Player Matchup

Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
AndresCG13
Sun Wukong
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,409 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
HEЯ0
Tsukuyomi
Gold III
Level 160
God Stats
6W - 4L
1,701 SR
Queue Stats
157W - 142L
1,500 MMR
Solo
Eset
Eset
Gold IV
IWillAlwaysThrow
Eset
Gold IV
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
269W - 278L
1,387 MMR
Solo
Hou Yi
Hou Yi
Gold III
RecklessResolve
Hou Yi
Gold III
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 16L
1,741 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,540 SR
1,507 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,468 SR
1,451 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
Fifftycali
Medusa
Gold I
Level 158
God Stats
30W - 32L
1,510 SR
Queue Stats
645W - 649L
1,558 MMR
Solo
Geb
Geb
Silver III
Jormack
Geb
Silver III
Level 135
God Stats
0W - 1L
1,560 SR
Queue Stats
10W - 7L
1,444 MMR
Solo
Loki
Loki
Silver III
julian1517
Loki
Silver III
Level 148
God Stats
3W - 9L
1,272 SR
Queue Stats
88W - 102L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 11
8,703
580
3,605
11,542
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
AndresCG13
Sun Wukong
14
2 / 4 / 5
8,557
570
5,321
12,219
6,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
HEЯ0
Tsukuyomi
18
9 / 2 / 6
10,350
690
11,714
12,413
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 4 / 3
9,615
641
10,425
10,474
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 4
9,528
635
8,082
9,968
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SolArachneCharybdisFenrir

VS

Bans
CliodhnaDanzaburouGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 8 / 1
8,748
583
9,079
10,850
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
 
Bellona
13
4 / 5 / 2
8,717
581
10,132
14,035
13,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Fifftycali
Medusa
14
2 / 5 / 1
8,744
583
9,043
11,556
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
9
0 / 3 / 2
6,481
432
4,074
9,600
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 5 / 0
7,111
474
2,869
8,094
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
26
Kills
11
12
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
11
8.5
L
Agni
 
Agni
3
8
1
0.44
L
Bellona
 
Bellona
4
5
2
1
W
Sun Wukong
AndresCG13
Sun Wukong
2
4
5
1.13
L
Medusa
Fifftycali
Medusa
2
5
1
0.5
W
Tsukuyomi
HEЯ0
Tsukuyomi
9
2
6
6
W
8
4
3
2.38
L
Geb
0
3
2
0.33
W
4
1
4
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
35,197
56,616
Taken
54,135
27,408
Mitigated
26,378
16,319
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,605
791
0
1,816
11,542
9,241
194
2,256
9,286
21,879
0
L
Agni
 
Agni
9,079
637
0
603
10,850
2,785
0
6,082
4,768
41,948
0
L
Bellona
 
Bellona
10,132
4,858
0
3,736
14,035
13,151
256
3,666
10,369
308
51,942
W
Sun Wukong
AndresCG13
Sun Wukong
5,321
799
0
3,014
12,219
6,555
636
1,669
10,550
4,852
44,112
L
Medusa
Fifftycali
Medusa
9,043
4,584
0
2,812
11,556
2,743
0
2,162
9,394
0
53,996
W
Tsukuyomi
HEЯ0
Tsukuyomi
11,714
3,817
0
4,607
12,413
5,386
0
2,214
10,199
0
86,176
W
10,425
1,101
481
2,212
10,474
3,190
0
5,696
4,778
61,121
0
L
Geb
4,074
624
0
1,323
9,600
4,578
0
2,340
7,260
12,544
1,572
W
8,082
3,219
0
4,189
9,968
3,036
0
1,531
8,437
0
71,325
L
2,869
940
0
1,342
8,094
3,121
0
779
7,315
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
39,801
524
Minions Killed
379
0
Camps Cleared
0
1,541,346
Distance Traveled
1,230,881
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,703
580
41
3
0
306,137
6
L
Agni
8,748
583
78
5
0
246,273
4
L
Bellona
8,717
581
109
7
0
267,293
5
W
Sun Wukong
8,557
570
96
6
0
316,465
1
L
Medusa
8,744
583
100
7
0
262,561
3
W
Tsukuyomi
10,350
690
129
9
0
358,352
1
W
Eset
9,615
641
124
8
0
266,276
5
L
Geb
6,481
432
15
1
0
257,284
6
W
Hou Yi
9,528
635
134
9
0
294,116
5
L
Loki
7,111
474
77
5
0
197,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role