Player Matchup

Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Asurne
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 53L
1,582 Elo+
Solo
Ra
Ra
Lyly_Andy
Ra
Level 8
God Stats
1W - 4L
1,278 SR
Queue Stats
4W - 11L
1,217 Elo+
Solo
Cabrakan
Cabrakan
icesplendor
Cabrakan
Level 45
God Stats
5W - 5L
1,233 SR
Queue Stats
67W - 86L
1,374 Elo+
Solo
Janus
Janus
sayTTplz
Janus
Level 148
God Stats
3W - 3L
1,454 SR
Queue Stats
16W - 23L
1,465 Elo+
Solo
Team Averages
Level 53
1,393 SR
1,428 Elo+

VS

Team Averages
Level 90
1,459 SR
1,478 Elo+
Ah Puch
Ah Puch
Avenflame
Ah Puch
Level 107
God Stats
0W - 2L
1,148 SR
Queue Stats
42W - 39L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Stay_Lyftd405
Danzaburou
Level 127
God Stats
2W - 1L
1,626 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Terra
Terra
Wavy Soo Saucy
Terra
Level 120
God Stats
1W - 4L
1,469 SR
Queue Stats
32W - 45L
1,620 Elo+
Party 1
Yemoja
Yemoja
gabrypaixao
Yemoja
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,231 Elo+
Solo
Arachne
Arachne
maymay60
Arachne
Level 77
God Stats
4W - 5L
1,553 SR
Queue Stats
42W - 39L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 1 / 16
12,978
763
21,779
11,728
6,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Asurne
Mulan
20
16 / 2 / 13
14,475
851
31,403
26,510
28,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
1 / 2 / 17
11,664
686
6,734
7,017
3,150
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
icesplendor
Cabrakan
19
4 / 0 / 18
12,534
737
9,144
17,609
20,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
sayTTplz
Janus
20
8 / 7 / 17
13,233
778
19,627
13,376
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Avenflame
Ah Puch
18
2 / 9 / 6
11,279
663
15,478
21,012
7,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Stay_Lyftd405
Danzaburou
20
2 / 5 / 3
12,147
715
8,625
14,820
6,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 3
11,580
681
13,055
24,001
29,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
19
1 / 7 / 2
12,009
706
1,906
20,340
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
maymay60
Arachne
19
5 / 7 / 3
12,122
713
12,000
25,465
9,777
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
29
35
Kills
12
12
Deaths
36
81
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
16
14
W
Mulan
Asurne
Mulan
16
2
13
11.25
L
Ah Puch
Avenflame
Ah Puch
2
9
6
0.56
W
1
2
17
4.75
L
Danzaburou
Stay_Lyftd405
Danzaburou
2
5
3
0.7
L
2
8
3
0.44
L
Yemoja
1
7
2
0.29
W
Cabrakan
icesplendor
Cabrakan
4
0
18
13
L
Arachne
maymay60
Arachne
5
7
3
0.93
W
Janus
sayTTplz
Janus
8
7
17
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,687
Damage
51,064
76,240
Taken
105,638
64,894
Mitigated
76,470
27,806
Healing
21,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,779
6,433
0
3,661
11,728
6,461
2,772
6,060
5,491
0
70,367
W
Mulan
Asurne
Mulan
31,403
5,665
440
12,395
26,510
28,757
0
8,860
17,188
3,019
70,621
L
Ah Puch
Avenflame
Ah Puch
15,478
311
302
4,633
21,012
7,995
138
5,960
14,681
38,922
0
W
6,734
371
3,979
2,132
7,017
3,150
1,196
2,574
4,287
34,264
0
L
Danzaburou
Stay_Lyftd405
Danzaburou
8,625
1,883
0
1,518
14,820
6,180
1,315
6,158
8,450
0
47,648
L
13,055
739
1,341
4,235
24,001
29,094
172
10,071
13,544
27,106
0
L
Yemoja
1,906
827
722
1,249
20,340
23,424
263
7,693
12,489
24,442
0
W
Cabrakan
icesplendor
Cabrakan
9,144
733
0
2,433
17,609
20,950
1,533
6,900
10,328
24,124
0
L
Arachne
maymay60
Arachne
12,000
7,316
694
7,144
25,465
9,777
412
6,554
18,310
0
39,825
W
Janus
sayTTplz
Janus
19,627
1,572
1,095
1,671
13,376
5,576
839
4,673
8,507
53,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,884
Gold Earned
59,137
373
Minions Killed
287
0
Camps Cleared
0
1,656,284
Distance Traveled
1,423,356
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,978
763
109
6
0
332,229
3
W
Mulan
14,475
851
95
6
0
370,694
2
L
Ah Puch
11,279
663
52
3
0
283,349
0
W
Ra
11,664
686
71
4
0
333,807
4
L
Danzaburou
12,147
715
75
4
0
273,456
5
L
Terra
11,580
681
46
3
0
312,467
2
L
Yemoja
12,009
706
52
3
0
217,414
2
W
Cabrakan
12,534
737
29
2
0
304,888
1
L
Arachne
12,122
713
62
4
0
336,670
1
W
Janus
13,233
778
69
4
0
314,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role