Player Matchup

Ra
Ra
BillyBonky
Ra
Level 5
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 2L
1,408 Elo+
Party 1
Janus
Janus
Hitsougaya
Janus
Level 154
God Stats
5W - 7L
1,500 SR
Queue Stats
253W - 239L
1,682 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SJAARBOENK
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,497 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 1
Chaac
Chaac
SkullWu
Chaac
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 123L
1,611 Elo+
Solo
Atlas
Atlas
SynCeXP
Atlas
Level 54
God Stats
1W - 0L
1,266 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 1
Team Averages
Level 76
1,411 SR
1,546 Elo+

VS

Team Averages
Level 71
1,500 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Grizlo
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 119L
1,575 Elo+
Solo
Nox
Nox
Pancake906
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Merlin
Merlin
Tshaalex
Merlin
Level 46
God Stats
9W - 6L
1,500 SR
Queue Stats
55W - 72L
1,446 Elo+
Solo
Vamana
Vamana
岂能一刀断恩仇
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
8,485
707
4,522
7,663
2,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
16
4 / 2 / 4
9,402
784
9,937
9,493
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SJAARBOENK
Ah Muzen Cab
16
2 / 0 / 2
9,046
754
5,067
8,327
3,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
SkullWu
Chaac
16
2 / 1 / 4
9,197
766
9,094
13,559
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
SynCeXP
Atlas
16
5 / 0 / 6
9,812
818
8,605
12,378
9,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 2 / 2
9,384
782
15,310
6,259
2,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Grizlo
Bacchus
13
1 / 1 / 2
8,400
700
8,798
11,424
12,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 2
7,790
649
2,128
9,592
3,845
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Tshaalex
Merlin
15
0 / 3 / 1
8,266
689
6,385
7,655
2,936
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 1
8,800
733
5,876
11,375
10,027
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
2
1.5
W
0
2
5
1.25
L
Bacchus
Grizlo
Bacchus
1
1
2
2
W
Janus
4
2
4
3
L
1
6
2
0.33
W
Ah Muzen Cab
SJAARBOENK
Ah Muzen Cab
2
0
2
3
W
Chaac
SkullWu
Chaac
2
1
4
4
W
Atlas
SynCeXP
Atlas
5
0
6
8
L
Merlin
Tshaalex
Merlin
0
3
1
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,225
Damage
38,497
51,420
Taken
46,305
28,828
Mitigated
32,306
18,202
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,310
2,877
0
1,458
6,259
2,573
0
2,996
3,213
0
56,903
W
4,522
748
1,391
1,607
7,663
2,742
419
2,768
4,895
23,922
0
L
Bacchus
Grizlo
Bacchus
8,798
677
431
3,848
11,424
12,925
0
5,311
5,742
13,642
0
W
Janus
9,937
520
177
2,464
9,493
3,053
752
3,846
5,647
40,714
0
L
2,128
213
863
1,687
9,592
3,845
139
5,361
4,022
8,444
0
W
Ah Muzen Cab
SJAARBOENK
Ah Muzen Cab
5,067
1,199
0
3,632
8,327
3,059
244
3,707
4,620
0
30,066
W
Chaac
SkullWu
Chaac
9,094
1,084
0
4,491
13,559
10,296
0
3,375
10,184
0
37,374
W
Atlas
SynCeXP
Atlas
8,605
3,418
369
4,071
12,378
9,678
275
3,615
8,763
22,469
0
L
Merlin
Tshaalex
Merlin
6,385
310
413
929
7,655
2,936
300
2,553
4,720
34,173
0
L
5,876
2,359
0
4,404
11,375
10,027
498
6,114
4,787
0
29,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
42,640
289
Minions Killed
250
0
Camps Cleared
0
1,362,082
Distance Traveled
1,205,410
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,384
782
96
8
0
258,562
1
W
Ra
8,485
707
47
4
0
268,742
2
L
Bacchus
8,400
700
7
1
0
230,592
2
W
Janus
9,402
784
84
7
0
253,030
1
L
Nox
7,790
649
17
1
0
198,879
2
W
Ah Muzen Cab
9,046
754
56
5
0
260,077
1
W
Chaac
9,197
766
68
6
0
293,186
2
W
Atlas
9,812
818
34
3
0
287,047
4
L
Merlin
8,266
689
63
5
0
233,782
2
L
Vamana
8,800
733
67
6
0
283,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role