Player Matchup

Mulan
Mulan
BakedtoaStake
Mulan
Level 143
God Stats
4W - 4L
1,614 SR
Queue Stats
227W - 268L
1,440 Elo+
Party 1
Arachne
Arachne
BolmKLAUS
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,760 Elo+
Solo
Izanami
Izanami
Liquid_Sorrow96
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,412 Elo+
Solo
Ymir
Ymir
TheWitchyKitty
Ymir
Level 127
God Stats
20W - 32L
1,391 SR
Queue Stats
225W - 271L
1,438 Elo+
Party 1
Discordia
Discordia
jhughes
Discordia
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 32L
1,255 Elo+
Solo
Team Averages
Level 127
1,501 SR
1,461 Elo+

VS

Team Averages
Level 61
1,554 SR
1,448 Elo+
Ah Puch
Ah Puch
Cody1sDaBomb
Ah Puch
Level 108
God Stats
1W - 1L
1,297 SR
Queue Stats
7W - 8L
1,372 Elo+
Solo
Nemesis
Nemesis
FightinvChicken
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,349 Elo+
Solo
Kukulkan
Kukulkan
Padrexico
Kukulkan
Level 27
God Stats
2W - 3L
1,656 SR
Queue Stats
23W - 21L
1,653 Elo+
Solo
Medusa
Medusa
Ranger20SF
Medusa
Level 85
God Stats
9W - 10L
1,583 SR
Queue Stats
318W - 342L
1,534 Elo+
Solo
Ganesha
Ganesha
sc0undr3l
Ganesha
Level 15
God Stats
3W - 3L
1,734 SR
Queue Stats
14W - 35L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 10
11,507
719
7,515
20,164
23,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
BolmKLAUS
Arachne
20
9 / 5 / 7
13,193
825
17,166
18,426
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 1 / 8
13,285
830
15,010
11,140
4,214
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 9 / 8
10,769
673
6,935
20,671
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
jhughes
Discordia
18
2 / 8 / 5
11,012
688
4,644
13,080
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cody1sDaBomb
Ah Puch
20
8 / 2 / 10
13,128
821
18,572
7,991
4,014
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 5 / 13
13,482
843
11,615
15,716
12,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Padrexico
Kukulkan
20
8 / 4 / 15
13,100
819
20,166
12,661
7,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ranger20SF
Medusa
20
5 / 3 / 8
12,256
766
11,178
9,144
4,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
sc0undr3l
Ganesha
19
0 / 5 / 25
12,495
781
10,288
19,750
23,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
19
Kills
31
31
Deaths
19
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
8
10
0.88
L
Arachne
BolmKLAUS
Arachne
9
5
7
2.5
W
Ah Puch
Cody1sDaBomb
Ah Puch
8
2
10
6.5
W
10
5
13
3.3
L
5
1
8
9
W
Kukulkan
Padrexico
Kukulkan
8
4
15
3.88
W
Medusa
Ranger20SF
Medusa
5
3
8
3
L
1
9
8
0.56
L
Discordia
jhughes
Discordia
2
8
5
0.56
W
Ganesha
sc0undr3l
Ganesha
0
5
25
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,270
Damage
71,819
83,481
Taken
65,262
50,519
Mitigated
52,514
15,326
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,515
569
0
2,190
20,164
23,255
248
10,157
9,764
0
30,325
L
Arachne
BolmKLAUS
Arachne
17,166
11,812
0
5,335
18,426
5,814
0
9,960
8,397
0
43,133
W
Ah Puch
Cody1sDaBomb
Ah Puch
18,572
1,078
0
2,916
7,991
4,014
735
1,596
6,355
53,857
0
W
11,615
5,210
0
3,827
15,716
12,292
736
3,032
12,398
0
33,827
L
15,010
10,371
0
5,307
11,140
4,214
3,564
5,812
5,246
0
74,692
W
Kukulkan
Padrexico
Kukulkan
20,166
2,091
0
2,481
12,661
7,441
3,091
1,171
11,402
72,105
0
W
Medusa
Ranger20SF
Medusa
11,178
3,499
311
982
9,144
4,913
1,714
1,357
7,699
0
60,000
L
6,935
137
0
625
20,671
13,679
384
13,022
7,500
25,225
0
L
Discordia
jhughes
Discordia
4,644
62
672
1,197
13,080
3,557
785
9,688
3,345
20,651
0
W
Ganesha
sc0undr3l
Ganesha
10,288
349
538
5,006
19,750
23,854
161
4,024
15,217
24,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
64,461
335
Minions Killed
373
0
Camps Cleared
0
1,434,579
Distance Traveled
1,534,042
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,507
719
50
3
0
260,708
0
L
Arachne
13,193
825
54
3
0
329,513
1
W
Ah Puch
13,128
821
79
5
0
321,913
1
W
Nemesis
13,482
843
51
3
0
281,799
2
L
Izanami
13,285
830
129
8
0
307,662
1
W
Kukulkan
13,100
819
132
8
0
323,679
5
W
Medusa
12,256
766
110
7
0
304,651
0
L
Ymir
10,769
673
54
3
0
267,100
0
L
Discordia
11,012
688
48
3
0
269,596
0
W
Ganesha
12,495
781
1
0
0
302,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role