Player Matchup

Mulan
Mulan
Gold II
MakaXBlackstar
Mulan
Gold II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 217L
1,596 MMR
Solo
Sol
Sol
Gold I
Seahawker562
Sol
Gold I
Level 160
God Stats
16W - 13L
1,680 SR
Queue Stats
932W - 938L
1,654 MMR
Solo
Artemis
Artemis
Platinum I
blu22q
Artemis
Platinum I
Level 126
God Stats
2W - 2L
1,773 SR
Queue Stats
193W - 191L
1,961 MMR
Party 1
Atlas
Atlas
Platinum III
kingkow101
Atlas
Platinum III
Level 157
God Stats
6W - 9L
1,460 SR
Queue Stats
197W - 191L
1,961 MMR
Solo
Da Ji
Da Ji
Platinum III
Аrjay
Da Ji
Platinum III
Level 160
God Stats
3W - 12L
1,394 SR
Queue Stats
489W - 476L
1,841 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,562 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,448 SR
1,807 MMR
Osiris
Osiris
Platinum I
Agümon
Osiris
Platinum I
Level 52
God Stats
8W - 7L
1,558 SR
Queue Stats
82W - 68L
1,929 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Astralopitecus9
Erlang Shen
Platinum V
Level 159
God Stats
3W - 4L
1,258 SR
Queue Stats
335W - 343L
1,732 MMR
Solo
Agni
Agni
Diamond V
NicoleJJ2
Agni
Diamond V
Level 146
God Stats
7W - 8L
1,674 SR
Queue Stats
164W - 155L
2,009 MMR
Solo
Geb
Geb
Silver I
SuperStupedlif
Geb
Silver I
Level 138
God Stats
2W - 0L
1,653 SR
Queue Stats
13W - 9L
1,590 MMR
Solo
Neith
Neith
Platinum IV
ZorroArtico99
Neith
Platinum IV
Level 156
God Stats
86W - 102L
1,098 SR
Queue Stats
559W - 566L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
11,755
435
8,227
21,074
16,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 1 / 10
13,593
503
16,882
19,481
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
blu22q
Artemis
20
4 / 3 / 3
13,636
505
10,522
16,493
6,471
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
17
3 / 3 / 13
12,391
459
8,849
19,685
20,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
Аrjay
Da Ji
20
6 / 5 / 13
13,143
487
14,903
18,070
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CliodhnaLokiChaac

VS

Bans
KhepriBastetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Agümon
Osiris
20
4 / 5 / 6
15,617
578
16,885
23,592
19,396
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Astralopitecus9
Erlang Shen
19
7 / 6 / 4
14,187
525
10,765
28,441
26,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
20
3 / 1 / 6
15,781
584
21,145
8,721
3,212
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 6 / 9
11,143
413
6,625
19,491
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 5
14,987
555
15,000
16,801
4,900
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
50
22
Kills
20
20
Deaths
22
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
Agümon
Osiris
4
5
6
1.4
W
Erlang Shen
Astralopitecus9
Erlang Shen
7
6
4
1.5
L
2
8
8
0.75
W
Agni
3
1
6
6
L
7
1
10
12
W
1
6
9
0.92
W
5
4
5
1.88
L
Artemis
blu22q
Artemis
4
3
3
1.83
L
Atlas
3
3
13
3.17
L
Da Ji
Аrjay
Da Ji
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,383
Damage
70,420
94,803
Taken
97,046
56,360
Mitigated
73,296
23,293
Healing
33,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Agümon
Osiris
16,885
6,248
0
8,009
23,592
19,396
738
8,138
15,454
0
144,966
W
Erlang Shen
Astralopitecus9
Erlang Shen
10,765
4,979
252
10,317
28,441
26,229
1,502
8,195
20,211
292
98,208
L
8,227
1,148
0
3,036
21,074
16,618
128
5,594
15,233
8,292
48,648
W
Agni
21,145
473
0
3,024
8,721
3,212
1,812
2,957
5,764
137,955
1,971
L
16,882
4,094
0
8,273
19,481
5,652
1,174
9,473
9,910
118,113
0
W
6,625
582
0
3,794
19,491
19,559
0
6,734
12,199
19,198
0
W
15,000
6,563
0
7,693
16,801
4,900
2,914
4,834
10,736
0
125,183
L
Artemis
blu22q
Artemis
10,522
4,302
0
7,967
16,493
6,471
142
3,524
12,731
0
113,222
L
Atlas
8,849
2,769
1,110
2,690
19,685
20,822
0
4,590
14,819
40,897
0
L
Da Ji
Аrjay
Da Ji
14,903
4,734
0
217
18,070
6,797
48
3,780
14,232
0
99,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,518
Gold Earned
71,715
663
Minions Killed
756
0
Camps Cleared
0
2,600,945
Distance Traveled
2,736,048
44
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,617
578
196
7
0
603,424
7
W
Erlang Shen
14,187
525
127
5
0
523,219
11
L
Mulan
11,755
435
119
4
0
443,584
4
W
Agni
15,781
584
221
8
0
567,964
10
L
Sol
13,593
503
186
7
0
526,477
10
W
Geb
11,143
413
15
1
0
570,382
12
W
Neith
14,987
555
197
7
0
471,059
0
L
Artemis
13,636
505
172
6
0
487,001
8
L
Atlas
12,391
459
52
2
0
547,858
16
L
Da Ji
13,143
487
134
5
0
596,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role