Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Capta1nCr0ss
Persephone
Level 143
God Stats
2W - 4L
1,686 SR
Queue Stats
126W - 126L
1,635 Elo+
Solo
Ne Zha
Ne Zha
Demauniks
Ne Zha
Level 88
God Stats
40W - 48L
1,683 SR
Queue Stats
509W - 472L
1,634 Elo+
Solo
Fenrir
Fenrir
Ruthvin
Fenrir
Level 158
God Stats
5W - 4L
1,325 SR
Queue Stats
581W - 559L
1,530 Elo+
Solo
Atlas
Atlas
akedr
Atlas
Level 101
God Stats
10W - 9L
1,640 SR
Queue Stats
47W - 40L
1,638 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,587 Elo+

VS

Team Averages
Level 131
1,404 SR
1,623 Elo+
Skadi
Skadi
Catalinawolf
Skadi
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
151W - 146L
1,618 Elo+
Party 1
Chaac
Chaac
CrystalReaper
Chaac
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Ishlovek
Hun Batz
Level 157
God Stats
2W - 0L
1,241 SR
Queue Stats
84W - 64L
1,754 Elo+
Party 1
Fafnir
Fafnir
ItsBossBear
Fafnir
Level 89
God Stats
2W - 1L
1,281 SR
Queue Stats
33W - 26L
1,616 Elo+
Solo
Ra
Ra
bercelius
Ra
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
355W - 372L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
2 / 6 / 4
12,108
526
11,521
16,498
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Capta1nCr0ss
Persephone
17
2 / 7 / 4
11,787
512
14,971
16,513
3,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Demauniks
Ne Zha
13
2 / 5 / 2
9,157
398
4,117
14,553
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Ruthvin
Fenrir
16
5 / 8 / 5
11,016
479
12,590
26,752
18,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
akedr
Atlas
19
6 / 7 / 0
12,346
537
18,907
23,245
21,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 8
14,566
633
22,570
19,854
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 5
13,689
595
8,170
17,734
20,035
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Ishlovek
Hun Batz
20
9 / 4 / 5
14,399
626
18,628
20,381
9,308
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
19
4 / 2 / 17
14,226
619
9,464
20,007
33,107
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 4 / 11
13,812
601
15,060
13,637
6,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
17
Kills
33
33
Deaths
17
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
6
4
0.67
L
Persephone
Capta1nCr0ss
Persephone
2
7
4
0.57
W
9
3
8
4.33
W
5
4
5
1.88
L
Ne Zha
Demauniks
Ne Zha
2
5
2
0.6
W
Hun Batz
Ishlovek
Hun Batz
9
4
5
2.88
W
Fafnir
4
2
17
6.25
L
Fenrir
Ruthvin
Fenrir
5
8
5
0.94
L
Atlas
akedr
Atlas
6
7
0
0.86
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,106
Damage
73,892
97,561
Taken
91,613
53,781
Mitigated
79,093
18,870
Healing
33,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,521
4,502
0
2,436
16,498
5,433
0
3,205
13,235
0
91,470
L
Persephone
Capta1nCr0ss
Persephone
14,971
1,571
0
3,542
16,513
3,394
0
4,724
11,640
89,795
0
W
22,570
12,490
0
7,699
19,854
10,157
4,722
2,794
16,432
0
131,915
W
8,170
434
0
4,298
17,734
20,035
831
8,413
8,934
328
69,338
L
Ne Zha
Demauniks
Ne Zha
4,117
940
0
4,208
14,553
4,861
0
4,152
10,205
0
48,576
W
Hun Batz
Ishlovek
Hun Batz
18,628
8,931
0
1,965
20,381
9,308
1,819
7,769
12,310
0
127,753
W
Fafnir
9,464
2,189
3,868
6,681
20,007
33,107
279
6,553
12,861
27,898
2,297
L
Fenrir
Ruthvin
Fenrir
12,590
3,058
233
5,210
26,752
18,300
0
7,740
17,777
0
51,068
L
Atlas
akedr
Atlas
18,907
4,836
0
3,241
23,245
21,793
0
3,926
19,201
84,529
0
W
15,060
1,170
5,063
4,188
13,637
6,486
1,474
7,250
6,273
119,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,414
Gold Earned
70,692
629
Minions Killed
702
0
Camps Cleared
0
1,922,879
Distance Traveled
2,319,515
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,108
526
161
7
0
434,169
5
L
Persephone
11,787
512
169
7
0
374,941
3
W
Skadi
14,566
633
175
8
0
432,043
4
W
Chaac
13,689
595
144
6
0
455,665
2
L
Ne Zha
9,157
398
89
4
0
328,437
8
W
Hun Batz
14,399
626
155
7
0
524,261
1
W
Fafnir
14,226
619
38
2
0
456,199
7
L
Fenrir
11,016
479
54
2
0
410,321
5
L
Atlas
12,346
537
156
7
0
375,011
2
W
Ra
13,812
601
190
8
0
451,347
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role