Player Matchup

Chaac
Chaac
BlackSkrullSKole
Chaac
Level 85
God Stats
1W - 5L
1,500 SR
Queue Stats
388W - 427L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
C0rvo Attano
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,438 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CouchKing422
Ah Muzen Cab
Level 88
God Stats
7W - 10L
1,438 SR
Queue Stats
479W - 510L
1,435 Elo+
Party 1
Thoth
Thoth
Psycadelic16
Thoth
Level 80
God Stats
4W - 5L
1,601 SR
Queue Stats
217W - 224L
1,542 Elo+
Solo
Cerberus
Cerberus
Sup3rSniper MC
Cerberus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 255L
1,509 Elo+
Party 3
Team Averages
Level 87
1,508 SR
1,471 Elo+

VS

Team Averages
Level 94
1,551 SR
1,510 Elo+
Nu Wa
Nu Wa
LiveKnot8275362
Nu Wa
Level 61
God Stats
17W - 10L
1,665 SR
Queue Stats
307W - 250L
1,548 Elo+
Solo
Ganesha
Ganesha
MarkyMooo
Ganesha
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 223L
1,474 Elo+
Party 2
Jing Wei
Jing Wei
SnakeHead_VN
Jing Wei
Level 95
God Stats
6W - 11L
1,370 SR
Queue Stats
123W - 128L
1,508 Elo+
Solo
Vamana
Vamana
SoulC4tcher7
Vamana
Level 99
God Stats
2W - 0L
1,720 SR
Queue Stats
165W - 164L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
disaster1245
Ao Kuang
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 226L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,402
494
9,242
18,481
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
C0rvo Attano
Tsukuyomi
14
7 / 6 / 3
8,862
521
8,914
13,604
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
CouchKing422
Ah Muzen Cab
15
2 / 4 / 2
8,645
509
10,704
11,193
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 4
6,281
369
2,934
6,782
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
14
1 / 2 / 0
8,490
499
6,161
13,204
15,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
9,063
533
11,936
10,400
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
MarkyMooo
Ganesha
15
2 / 1 / 11
9,900
582
7,343
10,459
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
SnakeHead_VN
Jing Wei
17
6 / 2 / 1
10,875
640
6,709
9,658
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
16
3 / 0 / 2
9,537
561
8,722
11,702
10,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
disaster1245
Ao Kuang
18
11 / 4 / 2
10,690
629
12,445
16,925
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
23
23
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Tsukuyomi
C0rvo Attano
Tsukuyomi
7
6
3
1.42
L
Ah Muzen Cab
CouchKing422
Ah Muzen Cab
2
4
2
0.75
W
1
6
11
1.08
W
Ganesha
MarkyMooo
Ganesha
2
1
11
7.5
L
0
5
4
0.4
W
Jing Wei
SnakeHead_VN
Jing Wei
6
2
1
3.25
W
Vamana
3
0
2
4
L
Cerberus
1
2
0
0.5
W
Ao Kuang
disaster1245
Ao Kuang
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
47,155
63,264
Taken
59,144
35,443
Mitigated
33,302
16,580
Healing
19,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,242
2,238
0
5,457
18,481
10,352
0
10,992
7,203
10,766
38,419
L
Tsukuyomi
C0rvo Attano
Tsukuyomi
8,914
1,660
0
1,920
13,604
4,579
0
7,977
5,433
0
49,719
L
Ah Muzen Cab
CouchKing422
Ah Muzen Cab
10,704
5,266
0
3,140
11,193
3,633
0
3,364
7,755
0
63,630
W
11,936
3,088
0
1,686
10,400
3,292
2,594
2,270
8,130
46,611
0
W
Ganesha
MarkyMooo
Ganesha
7,343
1,333
0
2,863
10,459
9,609
0
668
9,540
42,471
0
L
2,934
238
0
835
6,782
1,640
0
4,671
1,979
24,261
0
W
Jing Wei
SnakeHead_VN
Jing Wei
6,709
4,575
0
3,425
9,658
3,140
890
196
9,462
0
75,080
W
Vamana
8,722
4,670
0
2,661
11,702
10,560
0
5,552
6,150
0
52,281
L
Cerberus
6,161
1,114
0
5,228
13,204
15,239
0
3,968
9,170
50,405
0
W
Ao Kuang
disaster1245
Ao Kuang
12,445
4,485
0
9,242
16,925
6,701
0
2,283
14,363
61,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
50,065
465
Minions Killed
526
0
Camps Cleared
0
1,430,832
Distance Traveled
1,594,565
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,402
494
82
5
0
303,964
5
L
Tsukuyomi
8,862
521
81
5
0
329,755
4
L
Ah Muzen Cab
8,645
509
124
7
0
330,526
2
W
Nu Wa
9,063
533
84
5
0
287,109
4
W
Ganesha
9,900
582
18
1
0
342,602
2
L
Thoth
6,281
369
38
2
0
188,535
2
W
Jing Wei
10,875
640
198
12
0
329,992
0
W
Vamana
9,537
561
106
6
0
301,106
6
L
Cerberus
8,490
499
140
8
0
278,052
1
W
Ao Kuang
10,690
629
120
7
0
333,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role