Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BigJune
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,540 Elo+
Party 1
Mercury
Mercury
MrDjosh
Mercury
Level 107
God Stats
34W - 21L
1,522 SR
Queue Stats
127W - 92L
1,471 Elo+
Solo
Izanami
Izanami
provokator011
Izanami
Level 124
God Stats
19W - 12L
1,840 SR
Queue Stats
111W - 104L
1,550 Elo+
Party 1
Team Averages
Level 94
1,572 SR
1,512 Elo+

VS

Team Averages
Level 59
1,563 SR
1,580 Elo+
Jing Wei
Jing Wei
ErPanchoo
Jing Wei
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
302W - 227L
1,672 Elo+
Party 2
Discordia
Discordia
Huguillo99
Discordia
Level 29
God Stats
5W - 4L
1,513 SR
Queue Stats
119W - 71L
1,687 Elo+
Party 2
Awilix
Awilix
MoW1801
Awilix
Level 155
God Stats
3W - 4L
1,788 SR
Queue Stats
208W - 172L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
NicoS3000
Aphrodite
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Chaac
Chaac
electrowill
Chaac
Level 45
God Stats
7W - 6L
1,513 SR
Queue Stats
146W - 154L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 3 / 1
7,386
528
5,894
7,145
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
 
Ganesha
7
0 / 1 / 2
5,773
412
798
4,911
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
BigJune
Jing Wei
10
1 / 8 / 1
6,320
451
4,497
11,891
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
MrDjosh
Mercury
12
2 / 2 / 3
7,334
524
5,728
7,677
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
12
2 / 7 / 0
7,621
544
7,920
11,121
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ErPanchoo
Jing Wei
15
11 / 1 / 4
9,317
666
12,949
10,347
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Huguillo99
Discordia
13
0 / 2 / 3
7,678
548
1,859
5,572
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
MoW1801
Awilix
13
2 / 5 / 2
7,598
543
3,326
9,858
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
NicoS3000
Aphrodite
13
3 / 1 / 10
8,858
633
6,432
6,603
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 1
8,687
621
5,474
11,286
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
20
21
Deaths
11
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
3
1
1.83
L
Ganesha
 
Ganesha
0
1
2
1
L
Jing Wei
BigJune
Jing Wei
1
8
1
0.19
W
Jing Wei
ErPanchoo
Jing Wei
11
1
4
13
W
Discordia
Huguillo99
Discordia
0
2
3
0.75
W
Awilix
MoW1801
Awilix
2
5
2
0.6
L
Mercury
MrDjosh
Mercury
2
2
3
1.75
W
Aphrodite
NicoS3000
Aphrodite
3
1
10
8
W
4
2
1
2.25
L
Izanami
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
30,040
42,745
Taken
43,666
15,103
Mitigated
18,583
8,808
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,894
631
0
2,442
7,145
4,663
798
2,992
4,153
35,052
0
L
Ganesha
 
Ganesha
798
82
0
1,606
4,911
2,085
0
1,745
3,166
8,582
0
L
Jing Wei
BigJune
Jing Wei
4,497
2,653
0
2,214
11,891
2,072
0
2,215
9,676
0
32,691
W
Jing Wei
ErPanchoo
Jing Wei
12,949
10,336
0
984
10,347
3,549
400
1,727
8,620
0
65,060
W
Discordia
Huguillo99
Discordia
1,859
140
0
1,491
5,572
2,177
962
1,925
3,647
46,850
0
W
Awilix
MoW1801
Awilix
3,326
1,143
0
2,571
9,858
3,198
0
1,402
8,456
0
48,830
L
Mercury
MrDjosh
Mercury
5,728
2,547
0
399
7,677
2,014
0
663
6,988
0
40,919
W
Aphrodite
NicoS3000
Aphrodite
6,432
1,561
4,725
4,408
6,603
3,795
69
1,638
4,965
24,548
0
W
5,474
1,264
0
6,116
11,286
5,864
540
0
11,286
0
52,682
L
Izanami
7,920
5,204
0
2,147
11,121
4,269
1,086
676
10,018
0
53,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,434
Gold Earned
42,138
317
Minions Killed
409
0
Camps Cleared
0
1,140,705
Distance Traveled
1,404,949
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,386
528
65
5
0
229,107
2
L
Ganesha
5,773
412
3
0
0
129,152
2
L
Jing Wei
6,320
451
64
5
0
247,518
4
W
Jing Wei
9,317
666
98
7
0
303,821
3
W
Discordia
7,678
548
87
6
0
264,058
6
W
Awilix
7,598
543
85
6
0
281,144
3
L
Mercury
7,334
524
78
6
0
315,491
4
W
Aphrodite
8,858
633
45
3
0
283,642
1
W
Chaac
8,687
621
94
7
0
272,284
1
L
Izanami
7,621
544
107
8
0
219,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role