Player Matchup

Rama
Rama
Silver I
DCaudwell
Rama
Silver I
Level 100
God Stats
3W - 3L
1,752 SR
Queue Stats
103W - 98L
1,644 MMR
Solo
Bacchus
Bacchus
Platinum II
Forest9n
Bacchus
Platinum II
Level 122
God Stats
12W - 8L
1,633 SR
Queue Stats
107W - 121L
1,844 MMR
Solo
Ravana
Ravana
Gold V
Noàh
Ravana
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,679 MMR
Solo
Thoth
Thoth
Platinum III
TheGetSum
Thoth
Platinum III
Level 160
God Stats
24W - 15L
1,688 SR
Queue Stats
197W - 184L
1,855 MMR
Solo
Odin
Odin
Gold V
Ñañe007
Odin
Gold V
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 67L
1,640 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,615 SR
1,733 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,583 SR
1,677 MMR
Heimdallr
Heimdallr
Platinum III
 
Heimdallr
Platinum III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Gold I
Cxnnah
Osiris
Gold I
Level 83
God Stats
5W - 2L
1,702 SR
Queue Stats
88W - 44L
1,852 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
Jelly
Erlang Shen
Silver II
Level 160
God Stats
2W - 2L
1,655 SR
Queue Stats
35W - 21L
1,618 MMR
Solo
Scylla
Scylla
Platinum V
hectorvg
Scylla
Platinum V
Level 148
God Stats
3W - 4L
1,558 SR
Queue Stats
113W - 98L
1,764 MMR
Solo
Ares
Ares
Gold III
peluxe
Ares
Gold III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
1 / 5 / 3
11,666
530
8,114
19,485
5,288
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Forest9n
Bacchus
14
2 / 5 / 6
9,899
450
6,522
19,633
26,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Noàh
Ravana
20
4 / 2 / 1
11,758
534
3,942
12,262
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
TheGetSum
Thoth
18
3 / 4 / 5
11,096
504
14,757
12,054
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
16
1 / 6 / 1
9,198
418
3,393
17,843
11,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LokiSolMulanAtlas

VS

Bans
ArachneCliodhnaBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 2 / 4
14,038
638
15,603
17,730
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Cxnnah
Osiris
20
6 / 0 / 7
15,300
695
18,091
22,472
38,876
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Jelly
Erlang Shen
20
8 / 3 / 5
13,630
620
13,774
18,736
9,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
hectorvg
Scylla
20
4 / 3 / 3
13,487
613
11,770
9,082
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
peluxe
Ares
15
0 / 4 / 9
10,935
497
6,940
16,359
14,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
22
22
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
4
3
W
Osiris
Cxnnah
Osiris
6
0
7
9.5
L
Rama
1
5
3
0.5
L
Bacchus
Forest9n
Bacchus
2
5
6
1
W
Erlang Shen
Jelly
Erlang Shen
8
3
5
3.5
L
Ravana
Noàh
Ravana
4
2
1
2.25
L
Thoth
TheGetSum
Thoth
3
4
5
1.38
W
Scylla
hectorvg
Scylla
4
3
3
1.83
W
Ares
peluxe
Ares
0
4
9
1.13
L
Odin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
66,178
81,277
Taken
84,379
53,168
Mitigated
73,486
15,392
Healing
38,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,603
8,948
0
7,989
17,730
7,697
1,594
3,611
14,119
0
127,510
W
Osiris
Cxnnah
Osiris
18,091
8,852
0
18,180
22,472
38,876
1,402
5,294
17,178
0
123,670
L
Rama
8,114
6,881
0
6,370
19,485
5,288
1,339
3,808
15,597
0
106,305
L
Bacchus
Forest9n
Bacchus
6,522
1,022
2,669
2,793
19,633
26,942
62
6,542
12,986
12,386
0
W
Erlang Shen
Jelly
Erlang Shen
13,774
5,591
0
5,389
18,736
9,169
2,595
7,262
11,474
0
124,109
L
Ravana
Noàh
Ravana
3,942
1,081
0
1,830
12,262
4,812
0
2,571
9,619
0
100,415
L
Thoth
TheGetSum
Thoth
14,757
381
0
980
12,054
4,363
0
1,533
10,011
98,221
0
W
Scylla
hectorvg
Scylla
11,770
1,001
0
2,220
9,082
3,435
400
4,303
4,779
111,896
0
W
Ares
peluxe
Ares
6,940
370
0
4,599
16,359
14,309
405
6,381
9,747
29,110
0
L
Odin
3,393
389
0
750
17,843
11,763
0
3,391
14,354
5,318
41,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
67,390
688
Minions Killed
831
0
Camps Cleared
0
2,154,158
Distance Traveled
2,264,572
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,038
638
210
10
0
433,163
6
W
Osiris
15,300
695
239
11
0
461,966
5
L
Rama
11,666
530
206
9
0
387,103
0
L
Bacchus
9,899
450
14
1
0
425,875
9
W
Erlang Shen
13,630
620
138
6
0
484,428
5
L
Ravana
11,758
534
175
8
0
474,986
15
L
Thoth
11,096
504
186
8
0
418,369
3
W
Scylla
13,487
613
215
10
0
439,202
8
W
Ares
10,935
497
29
1
0
445,813
5
L
Odin
9,198
418
107
5
0
447,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role