Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Chip_Skunk
Cupid
Level 123
God Stats
5W - 4L
1,475 SR
Queue Stats
26W - 42L
1,394 Elo+
Party 1
Ymir
Ymir
Ghetto_HipHop420
Ymir
Level 157
God Stats
4W - 1L
1,649 SR
Queue Stats
46W - 36L
1,531 Elo+
Party 1
Discordia
Discordia
LeMetalFonz89
Discordia
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,416 Elo+
Solo
Rama
Rama
blackmonster108
Rama
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 22L
1,397 Elo+
Party 1
Team Averages
Level 142
1,525 SR
1,448 Elo+

VS

Team Averages
Level 58
1,586 SR
1,476 Elo+
Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bankai_FuegoNegr
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
RelatingThrone
Anubis
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
10W - 9L
1,628 Elo+
Solo
Chaac
Chaac
Taekwondix
Chaac
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ULA CLAN
Kuzenbo
Level 63
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 0 / 1
5,907
738
3,640
4,134
1,794
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
13
0 / 1 / 2
6,352
794
1,910
4,831
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 3
6,351
794
1,842
6,022
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
LeMetalFonz89
Discordia
13
4 / 1 / 4
6,455
807
9,660
4,048
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 3
6,044
756
2,656
4,344
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 1
5,602
700
3,460
4,177
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 1
5,240
655
697
3,703
1,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,867
608
0
0
0
Chaac
12
1 / 1 / 2
6,091
761
6,350
5,307
2,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
ULA CLAN
Kuzenbo
11
1 / 3 / 0
5,842
730
3,390
9,614
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
1
1.5
L
Artemis
 
Artemis
0
2
1
0.25
L
0
2
1
0.25
W
Cupid
0
1
2
1
W
2
1
3
3.5
W
Discordia
LeMetalFonz89
Discordia
4
1
4
6
L
0
0
0
0
L
Chaac
1
1
2
2
L
Kuzenbo
ULA CLAN
Kuzenbo
1
3
0
0.33
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
13,897
23,379
Taken
22,801
9,877
Mitigated
12,423
5,406
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,640
983
0
111
4,134
1,794
0
583
3,551
0
11,402
L
Artemis
 
Artemis
3,460
685
0
431
4,177
1,275
0
2,308
1,869
0
15,998
L
697
619
28
376
3,703
1,146
0
2,160
1,543
0
2,837
W
Cupid
1,910
1,293
248
1,192
4,831
1,981
165
495
4,336
0
23,865
W
1,842
327
268
1,832
6,022
3,395
337
1,276
4,746
8,251
0
W
Discordia
LeMetalFonz89
Discordia
9,660
862
0
495
4,048
1,113
255
406
3,642
27,376
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
6,350
252
168
1,554
5,307
2,432
0
2,689
2,618
0
18,393
L
Kuzenbo
ULA CLAN
Kuzenbo
3,390
1,266
0
936
9,614
7,570
0
4,345
5,269
12,298
0
W
2,656
1,952
304
956
4,344
1,594
563
630
3,714
0
17,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
27,642
175
Minions Killed
82
0
Camps Cleared
0
831,701
Distance Traveled
545,917
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,907
738
20
3
0
185,880
2
L
Artemis
5,602
700
26
3
0
143,657
2
L
Medusa
5,240
655
6
1
0
86,835
1
W
Cupid
6,352
794
65
8
0
154,346
5
W
Ymir
6,351
794
17
2
0
161,204
0
W
Discordia
6,455
807
35
4
0
173,433
2
L
Anubis
4,867
608
0
0
0
0
0
L
Chaac
6,091
761
37
5
0
178,812
0
L
Kuzenbo
5,842
730
13
2
0
136,613
2
W
Rama
6,044
756
38
5
0
156,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role