,468
W
Awilix
 
Awilix
8,069
3,069
0
236
8,316
3,211
793
3,568
4,748
0
17,994
L
Kukulkan
FuTV88
Kukulkan
4,991
386
64
208
12,101
3,479
67
5,435
6,666
23,407
0
W
Zeus
15,362
2,886
0
2,819
9,526
4,145
0
1,953
7,573
55,358
0
L
Poseidon
Kanehikili
Poseidon
2,216
573
0
0
8,514
2,066
242
3,108
5,406
11,175
0
W
Chiron
9,384
2,266
409
2,258
8,804
3,321
1,292
3,482
5,322
0
24,183
L
5,609
2,034
0
1,431
12,265
3,592
136
4,693
7,572
0
23,148
W
Yemoja
Pharophs
Yemoja
6,626
2,076
3,642
3,030
12,214
12,238
266
2,551
9,663
19,580
0
L
Hercules
Raintroop
Hercules
8,060
1,398
0
6,267
15,056
16,059
0
5,251
9,805
0
18,325
L
Zeus
7,677
890
70
864
10,111
3,067
86
3,501
6,610
15,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
45,827
137
Minions Killed
198
0
Camps Cleared
0
946,540
Distance Traveled
1,132,400
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,038
822
26
2
0
258,631
2
W
Awilix
8,930
812
25
2
0
231,765
3
L
Kukulkan
8,322
757
48
4
0
200,862
0
W
Zeus
9,981
907
90
8
0
217,499
3
L
Poseidon
7,903
718
13
1
0
205,660
0
W
Chiron
8,804
800
30
3
0
224,225
3
L
Neith
7,607
692
41
4
0
160,802
1
W
Yemoja
9,074
825
27
2
0
200,280
1
L
Hercules
9,477
862
21
2
0
211,669
2
L
Zeus
9,264
842
14
1
0
167,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role