Player Matchup

Artemis
Artemis
GonielM
Artemis
Level 59
God Stats
4W - 6L
1,251 SR
Queue Stats
41W - 47L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
Inventor978
Nu Wa
Level 48
God Stats
2W - 0L
1,303 SR
Queue Stats
62W - 36L
1,706 Elo+
Solo
Pele
Pele
JulesPoseidon
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
hommefort
Amaterasu
Level 41
God Stats
1W - 2L
1,294 SR
Queue Stats
107W - 103L
1,609 Elo+
Party 1
Bacchus
Bacchus
zMashle
Bacchus
Level 24
God Stats
10W - 7L
1,740 SR
Queue Stats
38W - 45L
1,533 Elo+
Party 2
Team Averages
Level 60
1,418 SR
1,602 Elo+

VS

Team Averages
Level 53
1,551 SR
1,546 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NicoS3000
Aphrodite
Level 42
God Stats
4W - 3L
1,754 SR
Queue Stats
4W - 10L
1,731 Elo+
Solo
Zhong Kui
Zhong Kui
iinBo
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GonielM
Artemis
9
7 / 1 / 1
6,141
768
5,387
3,968
909
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 5
5,929
741
4,054
2,080
602
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 0 / 1
5,895
737
3,289
3,914
1,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
hommefort
Amaterasu
10
1 / 0 / 2
5,698
712
2,974
5,732
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
zMashle
Bacchus
7
1 / 1 / 8
5,164
646
1,780
4,805
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 4 / 2
3,991
499
1,067
5,030
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
 
Loki
6
0 / 2 / 2
3,845
481
1,246
3,672
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
 
Atlas
5
0 / 3 / 0
3,627
453
2,490
5,106
3,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
NicoS3000
Aphrodite
5
2 / 4 / 0
4,196
525
1,406
4,375
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
iinBo
Zhong Kui
8
0 / 4 / 0
4,311
539
1,647
6,489
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
2
2
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
2
0.25
L
Loki
 
Loki
0
2
2
0.5
L
Atlas
 
Atlas
0
3
0
0
W
Artemis
GonielM
Artemis
7
1
1
7.5
W
3
0
5
5.5
W
5
0
1
5.5
L
Aphrodite
NicoS3000
Aphrodite
2
4
0
0.5
W
Amaterasu
hommefort
Amaterasu
1
0
2
2
L
Zhong Kui
iinBo
Zhong Kui
0
4
0
0
W
Bacchus
zMashle
Bacchus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
7,856
20,499
Taken
24,672
7,541
Mitigated
9,958
6,983
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,067
779
0
1,188
5,030
1,014
0
1,214
3,816
0
15,359
L
Loki
 
Loki
1,246
344
0
1,428
3,672
861
0
916
2,756
0
13,394
L
Atlas
 
Atlas
2,490
973
0
1,158
5,106
3,329
0
192
4,914
12,331
0
W
Artemis
GonielM
Artemis
5,387
3,383
0
1,458
3,968
909
320
1,160
2,388
0
30,532
W
4,054
1,589
0
903
2,080
602
137
667
1,413
29,317
0
W
3,289
1,219
0
608
3,914
1,095
0
534
3,380
0
33,194
L
Aphrodite
NicoS3000
Aphrodite
1,406
486
320
668
4,375
1,215
0
975
3,400
7,581
0
W
Amaterasu
hommefort
Amaterasu
2,974
1,783
0
2,999
5,732
2,251
0
2,241
3,491
0
27,896
L
Zhong Kui
iinBo
Zhong Kui
1,647
86
0
1,750
6,489
3,539
0
2,537
3,952
21,024
3,375
W
Bacchus
zMashle
Bacchus
1,780
294
0
1,015
4,805
2,684
0
909
3,896
8,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
19,970
253
Minions Killed
134
0
Camps Cleared
0
805,624
Distance Traveled
658,386
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,991
499
30
4
0
126,985
0
L
Loki
3,845
481
28
4
0
144,081
0
L
Atlas
3,627
453
17
2
0
124,125
0
W
Artemis
6,141
768
56
7
0
139,626
0
W
Nu Wa
5,929
741
51
6
0
162,917
1
W
Pele
5,895
737
69
9
0
193,966
0
L
Aphrodite
4,196
525
13
2
0
123,212
0
W
Amaterasu
5,698
712
65
8
0
147,246
1
L
Zhong Kui
4,311
539
46
6
0
139,983
2
W
Bacchus
5,164
646
12
2
0
161,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role