Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
DarunoHD
Bastet
Gold IV
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 10L
1,605 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,428 SR
1,535 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,480 SR
1,310 MMR
Sobek
Sobek
Bronze IV
 
Sobek
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
ChumbexProx
Vulcan
Bronze III
Level 82
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze I
WookieeStyle
Hou Yi
Bronze I
Level 119
God Stats
0W - 6L
1,421 SR
Queue Stats
31W - 55L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 1 / 6
9,148
762
16,214
4,939
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
 
Ymir
14
2 / 1 / 6
9,134
761
3,979
13,381
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
DarunoHD
Bastet
14
4 / 2 / 5
8,632
719
10,573
8,373
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
Ah Muzen CabAphroditeThothBacchusGilgamesh

VS

Bans
CthulhuOdinAchillesFenrirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 5 / 3
7,289
607
4,443
17,172
12,585
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
13
3 / 1 / 1
8,740
728
5,763
6,346
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
12
1 / 4 / 2
7,579
632
5,706
9,944
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
6
7
W
Ymir
 
Ymir
2
1
6
5
L
Sobek
 
Sobek
0
5
3
0.3
L
Vulcan
3
1
1
3.5
W
Bastet
DarunoHD
Bastet
4
2
5
3.25
L
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
15,912
26,693
Taken
33,462
17,248
Mitigated
16,818
9,344
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,214
2,022
0
1,063
4,939
1,530
1,180
2,425
2,488
58,608
0
W
Ymir
 
Ymir
3,979
574
212
5,729
13,381
12,859
512
5,207
7,930
16,327
0
L
Sobek
 
Sobek
4,443
441
15
1,857
17,172
12,585
0
9,184
7,510
13,995
0
L
Vulcan
5,763
2,135
0
1,458
6,346
1,725
0
3,754
2,376
28,489
0
W
Bastet
DarunoHD
Bastet
10,573
2,853
0
2,340
8,373
2,859
508
3,067
5,216
0
31,810
L
Hou Yi
5,706
2,881
0
662
9,944
2,508
0
6,606
3,114
0
16,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,914
Gold Earned
23,608
152
Minions Killed
114
10
Camps Cleared
2
687,366
Distance Traveled
661,441
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,148
762
96
8
5
209,659
4
W
Ymir
9,134
761
19
2
1
227,049
2
L
Sobek
7,289
607
31
3
0
223,753
8
L
Vulcan
8,740
728
47
4
0
242,180
6
W
Bastet
8,632
719
37
3
4
250,658
2
L
Hou Yi
7,579
632
36
3
2
195,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role