Player Matchup

Charybdis
Charybdis
NewSwagger990
Charybdis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,226 Elo+
Solo
Hades
Hades
SinfulVeil
Hades
Level 48
God Stats
0W - 2L
1,352 SR
Queue Stats
12W - 18L
1,601 Elo+
Party 1
Set
Set
TooCool2Lose007
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,591 Elo+
Solo
Cerberus
Cerberus
robotpanda13
Cerberus
Level 15
God Stats
2W - 1L
1,559 SR
Queue Stats
32W - 39L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
themightychamp21
Gilgamesh
Level 22
God Stats
16W - 16L
1,573 SR
Queue Stats
328W - 307L
1,630 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,475 Elo+

VS

Team Averages
Level 112
1,524 SR
1,475 Elo+
Scylla
Scylla
CherryDreamz381
Scylla
Level 92
God Stats
101W - 161L
1,372 SR
Queue Stats
102W - 164L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
M-EZ_
Gilgamesh
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
140W - 151L
1,552 Elo+
Solo
Ullr
Ullr
XARTIBUMON777
Ullr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 76L
1,506 Elo+
Party 2
Atlas
Atlas
gustavo13e15
Atlas
Level 28
God Stats
9W - 7L
1,482 SR
Queue Stats
44W - 67L
1,447 Elo+
Party 2
Thanatos
Thanatos
reneq
Thanatos
Level 155
God Stats
12W - 12L
1,768 SR
Queue Stats
82W - 104L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NewSwagger990
Charybdis
14
2 / 5 / 2
8,603
717
2,790
8,082
2,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
15
3 / 8 / 4
8,637
720
12,985
14,439
9,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 0
7,533
628
3,967
7,747
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
robotpanda13
Cerberus
16
3 / 3 / 5
9,206
767
9,358
17,683
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
14
0 / 4 / 3
8,161
680
8,405
16,434
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,042
754
9,131
5,470
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
M-EZ_
Gilgamesh
16
6 / 2 / 14
10,080
840
11,729
13,122
9,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 4 / 9
9,295
775
11,831
10,573
3,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 12
8,410
701
3,837
8,230
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
reneq
Thanatos
19
11 / 0 / 12
10,657
888
17,356
10,210
5,557
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
25
25
Deaths
9
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Gilgamesh
M-EZ_
Gilgamesh
6
2
14
6.5
L
Charybdis
NewSwagger990
Charybdis
2
5
2
0.6
L
Hades
3
8
4
0.63
L
1
5
0
0.2
W
5
4
9
2.38
W
1
1
12
7
W
Thanatos
reneq
Thanatos
11
0
12
17
L
Cerberus
robotpanda13
Cerberus
3
3
5
1.83
L
Gilgamesh
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,505
Damage
53,884
64,385
Taken
47,605
42,103
Mitigated
26,705
12,291
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,131
1,010
178
1,243
5,470
1,427
448
2,266
3,041
36,412
0
W
Gilgamesh
M-EZ_
Gilgamesh
11,729
2,695
1,625
2,137
13,122
9,783
0
4,398
8,469
4,362
27,805
L
Charybdis
NewSwagger990
Charybdis
2,790
1,433
0
6
8,082
2,132
833
1,686
6,356
0
16,173
L
Hades
12,985
1,163
272
2,554
14,439
9,882
23
2,902
11,428
27,595
0
L
3,967
2,167
0
831
7,747
3,819
0
1,663
5,924
0
13,644
W
11,831
4,915
0
791
10,573
3,814
2,336
5,258
5,065
0
38,302
W
3,837
1,569
0
1,961
8,230
6,124
0
5,334
2,782
9,263
0
W
Thanatos
reneq
Thanatos
17,356
4,832
0
11,106
10,210
5,557
0
4,551
5,659
0
41,873
L
Cerberus
robotpanda13
Cerberus
9,358
622
469
3,744
17,683
18,238
0
3,825
13,664
27,700
0
L
Gilgamesh
8,405
2,094
627
3,788
16,434
8,032
0
4,296
12,078
0
24,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
47,484
171
Minions Killed
230
0
Camps Cleared
0
1,043,376
Distance Traveled
1,081,166
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,042
754
67
6
0
223,494
1
W
Gilgamesh
10,080
840
43
4
0
250,562
3
L
Charybdis
8,603
717
34
3
0
202,773
2
L
Hades
8,637
720
37
3
0
211,992
0
L
Set
7,533
628
23
2
0
180,810
1
W
Ullr
9,295
775
54
5
0
218,714
4
W
Atlas
8,410
701
9
1
0
110,877
0
W
Thanatos
10,657
888
57
5
0
277,519
3
L
Cerberus
9,206
767
48
4
0
235,080
0
L
Gilgamesh
8,161
680
29
2
0
212,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role