Player Matchup

Atlas
Atlas
Borrill
Atlas
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 68L
1,540 Elo+
Party 3
Medusa
Medusa
IndraXalted
Medusa
Level 88
God Stats
15W - 8L
1,675 SR
Queue Stats
132W - 101L
1,233 Elo+
Party 1
Baron Samedi
Baron Samedi
KILLEBH
Baron Samedi
Level 104
God Stats
8W - 10L
1,601 SR
Queue Stats
104W - 106L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
NotHERETIK
Ao Kuang
Level 35
God Stats
8W - 4L
1,690 SR
Queue Stats
224W - 220L
1,554 Elo+
Solo
Mulan
Mulan
ilovecreamsoda
Mulan
Level 49
God Stats
5W - 10L
1,212 SR
Queue Stats
187W - 171L
1,501 Elo+
Party 3
Team Averages
Level 87
1,536 SR
1,473 Elo+

VS

Team Averages
Level 57
1,551 SR
1,626 Elo+
Gilgamesh
Gilgamesh
DemiseX
Gilgamesh
Level 97
God Stats
0W - 2L
1,245 SR
Queue Stats
282W - 255L
1,453 Elo+
Solo
Aphrodite
Aphrodite
OdinTheMighty14
Aphrodite
Level 35
God Stats
2W - 5L
1,496 SR
Queue Stats
17W - 17L
1,661 Elo+
Party 2
Atlas
Atlas
OneTrashPlayer
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,812 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trilora60
Ah Muzen Cab
Level 90
God Stats
3W - 1L
1,758 SR
Queue Stats
225W - 218L
1,597 Elo+
Solo
Janus
Janus
alonchobjj
Janus
Level 34
God Stats
7W - 5L
1,753 SR
Queue Stats
128W - 137L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Borrill
Atlas
20
6 / 4 / 16
13,729
549
17,291
32,613
38,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
9 / 4 / 10
15,076
603
25,617
22,904
8,888
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
KILLEBH
Baron Samedi
20
11 / 4 / 13
14,882
595
24,852
19,128
8,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
NotHERETIK
Ao Kuang
20
19 / 4 / 1
16,728
669
20,397
22,313
10,108
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 5 / 8
12,096
484
5,274
18,195
12,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemiseX
Gilgamesh
18
3 / 7 / 3
11,545
462
13,407
22,448
20,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
OdinTheMighty14
Aphrodite
18
3 / 7 / 10
11,866
475
9,980
24,687
21,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 10 / 8
12,238
490
15,192
28,086
22,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Trilora60
Ah Muzen Cab
18
5 / 9 / 3
12,048
482
21,236
20,606
5,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
19
5 / 12 / 4
12,365
495
15,166
19,891
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
45
Kills
21
21
Deaths
45
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
Borrill
Atlas
6
4
16
3.5
L
Gilgamesh
DemiseX
Gilgamesh
3
7
3
0.64
W
Medusa
9
4
10
3.5
W
Baron Samedi
KILLEBH
Baron Samedi
11
4
13
4.38
W
Ao Kuang
NotHERETIK
Ao Kuang
19
4
1
4.88
L
Aphrodite
OdinTheMighty14
Aphrodite
3
7
10
1.14
L
5
10
8
0.9
L
Ah Muzen Cab
Trilora60
Ah Muzen Cab
5
9
3
0.72
L
Janus
5
12
4
0.58
W
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,431
Damage
74,981
115,153
Taken
115,718
79,572
Mitigated
75,332
41,872
Healing
18,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Borrill
Atlas
17,291
5,499
465
6,800
32,613
38,987
345
11,159
21,454
60,748
0
L
Gilgamesh
DemiseX
Gilgamesh
13,407
4,558
0
4,353
22,448
20,141
1,321
8,960
13,396
275
75,663
W
Medusa
25,617
12,281
0
11,351
22,904
8,888
1,303
8,270
14,634
0
132,984
W
Baron Samedi
KILLEBH
Baron Samedi
24,852
1,850
1,179
6,714
19,128
8,815
800
10,572
8,556
95,459
0
W
Ao Kuang
NotHERETIK
Ao Kuang
20,397
5,444
0
9,135
22,313
10,108
6,087
9,040
13,273
145,835
0
L
Aphrodite
OdinTheMighty14
Aphrodite
9,980
1,490
2,068
6,895
24,687
21,886
0
13,895
10,528
52,457
0
L
15,192
4,799
0
279
28,086
22,451
113
17,111
10,638
75,149
0
L
Ah Muzen Cab
Trilora60
Ah Muzen Cab
21,236
7,333
0
3,758
20,606
5,124
534
8,094
12,408
0
80,785
L
Janus
15,166
824
0
1,110
19,891
5,730
0
13,439
6,089
99,844
0
W
5,274
938
0
6,228
18,195
12,774
590
3,126
15,069
3,606
56,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,511
Gold Earned
60,062
685
Minions Killed
606
0
Camps Cleared
0
2,334,829
Distance Traveled
2,069,127
31
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,729
549
57
2
0
463,017
6
L
Gilgamesh
11,545
462
138
6
0
420,375
2
W
Medusa
15,076
603
195
8
0
458,168
5
W
Baron Samedi
14,882
595
146
6
0
454,810
10
W
Ao Kuang
16,728
669
172
7
0
499,634
0
L
Aphrodite
11,866
475
87
3
0
419,763
2
L
Atlas
12,238
490
101
4
0
408,414
0
L
Ah Muzen Cab
12,048
482
119
5
0
416,271
2
L
Janus
12,365
495
161
6
0
404,304
1
W
Mulan
12,096
484
115
5
0
459,200
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role