Player Matchup

Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond I
 
Hercules
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Diamond I
PNGMK
Chronos
Diamond I
Level 160
God Stats
26W - 2L
2,077 SR
Queue Stats
53W - 8L
2,548 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,692 SR
1,849 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,492 SR
1,642 MMR
Chaac
Chaac
Gold III
HEZTYR
Chaac
Gold III
Level 102
God Stats
3W - 7L
1,531 SR
Queue Stats
28W - 37L
1,706 MMR
Solo
Raijin
Raijin
Gold II
barkisehol
Raijin
Gold II
Level 144
God Stats
3W - 6L
1,447 SR
Queue Stats
85W - 86L
1,674 MMR
Solo
Geb
Geb
Gold IV
buhtl11
Geb
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 0 / 15
9,008
901
8,781
9,340
10,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
 
Hercules
13
8 / 0 / 8
8,896
890
9,744
9,041
10,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
PNGMK
Chronos
14
8 / 0 / 9
9,041
904
11,183
6,971
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ah Muzen CabThothFenrirBastetAchilles

VS

Bans
ZeusHorusGilgameshGuan YuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HEZTYR
Chaac
10
0 / 4 / 0
6,331
633
5,673
10,202
5,036
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
barkisehol
Raijin
9
0 / 10 / 0
6,154
615
3,027
11,982
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Geb
8
0 / 6 / 0
6,233
623
3,483
14,184
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
20
Kills
0
0
Deaths
20
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
15
11.5
W
Hercules
 
Hercules
8
0
8
12
L
Chaac
HEZTYR
Chaac
0
4
0
0
W
Chronos
PNGMK
Chronos
8
0
9
12.5
L
Raijin
barkisehol
Raijin
0
10
0
0
L
Geb
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
12,183
25,352
Taken
36,368
23,692
Mitigated
17,307
10,911
Healing
4,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,781
3,222
1,005
3,238
9,340
10,207
91
2,517
6,823
22,972
0
W
Hercules
 
Hercules
9,744
3,257
0
3,924
9,041
10,230
382
2,252
6,789
0
22,215
L
Chaac
HEZTYR
Chaac
5,673
186
91
2,002
10,202
5,036
34
2,841
7,361
0
23,920
W
Chronos
PNGMK
Chronos
11,183
5,246
0
2,744
6,971
3,255
2,648
2,214
4,757
43,546
4,130
L
Raijin
barkisehol
Raijin
3,027
164
0
565
11,982
3,266
0
8,153
3,770
21,153
0
L
Geb
3,483
256
71
2,000
14,184
9,005
0
8,137
6,047
8,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,945
Gold Earned
18,718
132
Minions Killed
88
9
Camps Cleared
1
664,826
Distance Traveled
550,893
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,008
901
18
2
1
217,694
3
W
Hercules
8,896
890
24
2
3
228,191
0
L
Chaac
6,331
633
32
3
0
202,113
4
W
Chronos
9,041
904
90
9
5
218,941
4
L
Raijin
6,154
615
47
5
1
158,525
2
L
Geb
6,233
623
9
1
0
190,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role