Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Edanatos
Merlin
Level 154
God Stats
2W - 6L
1,482 SR
Queue Stats
273W - 290L
1,490 Elo+
Solo
Bastet
Bastet
OnlyMrSpyro
Bastet
Level 105
God Stats
5W - 5L
1,856 SR
Queue Stats
444W - 474L
1,533 Elo+
Solo
Bacchus
Bacchus
ProgaIrk
Bacchus
Level 72
God Stats
87W - 49L
1,256 SR
Queue Stats
440W - 453L
1,474 Elo+
Solo
Neith
Neith
komider
Neith
Level 66
God Stats
15W - 9L
1,906 SR
Queue Stats
105W - 92L
1,617 Elo+
Solo
Team Averages
Level 110
1,600 SR
1,523 Elo+

VS

Team Averages
Level 73
1,477 SR
1,400 Elo+
Hercules
Hercules
Ayamogul
Hercules
Level 45
God Stats
5W - 4L
1,818 SR
Queue Stats
30W - 27L
1,654 Elo+
Solo
Athena
Athena
Kiwi5
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,215 Elo+
Party 1
Thanatos
Thanatos
RunedarSK
Thanatos
Level 160
God Stats
5W - 6L
1,065 SR
Queue Stats
215W - 265L
1,493 Elo+
Solo
Medusa
Medusa
Topladek95
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,215 Elo+
Party 1
Sol
Sol
heavythib16
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 0
5,602
509
2,031
5,761
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Edanatos
Merlin
12
0 / 0 / 1
6,261
569
3,377
3,444
1,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
10
2 / 2 / 1
5,868
533
4,390
8,115
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
ProgaIrk
Bacchus
9
2 / 2 / 1
5,850
532
3,944
8,398
5,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
komider
Neith
9
1 / 4 / 2
5,148
468
5,221
6,372
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ayamogul
Hercules
11
0 / 1 / 0
6,329
575
2,978
7,236
5,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Kiwi5
Athena
9
0 / 2 / 4
5,587
508
1,631
6,857
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
RunedarSK
Thanatos
12
7 / 0 / 1
7,381
671
2,780
4,545
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Topladek95
Medusa
10
2 / 1 / 4
6,105
555
7,212
6,278
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 3
6,962
633
5,753
7,373
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
12
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Hercules
Ayamogul
Hercules
0
1
0
0
L
Merlin
Edanatos
Merlin
0
0
1
0.5
W
Athena
Kiwi5
Athena
0
2
4
1
L
Bastet
2
2
1
1.25
L
Bacchus
ProgaIrk
Bacchus
2
2
1
1.25
W
Thanatos
RunedarSK
Thanatos
7
0
1
7.5
W
Medusa
Topladek95
Medusa
2
1
4
4
W
3
1
3
4.5
L
Neith
komider
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,963
Damage
20,354
32,090
Taken
32,289
12,487
Mitigated
14,109
11,732
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,031
0
0
1,416
5,761
2,518
429
2,885
2,732
29,784
0
W
Hercules
Ayamogul
Hercules
2,978
935
0
3,181
7,236
5,782
0
3,377
3,859
0
33,534
L
Merlin
Edanatos
Merlin
3,377
692
0
1,863
3,444
1,117
0
0
3,444
36,491
0
W
Athena
Kiwi5
Athena
1,631
497
196
1,783
6,857
2,930
240
1,960
4,897
4,839
0
L
Bastet
4,390
1,511
0
4,601
8,115
2,321
0
1,960
6,057
0
28,064
L
Bacchus
ProgaIrk
Bacchus
3,944
471
0
2,141
8,398
5,348
0
1,574
6,788
17,234
0
W
Thanatos
RunedarSK
Thanatos
2,780
403
0
6,219
4,545
1,814
0
67
4,444
0
36,738
W
Medusa
Topladek95
Medusa
7,212
3,853
0
2,276
6,278
1,602
896
1,984
4,294
0
40,164
W
5,753
1,372
0
4,267
7,373
1,981
537
1,776
5,443
39,957
0
L
Neith
komider
Neith
5,221
1,776
0
1,711
6,372
1,183
0
639
5,685
0
28,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
32,364
288
Minions Killed
319
0
Camps Cleared
0
1,049,379
Distance Traveled
1,078,906
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,602
509
62
6
0
201,145
5
W
Hercules
6,329
575
89
8
0
210,982
2
L
Merlin
6,261
569
84
8
0
207,243
4
W
Athena
5,587
508
9
1
0
223,408
5
L
Bastet
5,868
533
57
5
0
237,770
3
L
Bacchus
5,850
532
25
2
0
218,959
2
W
Thanatos
7,381
671
70
6
0
238,522
5
W
Medusa
6,105
555
71
6
0
207,147
0
W
Sol
6,962
633
80
7
0
198,847
0
L
Neith
5,148
468
60
5
0
184,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role